Add v0.17.* changelog (#4203)

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Connor Fitzgerald 2023-10-03 19:49:05 -04:00 committed by GitHub
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@ -170,6 +170,31 @@ By @teoxoy in [#4185](https://github.com/gfx-rs/wgpu/pull/4185)
- Add an overview of `RenderPass` and how render state works. By @kpreid in [#4055](https://github.com/gfx-rs/wgpu/pull/4055)
## v0.17.2 (2023-10-03)
### Bug Fixes
#### Vulkan
- Fix x11 hang while resizing on vulkan. @Azorlogh in [#4184](https://github.com/gfx-rs/wgpu/pull/4184).
## v0.17.1 (2023-09-27)
### Added/New Features
- Add `get_mapped_range_as_array_buffer` for faster buffer read-backs in wasm builds. By @ryankaplan in [#4042] (https://github.com/gfx-rs/wgpu/pull/4042).
### Bug Fixes
#### DX12
- Fix panic on resize when using DX12. By @cwfitzgerald in [#4106](https://github.com/gfx-rs/wgpu/pull/4106)
#### Vulkan
- Suppress validation error caused by OBS layer. This was also fixed upstream. By @cwfitzgerald in [#4002](https://github.com/gfx-rs/wgpu/pull/4002)
- Work around bug in nvidia's vkCmdFillBuffer implementation. By @cwfitzgerald in [#4132](https://github.com/gfx-rs/wgpu/pull/4132).
## v0.17.0 (2023-07-20)
This is the first release that featured `wgpu-info` as a binary crate for getting information about what devices wgpu sees in your system. It can dump the information in both human readable format and json.