mirror of
https://github.com/gfx-rs/wgpu.git
synced 2024-11-21 22:33:49 +00:00
[rs] prototype of async/await for buffer mapping
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parent
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commit
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3
.gitignore
vendored
3
.gitignore
vendored
@ -12,5 +12,8 @@ Cargo.lock
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# Other
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.DS_Store
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# VSCode project
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.vscode
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# Output from capture example
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red.png
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@ -46,3 +46,4 @@ log = "0.4"
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png = "0.15"
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winit = "0.20.0-alpha4"
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zerocopy = "0.2"
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futures = "0.3"
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@ -4,7 +4,7 @@
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use std::fs::File;
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use std::mem::size_of;
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fn main() {
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async fn run() {
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env_logger::init();
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let adapter = wgpu::Adapter::request(
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@ -86,21 +86,21 @@ fn main() {
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queue.submit(&[command_buffer]);
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// Write the buffer as a PNG
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output_buffer.map_read_async(
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0,
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(size * size) as usize * size_of::<u32>(),
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move |result: wgpu::BufferMapAsyncResult<&[u8]>| {
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if let Ok(mapping) = output_buffer.map_read(0u64, (size * size) as u64 * size_of::<u32>() as u64).await {
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let mut png_encoder = png::Encoder::new(File::create("red.png").unwrap(), size, size);
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png_encoder.set_depth(png::BitDepth::Eight);
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png_encoder.set_color(png::ColorType::RGBA);
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png_encoder
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.write_header()
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.unwrap()
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.write_image_data(result.unwrap().data)
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.write_image_data(mapping.as_slice())
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.unwrap();
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},
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);
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}
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// The device will be polled when it is dropped but we can also poll it explicitly
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device.poll(true);
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}
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fn main() {
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futures::executor::block_on(run());
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}
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@ -1,7 +1,7 @@
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use std::{convert::TryInto as _, str::FromStr};
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use zerocopy::AsBytes as _;
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fn main() {
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async fn run() {
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env_logger::init();
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// For now this just panics if you didn't pass numbers. Could add proper error handling.
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@ -93,15 +93,17 @@ fn main() {
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queue.submit(&[encoder.finish()]);
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// FIXME: Align and use `LayoutVerified`
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staging_buffer.map_read_async(0, slice_size, |result| {
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if let Ok(mapping) = result {
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let times: Box<[u32]> = mapping
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.data
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if let Ok(mapping) = staging_buffer.map_read(0u64, size).await {
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let times : Box<[u32]> = mapping
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.as_slice()
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.chunks_exact(4)
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.map(|b| u32::from_ne_bytes(b.try_into().unwrap()))
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.collect();
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println!("Times: {:?}", times);
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}
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});
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}
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fn main() {
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futures::executor::block_on(run());
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}
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72
wgpu/src/future.rs
Normal file
72
wgpu/src/future.rs
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@ -0,0 +1,72 @@
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use std::future::Future;
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use std::pin::Pin;
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use std::sync::{Arc, Mutex};
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use std::task::{Context, Poll, Waker};
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struct GpuFutureInner<T> {
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id: wgc::id::DeviceId,
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result: Option<T>,
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waker: Option<Waker>,
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}
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/// A Future that can poll the wgpu::Device
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pub struct GpuFuture<T> {
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inner: Arc<Mutex<GpuFutureInner<T>>>,
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}
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/// A completion handle to set the result on a GpuFuture
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pub struct GpuFutureCompletion<T> {
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inner: Arc<Mutex<GpuFutureInner<T>>>,
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}
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impl<T> Future for GpuFuture<T>
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{
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type Output = T;
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fn poll(self: Pin<&mut Self>, context: &mut Context) -> Poll<Self::Output> {
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// grab a clone of the Arc
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let arc = Arc::clone(&Pin::into_inner(self).inner);
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// grab the device id and set the waker, but release the lock, so that the native callback can write to it
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let device_id = {
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let mut inner = arc.lock().unwrap();
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inner.waker.replace(context.waker().clone());
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inner.id
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};
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// polling the device should trigger the callback
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wgn::wgpu_device_poll(device_id, true);
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// now take the lock again, and check whether the future is complete
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let mut inner = arc.lock().unwrap();
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match inner.result.take() {
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Some(value) => Poll::Ready(value),
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_ => Poll::Pending,
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}
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}
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}
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impl<T> GpuFutureCompletion<T> {
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pub fn complete(self, value: T) {
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let mut inner = self.inner.lock().unwrap();
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inner.result.replace(value);
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if let Some(waker) = &inner.waker {
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waker.wake_by_ref();
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}
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}
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}
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pub(crate) fn new_gpu_future<T>(id: wgc::id::DeviceId) -> (GpuFuture<T>, GpuFutureCompletion<T>) {
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let inner = Arc::new(Mutex::new(GpuFutureInner {
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id,
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result: None,
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waker: None,
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}));
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(
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GpuFuture {
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inner: inner.clone(),
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},
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GpuFutureCompletion { inner },
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)
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}
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147
wgpu/src/lib.rs
147
wgpu/src/lib.rs
@ -1,5 +1,9 @@
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//! A cross-platform graphics and compute library based on WebGPU.
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mod future;
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use future::GpuFutureCompletion;
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pub use future::GpuFuture;
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use arrayvec::ArrayVec;
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use std::ffi::CString;
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@ -100,6 +104,7 @@ pub struct Device {
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#[derive(Debug)]
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pub struct Buffer {
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id: wgc::id::BufferId,
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device_id: wgc::id::DeviceId,
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}
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/// A handle to a texture on the GPU.
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@ -494,13 +499,14 @@ impl<'a> TextureCopyView<'a> {
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pub struct CreateBufferMapped<'a> {
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id: wgc::id::BufferId,
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pub data: &'a mut [u8],
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device_id: wgc::id::DeviceId,
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}
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impl CreateBufferMapped<'_> {
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/// Unmaps the buffer from host memory and returns a [`Buffer`].
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pub fn finish(self) -> Buffer {
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wgn::wgpu_buffer_unmap(self.id);
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Buffer { id: self.id }
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Buffer { device_id: self.device_id, id: self.id }
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}
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}
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@ -790,6 +796,7 @@ impl Device {
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/// Creates a new buffer.
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pub fn create_buffer(&self, desc: &BufferDescriptor) -> Buffer {
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Buffer {
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device_id: self.id,
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id: wgn::wgpu_device_create_buffer(self.id, desc),
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}
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}
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@ -811,7 +818,7 @@ impl Device {
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let data = unsafe { std::slice::from_raw_parts_mut(ptr as *mut u8, size) };
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CreateBufferMapped { id, data }
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CreateBufferMapped { device_id: self.id, id, data }
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}
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/// Creates a new buffer, maps it into host-visible memory, copies data from the given slice,
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@ -858,6 +865,52 @@ impl Drop for Device {
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}
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}
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pub struct BufferReadMapping {
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data: *const u8,
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size: usize,
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buffer_id: wgc::id::BufferId,
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}
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//TODO: proper error type
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pub type BufferMapReadResult = Result<BufferReadMapping, ()>;
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impl BufferReadMapping
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{
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pub fn as_slice(&self) -> &[u8] {
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unsafe {
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slice::from_raw_parts(self.data as *const u8, self.size)
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}
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}
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}
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impl Drop for BufferReadMapping {
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fn drop(&mut self) {
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wgn::wgpu_buffer_unmap(self.buffer_id);
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}
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}
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pub struct BufferWriteMapping {
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data: *mut u8,
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size: usize,
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buffer_id: wgc::id::BufferId,
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}
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//TODO: proper error type
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pub type BufferMapWriteResult = Result<BufferWriteMapping, ()>;
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impl BufferWriteMapping
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{
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pub fn as_slice(&mut self) -> &mut [u8] {
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unsafe {
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slice::from_raw_parts_mut(self.data as *mut u8, self.size)
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}
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}
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}
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impl Drop for BufferWriteMapping {
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fn drop(&mut self) {
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wgn::wgpu_buffer_unmap(self.buffer_id);
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}
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}
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pub struct BufferAsyncMapping<T> {
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pub data: T,
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buffer_id: wgc::id::BufferId,
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@ -871,97 +924,99 @@ impl<T> Drop for BufferAsyncMapping<T> {
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}
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}
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struct BufferMapReadAsyncUserData<F>
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where
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F: FnOnce(BufferMapAsyncResult<&[u8]>),
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struct BufferMapReadFutureUserData
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{
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size: usize,
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callback: F,
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size: BufferAddress,
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completion: GpuFutureCompletion<BufferMapReadResult>,
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buffer_id: wgc::id::BufferId,
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}
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struct BufferMapWriteAsyncUserData<F>
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where
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F: FnOnce(BufferMapAsyncResult<&mut [u8]>),
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struct BufferMapWriteFutureUserData
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{
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size: usize,
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callback: F,
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size: BufferAddress,
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completion: GpuFutureCompletion<BufferMapWriteResult>,
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buffer_id: wgc::id::BufferId,
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}
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impl Buffer {
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pub fn map_read_async<F>(&self, start: BufferAddress, size: usize, callback: F)
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where
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F: FnOnce(BufferMapAsyncResult<&[u8]>),
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/// Map the buffer for reading. The result is returned in a future.
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pub fn map_read(&self, start: BufferAddress, size: BufferAddress) -> GpuFuture<BufferMapReadResult>
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{
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extern "C" fn buffer_map_read_callback_wrapper<F>(
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status: BufferMapAsyncStatus,
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let (future, completion) = future::new_gpu_future(self.device_id);
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extern "C" fn buffer_map_read_future_wrapper(
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status: wgc::resource::BufferMapAsyncStatus,
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data: *const u8,
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user_data: *mut u8,
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) where
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F: FnOnce(BufferMapAsyncResult<&[u8]>),
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)
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{
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let user_data =
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unsafe { Box::from_raw(user_data as *mut BufferMapReadAsyncUserData<F>) };
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let data: &[u8] = unsafe { slice::from_raw_parts(data as *const u8, user_data.size) };
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match status {
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BufferMapAsyncStatus::Success => (user_data.callback)(Ok(BufferAsyncMapping {
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unsafe { Box::from_raw(user_data as *mut BufferMapReadFutureUserData) };
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if let wgc::resource::BufferMapAsyncStatus::Success = status {
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user_data.completion.complete(Ok(BufferReadMapping {
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data,
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size: user_data.size as usize,
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buffer_id: user_data.buffer_id,
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})),
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_ => (user_data.callback)(Err(())),
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}));
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} else {
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user_data.completion.complete(Err(()));
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}
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}
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let user_data = Box::new(BufferMapReadAsyncUserData {
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let user_data = Box::new(BufferMapReadFutureUserData {
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size,
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callback,
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completion,
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buffer_id: self.id,
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});
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wgn::wgpu_buffer_map_read_async(
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self.id,
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start,
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size as BufferAddress,
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buffer_map_read_callback_wrapper::<F>,
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size,
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buffer_map_read_future_wrapper,
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Box::into_raw(user_data) as *mut u8,
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);
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future
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}
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pub fn map_write_async<F>(&self, start: BufferAddress, size: usize, callback: F)
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where
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F: FnOnce(BufferMapAsyncResult<&mut [u8]>),
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/// Map the buffer for writing. The result is returned in a future.
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pub fn map_write(&self, start: BufferAddress, size: BufferAddress) -> GpuFuture<BufferMapWriteResult>
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{
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extern "C" fn buffer_map_write_callback_wrapper<F>(
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status: BufferMapAsyncStatus,
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let (future, completion) = future::new_gpu_future(self.device_id);
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extern "C" fn buffer_map_write_future_wrapper(
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status: wgc::resource::BufferMapAsyncStatus,
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data: *mut u8,
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user_data: *mut u8,
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) where
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F: FnOnce(BufferMapAsyncResult<&mut [u8]>),
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)
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{
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let user_data =
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unsafe { Box::from_raw(user_data as *mut BufferMapWriteAsyncUserData<F>) };
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let data = unsafe { slice::from_raw_parts_mut(data as *mut u8, user_data.size) };
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match status {
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BufferMapAsyncStatus::Success => (user_data.callback)(Ok(BufferAsyncMapping {
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unsafe { Box::from_raw(user_data as *mut BufferMapWriteFutureUserData) };
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if let wgc::resource::BufferMapAsyncStatus::Success = status {
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user_data.completion.complete(Ok(BufferWriteMapping {
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data,
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size: user_data.size as usize,
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buffer_id: user_data.buffer_id,
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})),
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_ => (user_data.callback)(Err(())),
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}));
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} else {
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user_data.completion.complete(Err(()));
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}
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}
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let user_data = Box::new(BufferMapWriteAsyncUserData {
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let user_data = Box::new(BufferMapWriteFutureUserData {
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size,
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callback,
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completion,
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buffer_id: self.id,
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});
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wgn::wgpu_buffer_map_write_async(
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self.id,
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start,
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size as BufferAddress,
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buffer_map_write_callback_wrapper::<F>,
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size,
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buffer_map_write_future_wrapper,
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Box::into_raw(user_data) as *mut u8,
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);
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future
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}
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/// Flushes any pending write operations and unmaps the buffer from host memory.
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