mirror of
https://github.com/gfx-rs/wgpu.git
synced 2024-11-22 23:04:07 +00:00
[rs] Add uniform and storage buffer arrays
This commit is contained in:
parent
e1a56042c0
commit
a267d0785d
@ -19,8 +19,6 @@ all-features = true
|
||||
default = []
|
||||
trace = ["serde", "wgc/trace"]
|
||||
replay = ["serde", "wgc/replay"]
|
||||
# Make Vulkan backend available on platforms where it is by default not, e.g. macOS
|
||||
vulkan-portability = ["wgc/gfx-backend-vulkan"]
|
||||
webgl = ["wgc"]
|
||||
# Enable SPIRV-Cross
|
||||
cross = ["wgc/cross"]
|
||||
@ -28,20 +26,20 @@ cross = ["wgc/cross"]
|
||||
[target.'cfg(not(target_arch = "wasm32"))'.dependencies.wgc]
|
||||
package = "wgpu-core"
|
||||
git = "https://github.com/gfx-rs/wgpu"
|
||||
rev = "13015c8621daade1decb7e1083b7e0f73eeab6c7"
|
||||
rev = "e5ddb94be0221b0f53a8f43adfb15458daebfd7c"
|
||||
features = ["raw-window-handle"]
|
||||
|
||||
[target.'cfg(target_arch = "wasm32")'.dependencies.wgc]
|
||||
package = "wgpu-core"
|
||||
git = "https://github.com/gfx-rs/wgpu"
|
||||
rev = "13015c8621daade1decb7e1083b7e0f73eeab6c7"
|
||||
rev = "e5ddb94be0221b0f53a8f43adfb15458daebfd7c"
|
||||
features = ["raw-window-handle"]
|
||||
optional = true
|
||||
|
||||
[dependencies.wgt]
|
||||
package = "wgpu-types"
|
||||
git = "https://github.com/gfx-rs/wgpu"
|
||||
rev = "13015c8621daade1decb7e1083b7e0f73eeab6c7"
|
||||
rev = "e5ddb94be0221b0f53a8f43adfb15458daebfd7c"
|
||||
|
||||
[dependencies]
|
||||
arrayvec = "0.5"
|
||||
|
@ -349,11 +349,11 @@ impl framework::Example for Example {
|
||||
layout: &local_bind_group_layout,
|
||||
entries: &[wgpu::BindGroupEntry {
|
||||
binding: 0,
|
||||
resource: wgpu::BindingResource::Buffer {
|
||||
resource: wgpu::BindingResource::Buffer(wgpu::BufferBinding {
|
||||
buffer: &entity_uniform_buf,
|
||||
offset: 0,
|
||||
size: wgpu::BufferSize::new(entity_uniform_size),
|
||||
},
|
||||
}),
|
||||
}],
|
||||
label: None,
|
||||
});
|
||||
|
@ -1,6 +1,6 @@
|
||||
use crate::{
|
||||
backend::{error::ContextError, native_gpu_future},
|
||||
AdapterInfo, BindGroupDescriptor, BindGroupLayoutDescriptor, BindingResource,
|
||||
AdapterInfo, BindGroupDescriptor, BindGroupLayoutDescriptor, BindingResource, BufferBinding,
|
||||
CommandEncoderDescriptor, ComputePassDescriptor, ComputePipelineDescriptor,
|
||||
DownlevelProperties, Features, Label, Limits, LoadOp, MapMode, Operations,
|
||||
PipelineLayoutDescriptor, RenderBundleEncoderDescriptor, RenderPipelineDescriptor,
|
||||
@ -875,21 +875,42 @@ impl crate::Context for Context {
|
||||
}
|
||||
let mut remaining_arrayed_texture_views = &arrayed_texture_views[..];
|
||||
|
||||
let mut arrayed_buffer_bindings = Vec::new();
|
||||
if device.features.contains(Features::BUFFER_BINDING_ARRAY) {
|
||||
// gather all the buffers first
|
||||
for entry in desc.entries.iter() {
|
||||
if let BindingResource::BufferArray(array) = entry.resource {
|
||||
arrayed_buffer_bindings.extend(array.iter().map(|binding| bm::BufferBinding {
|
||||
buffer_id: binding.buffer.id.id,
|
||||
offset: binding.offset,
|
||||
size: binding.size,
|
||||
}));
|
||||
}
|
||||
}
|
||||
}
|
||||
let mut remaining_arrayed_buffer_bindings = &arrayed_buffer_bindings[..];
|
||||
|
||||
let entries = desc
|
||||
.entries
|
||||
.iter()
|
||||
.map(|entry| bm::BindGroupEntry {
|
||||
binding: entry.binding,
|
||||
resource: match entry.resource {
|
||||
BindingResource::Buffer {
|
||||
BindingResource::Buffer(BufferBinding {
|
||||
buffer,
|
||||
offset,
|
||||
size,
|
||||
} => bm::BindingResource::Buffer(bm::BufferBinding {
|
||||
}) => bm::BindingResource::Buffer(bm::BufferBinding {
|
||||
buffer_id: buffer.id.id,
|
||||
offset,
|
||||
size,
|
||||
}),
|
||||
BindingResource::BufferArray(array) => {
|
||||
let slice = &remaining_arrayed_buffer_bindings[..array.len()];
|
||||
remaining_arrayed_buffer_bindings =
|
||||
&remaining_arrayed_buffer_bindings[array.len()..];
|
||||
bm::BindingResource::BufferArray(Borrowed(slice))
|
||||
}
|
||||
BindingResource::Sampler(sampler) => bm::BindingResource::Sampler(sampler.id),
|
||||
BindingResource::TextureView(texture_view) => {
|
||||
bm::BindingResource::TextureView(texture_view.id)
|
||||
|
@ -1267,11 +1267,11 @@ impl crate::Context for Context {
|
||||
.iter()
|
||||
.map(|binding| {
|
||||
let mapped_resource = match binding.resource {
|
||||
crate::BindingResource::Buffer {
|
||||
crate::BindingResource::Buffer(crate::BufferBinding {
|
||||
ref buffer,
|
||||
offset,
|
||||
size,
|
||||
} => {
|
||||
}) => {
|
||||
let mut mapped_buffer_binding =
|
||||
web_sys::GpuBufferBinding::new(&buffer.id.0);
|
||||
mapped_buffer_binding.offset(offset as f64);
|
||||
@ -1280,6 +1280,9 @@ impl crate::Context for Context {
|
||||
}
|
||||
JsValue::from(mapped_buffer_binding.clone())
|
||||
}
|
||||
crate::BindingResource::BufferArray(..) => {
|
||||
panic!("Web backend does not support arrays of buffers")
|
||||
}
|
||||
crate::BindingResource::Sampler(ref sampler) => {
|
||||
JsValue::from(sampler.id.0.clone())
|
||||
}
|
||||
|
@ -949,17 +949,14 @@ pub enum BindingResource<'a> {
|
||||
///
|
||||
/// Corresponds to [`wgt::BufferBindingType::Uniform`] and [`wgt::BufferBindingType::Storage`]
|
||||
/// with [`BindGroupLayoutEntry::count`] set to None.
|
||||
Buffer {
|
||||
/// The buffer to bind.
|
||||
buffer: &'a Buffer,
|
||||
/// Base offset of the buffer. For bindings with `dynamic == true`, this offset
|
||||
/// will be added to the dynamic offset provided in [`RenderPass::set_bind_group`].
|
||||
Buffer(BufferBinding<'a>),
|
||||
/// Binding is backed by an array of buffers.
|
||||
///
|
||||
/// The offset has to be aligned to [`BIND_BUFFER_ALIGNMENT`].
|
||||
offset: BufferAddress,
|
||||
/// Size of the binding, or `None` for using the rest of the buffer.
|
||||
size: Option<BufferSize>,
|
||||
},
|
||||
/// [`Features::BUFFER_BINDING_ARRAY`] must be supported to use this feature.
|
||||
///
|
||||
/// Corresponds to [`wgt::BufferBindingType::Uniform`] and [`wgt::BufferBindingType::Storage`]
|
||||
/// with [`BindGroupLayoutEntry::count`] set to Some.
|
||||
BufferArray(&'a [BufferBinding<'a>]),
|
||||
/// Binding is a sampler.
|
||||
///
|
||||
/// Corresponds to [`wgt::BindingType::Sampler`] with [`BindGroupLayoutEntry::count`] set to None.
|
||||
@ -978,6 +975,20 @@ pub enum BindingResource<'a> {
|
||||
TextureViewArray(&'a [&'a TextureView]),
|
||||
}
|
||||
|
||||
/// Describes the segment of a buffer to bind.
|
||||
#[derive(Clone, Debug)]
|
||||
pub struct BufferBinding<'a> {
|
||||
/// The buffer to bind.
|
||||
pub buffer: &'a Buffer,
|
||||
/// Base offset of the buffer. For bindings with `dynamic == true`, this offset
|
||||
/// will be added to the dynamic offset provided in [`RenderPass::set_bind_group`].
|
||||
///
|
||||
/// The offset has to be aligned to [`BIND_BUFFER_ALIGNMENT`].
|
||||
pub offset: BufferAddress,
|
||||
/// Size of the binding, or `None` for using the rest of the buffer.
|
||||
pub size: Option<BufferSize>,
|
||||
}
|
||||
|
||||
/// Operation to perform to the output attachment at the start of a renderpass.
|
||||
///
|
||||
/// The render target must be cleared at least once before its content is loaded.
|
||||
@ -1833,7 +1844,12 @@ impl Drop for BufferViewMut<'_> {
|
||||
impl Buffer {
|
||||
/// Return the binding view of the entire buffer.
|
||||
pub fn as_entire_binding(&self) -> BindingResource {
|
||||
BindingResource::Buffer {
|
||||
BindingResource::Buffer(self.as_entire_buffer_binding())
|
||||
}
|
||||
|
||||
/// Return the binding view of the entire buffer.
|
||||
pub fn as_entire_buffer_binding(&self) -> BufferBinding {
|
||||
BufferBinding {
|
||||
buffer: self,
|
||||
offset: 0,
|
||||
size: None,
|
||||
|
Loading…
Reference in New Issue
Block a user