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Fix link in README.md.
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@ -91,7 +91,7 @@ WGSL is always supported by default, but GLSL and SPIR-V need features enabled t
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Note that the WGSL specification is still under development,
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so the [draft specification][wgsl spec] does not exactly describe what `wgpu` supports.
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See [below](https://github.com/jimblandy/wgpu/tree/doc-wgsl-version#tracking-the-webgpu-and-wgsl-draft-specifications) for details.
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See [below](#tracking-the-webgpu-and-wgsl-draft-specifications) for details.
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To enable SPIR-V shaders, enable the `spirv` feature of wgpu.
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To enable GLSL shaders, enable the `glsl` feature of wgpu.
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