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add changelog for v0.12 (#2310)
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CHANGELOG.md
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CHANGELOG.md
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# Change Log
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## v0.12 (2023-04-19)
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#### GENERAL
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- Allow `array_index` to be unsigned. ([#2298](https://github.com/gfx-rs/naga/pull/2298)) **@daxpedda**
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- Add ray query support. ([#2256](https://github.com/gfx-rs/naga/pull/2256)) **@kvark**
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- Add partial derivative builtins. ([#2277](https://github.com/gfx-rs/naga/pull/2277)) **@evahop**
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- Skip `gl_PerVertex` unused builtins in the SPIR-V frontend. ([#2272](https://github.com/gfx-rs/naga/pull/2272)) **@teoxoy**
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- Differentiate between `i32` and `u32` in switch statement cases. ([#2269](https://github.com/gfx-rs/naga/pull/2269)) **@evahop**
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- Fix zero initialization of workgroup memory. ([#2259](https://github.com/gfx-rs/naga/pull/2259)) **@teoxoy**
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- Add `countTrailingZeros`. ([#2243](https://github.com/gfx-rs/naga/pull/2243)) **@gents83**
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- Fix texture built-ins where u32 was expected. ([#2245](https://github.com/gfx-rs/naga/pull/2245)) **@evahop**
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- Add `countLeadingZeros`. ([#2226](https://github.com/gfx-rs/naga/pull/2226)) **@evahop**
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- [glsl/hlsl-out] Write sizes of arrays behind pointers in function arguments. ([#2250](https://github.com/gfx-rs/naga/pull/2250)) **@pluiedev**
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#### VALIDATOR
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- Validate vertex stage returns the position built-in. ([#2264](https://github.com/gfx-rs/naga/pull/2264)) **@teoxoy**
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- Enforce discard is only used in the fragment stage. ([#2262](https://github.com/gfx-rs/naga/pull/2262)) **@Uriopass**
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- Add `Capabilities::MULTISAMPLED_SHADING`. ([#2255](https://github.com/gfx-rs/naga/pull/2255)) **@teoxoy**
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- Add `Capabilities::EARLY_DEPTH_TEST`. ([#2255](https://github.com/gfx-rs/naga/pull/2255)) **@teoxoy**
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- Add `Capabilities::MULTIVIEW`. ([#2255](https://github.com/gfx-rs/naga/pull/2255)) **@teoxoy**
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- Improve forward declaration validation. ([#2232](https://github.com/gfx-rs/naga/pull/2232)) **@JCapucho**
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#### WGSL-IN
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- Use `alias` instead of `type` for type aliases. ([#2299](https://github.com/gfx-rs/naga/pull/2299)) **@FL33TW00D**
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- Add predeclared vector and matrix type aliases. ([#2251](https://github.com/gfx-rs/naga/pull/2251)) **@evahop**
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- Improve invalid assignment diagnostic. ([#2233](https://github.com/gfx-rs/naga/pull/2233)) **@SparkyPotato**
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- Expect semicolons wherever required. ([#2233](https://github.com/gfx-rs/naga/pull/2233)) **@SparkyPotato**
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- Fix panic on invalid zero array size. ([#2233](https://github.com/gfx-rs/naga/pull/2233)) **@SparkyPotato**
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- Check for leading `{` while parsing a block. ([#2233](https://github.com/gfx-rs/naga/pull/2233)) **@SparkyPotato**
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#### SPV-IN
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- Don't apply interpolation to fragment shaders outputs. ([#2239](https://github.com/gfx-rs/naga/pull/2239)) **@JCapucho**
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#### GLSL-IN
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- Add switch implicit type conversion. ([#2273](https://github.com/gfx-rs/naga/pull/2273)) **@evahop**
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- Document some fields of `naga::front::glsl::context::Context`. ([#2244](https://github.com/gfx-rs/naga/pull/2244)) **@jimblandy**
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- Perform output parameters implicit casts. ([#2063](https://github.com/gfx-rs/naga/pull/2063)) **@JCapucho**
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- Add `not` vector relational builtin. ([#2227](https://github.com/gfx-rs/naga/pull/2227)) **@JCapucho**
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- Add double overloads for relational vector builtins. ([#2227](https://github.com/gfx-rs/naga/pull/2227)) **@JCapucho**
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- Add bool overloads for relational vector builtins. ([#2227](https://github.com/gfx-rs/naga/pull/2227)) **@JCapucho**
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#### SPV-OUT
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- Fix invalid spirv being generated from integer dot products. ([#2291](https://github.com/gfx-rs/naga/pull/2291)) **@PyryM**
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- Fix adding illegal decorators on fragment outputs. ([#2286](https://github.com/gfx-rs/naga/pull/2286)) **@Wumpf**
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- Fix `countLeadingZeros` impl. ([#2258](https://github.com/gfx-rs/naga/pull/2258)) **@teoxoy**
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- Cache constant composites. ([#2257](https://github.com/gfx-rs/naga/pull/2257)) **@evahop**
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- Support SPIR-V version 1.4. ([#2230](https://github.com/gfx-rs/naga/pull/2230)) **@kvark**
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#### MSL-OUT
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- Replace `per_stage_map` with `per_entry_point_map` ([#2237](https://github.com/gfx-rs/naga/pull/2237)) **@armansito**
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- Update `firstLeadingBit` for signed integers ([#2235](https://github.com/gfx-rs/naga/pull/2235)) **@evahop**
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#### HLSL-OUT
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- Use `Interlocked<op>` intrinsic for atomic integers (#2294) ([#2294](https://github.com/gfx-rs/naga/pull/2294)) **@ErichDonGubler**
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- Document storage access generation. ([#2295](https://github.com/gfx-rs/naga/pull/2295)) **@jimblandy**
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- Emit constructor functions for arrays. ([#2281](https://github.com/gfx-rs/naga/pull/2281)) **@ErichDonGubler**
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- Clear `named_expressions` inserted by duplicated blocks. ([#2116](https://github.com/gfx-rs/naga/pull/2116)) **@teoxoy**
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#### GLSL-OUT
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- Skip `invariant` for `gl_FragCoord` on WebGL2. ([#2254](https://github.com/gfx-rs/naga/pull/2254)) **@grovesNL**
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- Inject default `gl_PointSize = 1.0` in vertex shaders if `FORCE_POINT_SIZE` option was set. ([#2223](https://github.com/gfx-rs/naga/pull/2223)) **@REASY**
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## v0.11 (2023-01-25)
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- Move to the Rust 2021 edition ([#2085](https://github.com/gfx-rs/naga/pull/2085)) **@ErichDonGubler**
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