mirror of
https://github.com/gfx-rs/wgpu.git
synced 2024-11-22 14:55:05 +00:00
Validate vertex/instance/index buffer ranges
This commit is contained in:
parent
ce4ef375c3
commit
9621fb3021
@ -1,6 +1,6 @@
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/* Generated with cbindgen:0.8.7 */
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/* Generated with cbindgen:0.8.6 */
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#include <stdarg.h>
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#include <stdbool.h>
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@ -1,6 +1,6 @@
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#define WGPU_LOCAL
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/* Generated with cbindgen:0.8.7 */
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/* Generated with cbindgen:0.8.6 */
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#include <stdarg.h>
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#include <stdbool.h>
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@ -11,6 +11,8 @@
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#define WGPUMAX_COLOR_TARGETS 4
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#define WGPUMAX_VERTEX_BUFFERS 8
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typedef enum {
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WGPUAddressMode_ClampToEdge = 0,
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WGPUAddressMode_Repeat = 1,
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@ -19,7 +19,6 @@ use crate::{
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RenderPassKey,
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},
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hub::{Storage, HUB},
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pipeline::IndexFormat,
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resource::TexturePlacement,
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swap_chain::{SwapChainLink, SwapImageEpoch},
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track::{DummyUsage, Stitch, TrackerSet},
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@ -393,11 +392,6 @@ pub fn command_encoder_begin_render_pass(
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depth_stencil: depth_stencil_attachment.map(|at| view_guard[at.attachment].format),
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};
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let index_state = IndexState {
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bound_buffer_view: None,
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format: IndexFormat::Uint16,
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};
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RenderPass::new(
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current_comb,
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Stored {
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@ -405,7 +399,6 @@ pub fn command_encoder_begin_render_pass(
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ref_count: cmb.life_guard.ref_count.clone(),
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},
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context,
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index_state,
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)
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}
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@ -1,9 +1,9 @@
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use crate::{
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command::bind::{Binder, LayoutChange},
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conv,
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device::RenderPassContext,
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device::{MAX_VERTEX_BUFFERS, RenderPassContext},
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hub::HUB,
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pipeline::{IndexFormat, PipelineFlags},
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pipeline::{IndexFormat, InputStepMode, PipelineFlags},
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resource::BufferUsage,
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track::{Stitch, TrackerSet},
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BindGroupId,
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@ -20,7 +20,7 @@ use crate::{
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use hal::command::RawCommandBuffer;
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use std::{iter, slice};
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use std::{iter, ops::Range, slice};
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#[derive(Debug, PartialEq)]
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enum OptionalState {
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@ -50,8 +50,63 @@ enum DrawError {
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#[derive(Debug)]
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pub struct IndexState {
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pub(crate) bound_buffer_view: Option<(BufferId, BufferAddress)>,
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pub(crate) format: IndexFormat,
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bound_buffer_view: Option<(BufferId, Range<BufferAddress>)>,
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format: IndexFormat,
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limit: u32,
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}
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impl IndexState {
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fn update_limit(&mut self) {
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self.limit = match self.bound_buffer_view {
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Some((_, ref range)) => {
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let shift = match self.format {
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IndexFormat::Uint16 => 1,
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IndexFormat::Uint32 => 2,
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};
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((range.end - range.start) >> shift) as u32
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}
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None => 0,
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}
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}
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}
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#[derive(Clone, Copy, Debug)]
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pub struct VertexBufferState {
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total_size: BufferAddress,
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stride: BufferAddress,
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rate: InputStepMode,
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}
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impl VertexBufferState {
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const EMPTY: Self = VertexBufferState {
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total_size: 0,
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stride: 0,
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rate: InputStepMode::Vertex,
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};
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}
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#[derive(Debug)]
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pub struct VertexState {
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inputs: [VertexBufferState; MAX_VERTEX_BUFFERS],
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vertex_limit: u32,
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instance_limit: u32,
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}
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impl VertexState {
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fn update_limits(&mut self) {
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self.vertex_limit = !0;
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self.instance_limit = !0;
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for vbs in &self.inputs {
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if vbs.stride == 0 {
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continue
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}
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let limit = (vbs.total_size / vbs.stride) as u32;
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match vbs.rate {
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InputStepMode::Vertex => self.vertex_limit = self.vertex_limit.min(limit),
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InputStepMode::Instance => self.instance_limit = self.instance_limit.min(limit),
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}
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}
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}
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}
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pub struct RenderPass<B: hal::Backend> {
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@ -63,6 +118,7 @@ pub struct RenderPass<B: hal::Backend> {
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blend_color_status: OptionalState,
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stencil_reference_status: OptionalState,
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index_state: IndexState,
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vertex_state: VertexState,
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}
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impl<B: hal::Backend> RenderPass<B> {
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@ -70,7 +126,6 @@ impl<B: hal::Backend> RenderPass<B> {
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raw: B::CommandBuffer,
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cmb_id: Stored<CommandBufferId>,
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context: RenderPassContext,
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index_state: IndexState,
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) -> Self {
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RenderPass {
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raw,
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@ -80,7 +135,16 @@ impl<B: hal::Backend> RenderPass<B> {
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trackers: TrackerSet::new(),
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blend_color_status: OptionalState::Unused,
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stencil_reference_status: OptionalState::Unused,
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index_state,
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index_state: IndexState {
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bound_buffer_view: None,
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format: IndexFormat::Uint16,
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limit: 0,
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},
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vertex_state: VertexState {
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inputs: [VertexBufferState::EMPTY; MAX_VERTEX_BUFFERS],
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vertex_limit: 0,
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instance_limit: 0,
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},
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}
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}
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@ -208,6 +272,10 @@ pub extern "C" fn wgpu_render_pass_set_index_buffer(
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.get_with_extended_usage(&*buffer_guard, buffer_id, BufferUsage::INDEX)
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.unwrap();
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let range = offset .. buffer.size;
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pass.index_state.bound_buffer_view = Some((buffer_id, range));
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pass.index_state.update_limit();
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let view = hal::buffer::IndexBufferView {
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buffer: &buffer.raw,
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offset,
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@ -217,8 +285,6 @@ pub extern "C" fn wgpu_render_pass_set_index_buffer(
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unsafe {
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pass.raw.bind_index_buffer(view);
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}
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pass.index_state.bound_buffer_view = Some((buffer_id, offset));
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}
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#[no_mangle]
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@ -234,12 +300,18 @@ pub extern "C" fn wgpu_render_pass_set_vertex_buffers(
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let offsets = unsafe { slice::from_raw_parts(offset_ptr, count) };
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let pass = &mut pass_guard[pass_id];
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for &id in buffers {
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pass.trackers
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for (vbs, (&id, &offset)) in pass.vertex_state.inputs.iter_mut().zip(buffers.iter().zip(offsets)) {
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let buffer = pass.trackers
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.buffers
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.get_with_extended_usage(&*buffer_guard, id, BufferUsage::VERTEX)
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.unwrap();
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vbs.total_size = buffer.size - offset;
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}
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for vbs in pass.vertex_state.inputs[count..].iter_mut() {
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vbs.total_size = 0;
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}
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pass.vertex_state.update_limits();
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let buffers = buffers
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.iter()
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@ -263,6 +335,9 @@ pub extern "C" fn wgpu_render_pass_draw(
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let pass = &mut pass_guard[pass_id];
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pass.is_ready().unwrap();
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assert!(first_vertex + vertex_count <= pass.vertex_state.vertex_limit, "Vertex out of range!");
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assert!(first_instance + instance_count <= pass.vertex_state.instance_limit, "Instance out of range!");
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unsafe {
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pass.raw.draw(
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first_vertex .. first_vertex + vertex_count,
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@ -284,6 +359,10 @@ pub extern "C" fn wgpu_render_pass_draw_indexed(
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let pass = &mut pass_guard[pass_id];
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pass.is_ready().unwrap();
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//TODO: validate that base_vertex + max_index() is within the provided range
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assert!(first_index + index_count <= pass.index_state.limit, "Index out of range!");
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assert!(first_instance + instance_count <= pass.vertex_state.instance_limit, "Instance out of range!");
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unsafe {
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pass.raw.draw_indexed(
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first_index .. first_index + index_count,
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@ -352,8 +431,9 @@ pub extern "C" fn wgpu_render_pass_set_pipeline(
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// Rebind index buffer if the index format has changed with the pipeline switch
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if pass.index_state.format != pipeline.index_format {
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pass.index_state.format = pipeline.index_format;
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pass.index_state.update_limit();
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if let Some((buffer_id, offset)) = pass.index_state.bound_buffer_view {
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if let Some((buffer_id, ref range)) = pass.index_state.bound_buffer_view {
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let buffer_guard = HUB.buffers.read();
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let buffer = pass
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.trackers
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@ -363,7 +443,7 @@ pub extern "C" fn wgpu_render_pass_set_pipeline(
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let view = hal::buffer::IndexBufferView {
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buffer: &buffer.raw,
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offset,
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offset: range.start,
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index_type: conv::map_index_format(pass.index_state.format),
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};
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@ -372,6 +452,16 @@ pub extern "C" fn wgpu_render_pass_set_pipeline(
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}
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}
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}
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// Update vertex buffer limits
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for (vbs, &(stride, rate)) in pass.vertex_state.inputs.iter_mut().zip(&pipeline.vertex_strides) {
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vbs.stride = stride;
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vbs.rate = rate;
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}
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for vbs in pass.vertex_state.inputs[pipeline.vertex_strides.len() .. ].iter_mut() {
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vbs.stride = 0;
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vbs.rate = InputStepMode::Vertex;
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}
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pass.vertex_state.update_limits();
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}
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#[no_mangle]
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const CLEANUP_WAIT_MS: u64 = 5000;
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pub const MAX_COLOR_TARGETS: usize = 4;
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pub const MAX_VERTEX_BUFFERS: usize = 8;
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pub fn all_buffer_stages() -> hal::pso::PipelineStage {
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use hal::pso::PipelineStage as Ps;
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@ -602,6 +603,7 @@ pub fn device_create_buffer(
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},
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memory_properties,
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memory,
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size: desc.size,
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mapped_write_ranges: Vec::new(),
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pending_map_operation: None,
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life_guard: LifeGuard::new(),
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@ -1445,9 +1447,11 @@ pub fn device_create_render_pipeline(
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desc.vertex_input.vertex_buffers_count,
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)
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};
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let mut vertex_strides = Vec::with_capacity(desc_vbs.len());
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let mut vertex_buffers = Vec::with_capacity(desc_vbs.len());
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let mut attributes = Vec::new();
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for (i, vb_state) in desc_vbs.iter().enumerate() {
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vertex_strides.alloc().init((vb_state.stride, vb_state.step_mode));
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if vb_state.attributes_count == 0 {
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continue;
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}
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@ -1558,6 +1562,7 @@ pub fn device_create_render_pipeline(
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pass_context,
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flags,
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index_format: desc.vertex_input.index_format,
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vertex_strides,
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}
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}
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@ -293,4 +293,5 @@ pub struct RenderPipeline<B: hal::Backend> {
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pub(crate) pass_context: RenderPassContext,
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pub(crate) flags: PipelineFlags,
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pub(crate) index_format: IndexFormat,
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pub(crate) vertex_strides: Vec<(BufferAddress, InputStepMode)>,
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}
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pub(crate) device_id: Stored<DeviceId>,
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pub(crate) memory_properties: hal::memory::Properties,
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pub(crate) memory: B::Memory,
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pub(crate) size: BufferAddress,
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pub(crate) mapped_write_ranges: Vec<std::ops::Range<u64>>,
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pub(crate) pending_map_operation: Option<BufferMapOperation>,
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pub(crate) life_guard: LifeGuard,
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