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https://github.com/gfx-rs/wgpu.git
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Fix gfx-cube example
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@ -67,6 +67,7 @@ fn create_vertices() -> (Vec<Vertex>, Vec<u16>) {
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struct Cube {
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vertex_buf: wgpu::Buffer,
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index_buf: wgpu::Buffer,
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index_count: usize,
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bind_group: wgpu::BindGroup,
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pipeline: wgpu::RenderPipeline,
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}
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@ -185,7 +186,7 @@ impl fw::Example for Cube {
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);
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let mx_total = mx_projection * mx_view;
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let mx_raw: &[f32; 16] = mx_total.as_ref();
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vertex_buf.set_sub_data(0, fw::cast_slice(&mx_raw[..]));
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uniform_buf.set_sub_data(0, fw::cast_slice(&mx_raw[..]));
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}
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// Create bind group
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@ -269,6 +270,7 @@ impl fw::Example for Cube {
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Cube {
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vertex_buf,
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index_buf,
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index_count: index_data.len(),
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bind_group,
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pipeline,
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}
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@ -293,7 +295,7 @@ impl fw::Example for Cube {
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rpass.set_bind_group(0, &self.bind_group);
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rpass.set_index_buffer(&self.index_buf, 0);
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rpass.set_vertex_buffers(&[(&self.vertex_buf, 0)]);
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rpass.draw(0..3, 0..1);
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rpass.draw_indexed(0 .. self.index_count as u32, 0, 0..1);
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rpass.end_pass();
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}
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@ -304,5 +306,5 @@ impl fw::Example for Cube {
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}
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fn main() {
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fw::run::<Cube>();
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fw::run::<Cube>("cube");
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}
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@ -44,7 +44,7 @@ pub trait Example {
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fn render(&mut self, frame: &wgpu::SwapChainOutput, device: &mut wgpu::Device);
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}
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pub fn run<E: Example>() {
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pub fn run<E: Example>(title: &str) {
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use self::wgpu_native::winit::{
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Event, ElementState, EventsLoop, KeyboardInput, Window, WindowEvent, VirtualKeyCode
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};
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@ -67,6 +67,7 @@ pub fn run<E: Example>() {
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info!("Initializing the window...");
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let mut events_loop = EventsLoop::new();
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let window = Window::new(&events_loop).unwrap();
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window.set_title(title);
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let size = window
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.get_inner_size()
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.unwrap()
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