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https://github.com/gfx-rs/wgpu.git
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[d3d12] simplify enumerate_adapters()
fn
Also fixes an issue where only high performance adapters would be enumerated if DXGI 1.6 is available.
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@ -47,75 +47,27 @@ fn should_keep_adapter(adapter: &Dxgi::IDXGIAdapter1) -> bool {
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}
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pub enum DxgiAdapter {
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Adapter1(Dxgi::IDXGIAdapter1),
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Adapter2(Dxgi::IDXGIAdapter2),
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/// Provided by DXGI 1.4
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Adapter3(Dxgi::IDXGIAdapter3),
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/// Provided by DXGI 1.6
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Adapter4(Dxgi::IDXGIAdapter4),
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}
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impl windows::core::Param<Dxgi::IDXGIAdapter> for &DxgiAdapter {
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unsafe fn param(self) -> windows::core::ParamValue<Dxgi::IDXGIAdapter> {
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unsafe { self.deref().param() }
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}
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}
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impl Deref for DxgiAdapter {
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type Target = Dxgi::IDXGIAdapter;
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type Target = Dxgi::IDXGIAdapter3;
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fn deref(&self) -> &Self::Target {
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match self {
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DxgiAdapter::Adapter1(a) => a,
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DxgiAdapter::Adapter2(a) => a,
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DxgiAdapter::Adapter3(a) => a,
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DxgiAdapter::Adapter4(a) => a,
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}
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}
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}
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impl DxgiAdapter {
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pub fn as_adapter2(&self) -> Option<&Dxgi::IDXGIAdapter2> {
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match self {
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Self::Adapter1(_) => None,
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Self::Adapter2(f) => Some(f),
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Self::Adapter3(f) => Some(f),
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Self::Adapter4(f) => Some(f),
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}
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}
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pub fn unwrap_adapter2(&self) -> &Dxgi::IDXGIAdapter2 {
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self.as_adapter2().unwrap()
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}
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}
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pub fn enumerate_adapters(factory: DxgiFactory) -> Vec<DxgiAdapter> {
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let mut adapters = Vec::with_capacity(8);
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for cur_index in 0.. {
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if let DxgiFactory::Factory6(ref factory6) = factory {
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profiling::scope!("IDXGIFactory6::EnumAdapterByGpuPreference");
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// We're already at dxgi1.6, we can grab IDXGIAdapter4 directly
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let adapter4: Dxgi::IDXGIAdapter4 = match unsafe {
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factory6.EnumAdapterByGpuPreference(
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cur_index,
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Dxgi::DXGI_GPU_PREFERENCE_HIGH_PERFORMANCE,
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)
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} {
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Ok(a) => a,
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Err(e) if e.code() == Dxgi::DXGI_ERROR_NOT_FOUND => break,
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Err(e) => {
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log::error!("Failed enumerating adapters: {}", e);
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break;
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}
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};
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if !should_keep_adapter(&adapter4) {
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continue;
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}
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adapters.push(DxgiAdapter::Adapter4(adapter4));
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continue;
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}
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profiling::scope!("IDXGIFactory1::EnumAdapters1");
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let adapter1: Dxgi::IDXGIAdapter1 = match unsafe { factory.EnumAdapters1(cur_index) } {
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Ok(a) => a,
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@ -130,31 +82,12 @@ pub fn enumerate_adapters(factory: DxgiFactory) -> Vec<DxgiAdapter> {
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continue;
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}
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// Do the most aggressive casts first, skipping Adapter4 as we definitely don't have dxgi1_6.
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// Adapter1 -> Adapter3
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match adapter1.cast::<Dxgi::IDXGIAdapter3>() {
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Ok(adapter3) => {
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if let Ok(adapter4) = adapter1.cast::<Dxgi::IDXGIAdapter4>() {
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adapters.push(DxgiAdapter::Adapter4(adapter4));
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} else {
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let adapter3 = adapter1.cast::<Dxgi::IDXGIAdapter3>().unwrap();
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adapters.push(DxgiAdapter::Adapter3(adapter3));
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continue;
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}
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Err(err) => {
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log::warn!("Failed casting Adapter1 to Adapter3: {}", err);
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}
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}
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// Adapter1 -> Adapter2
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match adapter1.cast::<Dxgi::IDXGIAdapter2>() {
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Ok(adapter2) => {
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adapters.push(DxgiAdapter::Adapter2(adapter2));
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continue;
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}
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Err(err) => {
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log::warn!("Failed casting Adapter1 to Adapter2: {}", err);
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}
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}
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adapters.push(DxgiAdapter::Adapter1(adapter1));
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}
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adapters
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@ -95,7 +95,7 @@ impl super::Adapter {
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// We have found a possible adapter.
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// Acquire the device information.
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let desc = unsafe { adapter.unwrap_adapter2().GetDesc2() }.unwrap();
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let desc = unsafe { adapter.GetDesc2() }.unwrap();
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let device_name = auxil::dxgi::conv::map_adapter_name(desc.Description);
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@ -49,7 +49,7 @@ use std::{ffi, fmt, mem, num::NonZeroU32, ops::Deref, sync::Arc};
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use arrayvec::ArrayVec;
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use parking_lot::{Mutex, RwLock};
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use windows::{
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core::{Free, Interface, Param as _},
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core::{Free, Interface},
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Win32::{
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Foundation,
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Graphics::{Direct3D, Direct3D12, DirectComposition, Dxgi},
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@ -118,7 +118,7 @@ impl D3D12Lib {
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let mut result__ = None;
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(func)(
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unsafe { adapter.param().abi() },
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adapter.as_raw(),
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feature_level,
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// TODO: Generic?
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&Direct3D12::ID3D12Device::IID,
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