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Version bump to 0.6 and changelog update
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CHANGELOG.md
53
CHANGELOG.md
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# Change Log
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## v0.6 (2020-08-17)
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- Crates:
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- C API is moved to [another repository](https://github.com/gfx-rs/wgpu-native)
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- `player`: standalone API replayer and tester
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- Features:
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- Proper error handling with all functions returning `Result`
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- Graceful handling of "error" objects
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- API tracing [infrastructure](http://kvark.github.io/wgpu/debug/test/ron/2020/07/18/wgpu-api-tracing.html)
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- uploading data with `write_buffer`/`write_texture` queue operations
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- reusable render bundles
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- read-only depth/stencil attachments
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- bind group layout deduplication
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- Cows, cows everywhere
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- Web+Native features:
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- Depth clamping (feature)
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- BC texture compression
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- Native-only features:
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- mappable primary buffers
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- texture array bindings
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- push constants
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- multi-draw indirect
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- Validation:
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- all transfer operations
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- all resource creation
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- bind group matching to the layout
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- experimental shader interface matching with Naga
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## v0.5.6 (2020-07-09)
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- add debug markers support
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## v0.5.5 (2020-05-20)
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- fix destruction of adapters, swap chains, and bind group layouts
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- fix command pool leak with temporary threads
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- improve assertion messages
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- implement `From<TextureFormat>` for `TextureComponentType`
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## v0.5.4 (2020-04-24)
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- fix memory management of staging buffers
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## v0.5.3 (2020-04-18)
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- fix reading access to storage textures
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- another fix to layout transitions for swapchain images
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## v0.5.2 (2020-04-15)
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- fix read-only storage flags
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- fix pipeline layout life time
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- improve various assert messages
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## v0.5.1 (2020-04-10)
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- fix tracking of swapchain images that are used multiple times in a command buffer
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- fix tracking of initial usage of a resource across a command buffer
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## v0.5 (2020-04-06)
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- Crates:
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- `wgpu-types`: common types between native and web targets
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- based on gfx-hal-0.5
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- moved from Rendy to the new `gfx-memory` and `gfx-descriptor` crates
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- passes are now recorded on the client side. The user is also responsible to keep all resources referenced in the pass up until it ends recording.
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- coordinate system is changed to have Y up in the rendering space
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- revised GPU lifetime tracking of all resources
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- revised usage tracking logic
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- all IDs are now non-zero
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4
Cargo.lock
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4
Cargo.lock
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@ -1619,7 +1619,7 @@ dependencies = [
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[[package]]
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name = "wgpu-core"
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version = "0.5.0"
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version = "0.6.0"
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dependencies = [
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"arrayvec",
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"bitflags",
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[[package]]
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name = "wgpu-types"
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version = "0.5.0"
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version = "0.6.0"
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dependencies = [
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"bitflags",
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"serde",
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[dependencies.wgc]
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path = "../wgpu-core"
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package = "wgpu-core"
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version = "0.5"
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version = "0.6"
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features = ["serial-pass", "trace"]
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[dependencies.wgt]
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path = "../wgpu-types"
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package = "wgpu-types"
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version = "0.5"
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version = "0.6"
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features = ["replay"]
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[dependencies.wgc]
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path = "../wgpu-core"
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package = "wgpu-core"
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version = "0.5"
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version = "0.6"
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features = ["replay", "raw-window-handle"]
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[dependencies.wgpu-subscriber]
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[package]
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name = "wgpu-core"
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version = "0.5.0"
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version = "0.6.0"
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authors = ["wgpu developers"]
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edition = "2018"
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description = "WebGPU core logic on gfx-hal"
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[dependencies.wgt]
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path = "../wgpu-types"
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package = "wgpu-types"
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version = "0.5"
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version = "0.6"
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[target.'cfg(any(target_os = "ios", target_os = "macos"))'.dependencies]
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gfx-backend-metal = { version = "0.6" }
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[package]
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name = "wgpu-types"
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version = "0.5.0"
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version = "0.6.0"
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authors = ["wgpu developers"]
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edition = "2018"
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description = "WebGPU types"
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