mirror of
https://github.com/gfx-rs/wgpu.git
synced 2024-11-21 22:33:49 +00:00
chore: use std::mem::size_of{,_val}
s'more
As before, this is to minimize diffs. with Rust 1.80.
This commit is contained in:
parent
e1c0aed520
commit
85346dfd20
@ -2,7 +2,7 @@
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// adapted from https://github.com/austinEng/webgpu-samples/blob/master/src/examples/computeBoids.ts
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use nanorand::{Rng, WyRand};
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use std::{borrow::Cow, mem};
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use std::{borrow::Cow, mem::size_of};
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use wgpu::util::DeviceExt;
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// number of boid particles to simulate
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@ -82,7 +82,7 @@ impl crate::framework::Example for Example {
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ty: wgpu::BufferBindingType::Uniform,
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has_dynamic_offset: false,
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min_binding_size: wgpu::BufferSize::new(
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(sim_param_data.len() * mem::size_of::<f32>()) as _,
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(sim_param_data.len() * size_of::<f32>()) as _,
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),
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},
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count: None,
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@ -1,5 +1,5 @@
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use bytemuck::{Pod, Zeroable};
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use std::{borrow::Cow, f32::consts, mem};
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use std::{borrow::Cow, f32::consts, mem::size_of};
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use wgpu::util::DeviceExt;
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#[repr(C)]
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@ -114,7 +114,7 @@ impl crate::framework::Example for Example {
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queue: &wgpu::Queue,
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) -> Self {
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// Create the vertex and index buffers
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let vertex_size = mem::size_of::<Vertex>();
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let vertex_size = size_of::<Vertex>();
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let (vertex_data, index_data) = create_vertices();
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let vertex_buf = device.create_buffer_init(&wgpu::util::BufferInitDescriptor {
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@ -1,4 +1,4 @@
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use std::{borrow::Cow, str::FromStr};
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use std::{borrow::Cow, mem::size_of_val, str::FromStr};
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use wgpu::util::DeviceExt;
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// Indicates a u32 overflow in an intermediate Collatz value
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@ -72,7 +72,7 @@ async fn execute_gpu_inner(
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});
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// Gets the size in bytes of the buffer.
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let size = std::mem::size_of_val(numbers) as wgpu::BufferAddress;
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let size = size_of_val(numbers) as wgpu::BufferAddress;
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// Instantiates buffer without data.
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// `usage` of buffer specifies how it can be used:
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@ -1,3 +1,5 @@
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use std::mem::size_of_val;
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const ARR_SIZE: usize = 128;
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struct ExecuteResults {
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@ -61,13 +63,13 @@ async fn execute(
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let storage_buffer = device.create_buffer(&wgpu::BufferDescriptor {
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label: None,
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size: std::mem::size_of_val(local_patient_workgroup_results.as_slice()) as u64,
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size: size_of_val(local_patient_workgroup_results.as_slice()) as u64,
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usage: wgpu::BufferUsages::STORAGE | wgpu::BufferUsages::COPY_SRC,
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mapped_at_creation: false,
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});
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let output_staging_buffer = device.create_buffer(&wgpu::BufferDescriptor {
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label: None,
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size: std::mem::size_of_val(local_patient_workgroup_results.as_slice()) as u64,
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size: size_of_val(local_patient_workgroup_results.as_slice()) as u64,
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usage: wgpu::BufferUsages::COPY_DST | wgpu::BufferUsages::MAP_READ,
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mapped_at_creation: false,
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});
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@ -182,7 +184,7 @@ async fn get_data<T: bytemuck::Pod>(
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0,
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staging_buffer,
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0,
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std::mem::size_of_val(output) as u64,
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size_of_val(output) as u64,
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);
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queue.submit(Some(command_encoder.finish()));
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let buffer_slice = staging_buffer.slice(..);
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@ -7,6 +7,8 @@
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//!
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//! Only parts specific to this example will be commented.
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use std::mem::size_of_val;
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use wgpu::util::DeviceExt;
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async fn run() {
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@ -56,7 +58,7 @@ async fn run() {
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});
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let output_staging_buffer = device.create_buffer(&wgpu::BufferDescriptor {
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label: None,
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size: std::mem::size_of_val(&local_a) as u64,
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size: size_of_val(&local_a) as u64,
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usage: wgpu::BufferUsages::COPY_DST | wgpu::BufferUsages::MAP_READ,
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mapped_at_creation: false,
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});
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@ -169,7 +171,7 @@ async fn get_data<T: bytemuck::Pod>(
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0,
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staging_buffer,
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0,
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std::mem::size_of_val(output) as u64,
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size_of_val(output) as u64,
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);
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queue.submit(Some(command_encoder.finish()));
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let buffer_slice = staging_buffer.slice(..);
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@ -1,5 +1,5 @@
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use bytemuck::{Pod, Zeroable};
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use std::{borrow::Cow, f32::consts, mem};
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use std::{borrow::Cow, f32::consts, mem::size_of};
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use wgpu::util::DeviceExt;
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const TEXTURE_FORMAT: wgpu::TextureFormat = wgpu::TextureFormat::Rgba8UnormSrgb;
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@ -54,8 +54,7 @@ type TimestampQueries = [TimestampData; MIP_PASS_COUNT as usize];
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type PipelineStatisticsQueries = [u64; MIP_PASS_COUNT as usize];
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fn pipeline_statistics_offset() -> wgpu::BufferAddress {
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(mem::size_of::<TimestampQueries>() as wgpu::BufferAddress)
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.max(wgpu::QUERY_RESOLVE_BUFFER_ALIGNMENT)
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(size_of::<TimestampQueries>() as wgpu::BufferAddress).max(wgpu::QUERY_RESOLVE_BUFFER_ALIGNMENT)
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}
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struct Example {
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@ -363,7 +362,7 @@ impl crate::framework::Example for Example {
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// This databuffer has to store all of the query results, 2 * passes timestamp queries
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// and 1 * passes statistics queries. Each query returns a u64 value.
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let buffer_size = pipeline_statistics_offset()
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+ mem::size_of::<PipelineStatisticsQueries>() as wgpu::BufferAddress;
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+ size_of::<PipelineStatisticsQueries>() as wgpu::BufferAddress;
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let data_buffer = device.create_buffer(&wgpu::BufferDescriptor {
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label: Some("query buffer"),
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size: buffer_size,
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@ -420,7 +419,7 @@ impl crate::framework::Example for Example {
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// This is guaranteed to be ready.
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let timestamp_view = query_sets
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.mapping_buffer
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.slice(..mem::size_of::<TimestampQueries>() as wgpu::BufferAddress)
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.slice(..size_of::<TimestampQueries>() as wgpu::BufferAddress)
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.get_mapped_range();
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let pipeline_stats_view = query_sets
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.mapping_buffer
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@ -7,7 +7,7 @@
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//! * Set the primitive_topology to PrimitiveTopology::LineList.
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//! * Vertices and Indices describe the two points that make up a line.
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use std::{borrow::Cow, iter};
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use std::{borrow::Cow, iter, mem::size_of};
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use bytemuck::{Pod, Zeroable};
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use wgpu::util::DeviceExt;
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@ -56,7 +56,7 @@ impl Example {
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entry_point: Some("vs_main"),
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compilation_options: Default::default(),
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buffers: &[wgpu::VertexBufferLayout {
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array_stride: std::mem::size_of::<Vertex>() as wgpu::BufferAddress,
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array_stride: size_of::<Vertex>() as wgpu::BufferAddress,
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step_mode: wgpu::VertexStepMode::Vertex,
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attributes: &wgpu::vertex_attr_array![0 => Float32x2, 1 => Float32x4],
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}],
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@ -1,4 +1,4 @@
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use std::{borrow::Cow, f32::consts, iter, mem, ops::Range, sync::Arc};
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use std::{borrow::Cow, f32::consts, iter, mem::size_of, ops::Range, sync::Arc};
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use bytemuck::{Pod, Zeroable};
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use wgpu::util::{align_to, DeviceExt};
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@ -219,7 +219,7 @@ impl crate::framework::Example for Example {
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&& device.limits().max_storage_buffers_per_shader_stage > 0;
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// Create the vertex and index buffers
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let vertex_size = mem::size_of::<Vertex>();
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let vertex_size = size_of::<Vertex>();
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let (cube_vertex_data, cube_index_data) = create_cube();
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let cube_vertex_buf = Arc::new(device.create_buffer_init(
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&wgpu::util::BufferInitDescriptor {
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@ -283,7 +283,7 @@ impl crate::framework::Example for Example {
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},
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];
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let entity_uniform_size = mem::size_of::<EntityUniforms>() as wgpu::BufferAddress;
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let entity_uniform_size = size_of::<EntityUniforms>() as wgpu::BufferAddress;
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let num_entities = 1 + cube_descs.len() as wgpu::BufferAddress;
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// Make the `uniform_alignment` >= `entity_uniform_size` and aligned to `min_uniform_buffer_offset_alignment`.
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let uniform_alignment = {
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@ -427,8 +427,7 @@ impl crate::framework::Example for Example {
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target_view: shadow_target_views[1].take().unwrap(),
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},
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];
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let light_uniform_size =
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(Self::MAX_LIGHTS * mem::size_of::<LightRaw>()) as wgpu::BufferAddress;
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let light_uniform_size = (Self::MAX_LIGHTS * size_of::<LightRaw>()) as wgpu::BufferAddress;
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let light_storage_buf = device.create_buffer(&wgpu::BufferDescriptor {
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label: None,
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size: light_uniform_size,
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@ -454,7 +453,7 @@ impl crate::framework::Example for Example {
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});
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let shadow_pass = {
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let uniform_size = mem::size_of::<GlobalUniforms>() as wgpu::BufferAddress;
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let uniform_size = size_of::<GlobalUniforms>() as wgpu::BufferAddress;
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// Create pipeline layout
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let bind_group_layout =
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device.create_bind_group_layout(&wgpu::BindGroupLayoutDescriptor {
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@ -548,7 +547,7 @@ impl crate::framework::Example for Example {
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ty: wgpu::BufferBindingType::Uniform,
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has_dynamic_offset: false,
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min_binding_size: wgpu::BufferSize::new(
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mem::size_of::<GlobalUniforms>() as _,
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size_of::<GlobalUniforms>() as _,
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),
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},
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count: None,
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@ -737,7 +736,7 @@ impl crate::framework::Example for Example {
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for (i, light) in self.lights.iter().enumerate() {
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queue.write_buffer(
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&self.light_storage_buf,
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(i * mem::size_of::<LightRaw>()) as wgpu::BufferAddress,
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(i * size_of::<LightRaw>()) as wgpu::BufferAddress,
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bytemuck::bytes_of(&light.to_raw()),
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);
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}
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@ -757,7 +756,7 @@ impl crate::framework::Example for Example {
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// let's just copy it over to the shadow uniform buffer.
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encoder.copy_buffer_to_buffer(
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&self.light_storage_buf,
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(i * mem::size_of::<LightRaw>()) as wgpu::BufferAddress,
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(i * size_of::<LightRaw>()) as wgpu::BufferAddress,
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&self.shadow_pass.uniform_buf,
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0,
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64,
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@ -1,5 +1,5 @@
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use bytemuck::{Pod, Zeroable};
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use std::{borrow::Cow, f32::consts};
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use std::{borrow::Cow, f32::consts, mem::size_of};
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use wgpu::{util::DeviceExt, AstcBlock, AstcChannel};
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const IMAGE_SIZE: u32 = 256;
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@ -231,7 +231,7 @@ impl crate::framework::Example for Example {
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entry_point: Some("vs_entity"),
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compilation_options: Default::default(),
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buffers: &[wgpu::VertexBufferLayout {
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array_stride: std::mem::size_of::<Vertex>() as wgpu::BufferAddress,
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array_stride: size_of::<Vertex>() as wgpu::BufferAddress,
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step_mode: wgpu::VertexStepMode::Vertex,
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attributes: &wgpu::vertex_attr_array![0 => Float32x3, 1 => Float32x3],
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}],
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@ -1,6 +1,6 @@
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use bytemuck::{Pod, Zeroable};
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use std::borrow::Cow;
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use std::mem;
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use std::mem::size_of;
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use wgpu::util::DeviceExt;
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#[repr(C)]
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@ -31,7 +31,7 @@ impl crate::framework::Example for Example {
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_queue: &wgpu::Queue,
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) -> Self {
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// Create the vertex and index buffers
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let vertex_size = mem::size_of::<Vertex>();
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let vertex_size = size_of::<Vertex>();
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let outer_vertices = [vertex(-1.0, -1.0), vertex(1.0, -1.0), vertex(0.0, 1.0)];
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let mask_vertices = [vertex(-0.5, 0.0), vertex(0.0, -1.0), vertex(0.5, 0.0)];
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@ -14,6 +14,8 @@
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//! A lot of things aren't explained here via comments. See hello-compute and
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//! repeated-compute for code that is more thoroughly commented.
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use std::mem::size_of_val;
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#[cfg(not(target_arch = "wasm32"))]
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use crate::utils::output_image_native;
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#[cfg(target_arch = "wasm32")]
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@ -64,7 +66,7 @@ async fn run(_path: Option<String>) {
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let storage_texture_view = storage_texture.create_view(&wgpu::TextureViewDescriptor::default());
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let output_staging_buffer = device.create_buffer(&wgpu::BufferDescriptor {
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label: None,
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size: std::mem::size_of_val(&texture_data[..]) as u64,
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size: size_of_val(&texture_data[..]) as u64,
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usage: wgpu::BufferUsages::COPY_DST | wgpu::BufferUsages::MAP_READ,
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mapped_at_creation: false,
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});
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@ -1,5 +1,8 @@
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use bytemuck::{Pod, Zeroable};
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use std::num::{NonZeroU32, NonZeroU64};
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use std::{
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mem::size_of,
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num::{NonZeroU32, NonZeroU64},
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};
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use wgpu::util::DeviceExt;
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#[repr(C)]
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@ -124,7 +127,7 @@ impl crate::framework::Example for Example {
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println!("Using fragment entry point '{fragment_entry_point}'");
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let vertex_size = std::mem::size_of::<Vertex>();
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let vertex_size = size_of::<Vertex>();
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let vertex_data = create_vertices();
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let vertex_buffer = device.create_buffer_init(&wgpu::util::BufferInitDescriptor {
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label: Some("Vertex Buffer"),
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@ -17,6 +17,8 @@
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//! The period, i.e. the unit of time, of the timestamps in wgpu is undetermined and needs to be queried with `wgpu::Queue::get_timestamp_period`
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//! in order to get comparable results.
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use std::mem::size_of;
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use wgpu::util::DeviceExt;
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struct Queries {
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@ -123,13 +125,13 @@ impl Queries {
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}),
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resolve_buffer: device.create_buffer(&wgpu::BufferDescriptor {
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label: Some("query resolve buffer"),
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size: std::mem::size_of::<u64>() as u64 * num_queries,
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size: size_of::<u64>() as u64 * num_queries,
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usage: wgpu::BufferUsages::COPY_SRC | wgpu::BufferUsages::QUERY_RESOLVE,
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mapped_at_creation: false,
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}),
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destination_buffer: device.create_buffer(&wgpu::BufferDescriptor {
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label: Some("query dest buffer"),
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size: std::mem::size_of::<u64>() as u64 * num_queries,
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size: size_of::<u64>() as u64 * num_queries,
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usage: wgpu::BufferUsages::COPY_DST | wgpu::BufferUsages::MAP_READ,
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mapped_at_creation: false,
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}),
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@ -164,7 +166,7 @@ impl Queries {
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let timestamps = {
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let timestamp_view = self
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.destination_buffer
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.slice(..(std::mem::size_of::<u64>() as wgpu::BufferAddress * self.num_queries))
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.slice(..(size_of::<u64>() as wgpu::BufferAddress * self.num_queries))
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.get_mapped_range();
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bytemuck::cast_slice(×tamp_view).to_vec()
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};
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|
@ -16,7 +16,7 @@
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//! The usage of the uniform buffer within the shader itself is pretty self-explanatory given
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//! some understanding of WGSL.
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use std::sync::Arc;
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use std::{mem::size_of, sync::Arc};
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// We won't bring StorageBuffer into scope as that might be too easy to confuse
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// with actual GPU-allocated WGPU storage buffers.
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use encase::ShaderType;
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@ -132,7 +132,7 @@ impl WgpuContext {
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// (2)
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let uniform_buffer = device.create_buffer(&wgpu::BufferDescriptor {
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label: None,
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size: std::mem::size_of::<AppState>() as u64,
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size: size_of::<AppState>() as u64,
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usage: wgpu::BufferUsages::UNIFORM | wgpu::BufferUsages::COPY_DST,
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mapped_at_creation: false,
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});
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|
@ -3,7 +3,7 @@ mod point_gen;
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use bytemuck::{Pod, Zeroable};
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use glam::Vec3;
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use nanorand::{Rng, WyRand};
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use std::{borrow::Cow, f32::consts, iter, mem};
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use std::{borrow::Cow, f32::consts, iter, mem::size_of};
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use wgpu::util::DeviceExt;
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///
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@ -273,12 +273,12 @@ impl crate::framework::Example for Example {
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queue: &wgpu::Queue,
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) -> Self {
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// Size of one water vertex
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let water_vertex_size = mem::size_of::<point_gen::WaterVertexAttributes>();
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let water_vertex_size = size_of::<point_gen::WaterVertexAttributes>();
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let water_vertices = point_gen::HexWaterMesh::generate(SIZE).generate_points();
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// Size of one terrain vertex
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let terrain_vertex_size = mem::size_of::<point_gen::TerrainVertexAttributes>();
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let terrain_vertex_size = size_of::<point_gen::TerrainVertexAttributes>();
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// Noise generation
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let terrain_noise = noise::OpenSimplex::default();
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@ -359,7 +359,7 @@ impl crate::framework::Example for Example {
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ty: wgpu::BufferBindingType::Uniform,
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has_dynamic_offset: false,
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min_binding_size: wgpu::BufferSize::new(
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mem::size_of::<WaterUniforms>() as _,
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size_of::<WaterUniforms>() as _,
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),
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},
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count: None,
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@ -415,7 +415,7 @@ impl crate::framework::Example for Example {
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ty: wgpu::BufferBindingType::Uniform,
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has_dynamic_offset: false,
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min_binding_size: wgpu::BufferSize::new(
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mem::size_of::<TerrainUniforms>() as _,
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size_of::<TerrainUniforms>() as _
|
||||
),
|
||||
},
|
||||
count: None,
|
||||
@ -440,21 +440,21 @@ impl crate::framework::Example for Example {
|
||||
|
||||
let water_uniform_buf = device.create_buffer(&wgpu::BufferDescriptor {
|
||||
label: Some("Water Uniforms"),
|
||||
size: mem::size_of::<WaterUniforms>() as _,
|
||||
size: size_of::<WaterUniforms>() as _,
|
||||
usage: wgpu::BufferUsages::UNIFORM | wgpu::BufferUsages::COPY_DST,
|
||||
mapped_at_creation: false,
|
||||
});
|
||||
|
||||
let terrain_normal_uniform_buf = device.create_buffer(&wgpu::BufferDescriptor {
|
||||
label: Some("Normal Terrain Uniforms"),
|
||||
size: mem::size_of::<TerrainUniforms>() as _,
|
||||
size: size_of::<TerrainUniforms>() as _,
|
||||
usage: wgpu::BufferUsages::UNIFORM | wgpu::BufferUsages::COPY_DST,
|
||||
mapped_at_creation: false,
|
||||
});
|
||||
|
||||
let terrain_flipped_uniform_buf = device.create_buffer(&wgpu::BufferDescriptor {
|
||||
label: Some("Flipped Terrain Uniforms"),
|
||||
size: mem::size_of::<TerrainUniforms>() as _,
|
||||
size: size_of::<TerrainUniforms>() as _,
|
||||
usage: wgpu::BufferUsages::UNIFORM | wgpu::BufferUsages::COPY_DST,
|
||||
mapped_at_creation: false,
|
||||
});
|
||||
@ -712,7 +712,7 @@ impl crate::framework::Example for Example {
|
||||
let (water_sin, water_cos) = ((self.current_frame as f32) / 600.0).sin_cos();
|
||||
queue.write_buffer(
|
||||
&self.water_uniform_buf,
|
||||
mem::size_of::<[f32; 16]>() as wgpu::BufferAddress * 2,
|
||||
size_of::<[f32; 16]>() as wgpu::BufferAddress * 2,
|
||||
bytemuck::cast_slice(&[water_sin, water_cos]),
|
||||
);
|
||||
|
||||
|
@ -14,6 +14,7 @@ use player::GlobalPlay;
|
||||
use std::{
|
||||
fs::{read_to_string, File},
|
||||
io::{Read, Seek, SeekFrom},
|
||||
mem::size_of,
|
||||
path::{Path, PathBuf},
|
||||
slice,
|
||||
};
|
||||
@ -35,7 +36,7 @@ impl ExpectedData {
|
||||
fn len(&self) -> usize {
|
||||
match self {
|
||||
ExpectedData::Raw(vec) => vec.len(),
|
||||
ExpectedData::U64(vec) => vec.len() * std::mem::size_of::<u64>(),
|
||||
ExpectedData::U64(vec) => vec.len() * size_of::<u64>(),
|
||||
ExpectedData::File(_, size) => *size,
|
||||
}
|
||||
}
|
||||
|
@ -1,7 +1,7 @@
|
||||
//! Tests that compute passes take ownership of resources that are associated with.
|
||||
//! I.e. once a resource is passed in to a compute pass, it can be dropped.
|
||||
|
||||
use std::num::NonZeroU64;
|
||||
use std::{mem::size_of, num::NonZeroU64};
|
||||
|
||||
use wgpu::util::DeviceExt as _;
|
||||
use wgpu_test::{gpu_test, valid, GpuTestConfiguration, TestParameters, TestingContext};
|
||||
@ -253,7 +253,7 @@ fn resource_setup(ctx: &TestingContext) -> ResourceSetup {
|
||||
source: wgpu::ShaderSource::Wgsl(SHADER_SRC.into()),
|
||||
});
|
||||
|
||||
let buffer_size = 4 * std::mem::size_of::<f32>() as u64;
|
||||
let buffer_size = 4 * size_of::<f32>() as u64;
|
||||
|
||||
let bgl = ctx
|
||||
.device
|
||||
|
@ -1,4 +1,4 @@
|
||||
use std::borrow::Cow;
|
||||
use std::{borrow::Cow, mem::size_of};
|
||||
use wgpu_test::{gpu_test, FailureCase, GpuTestConfiguration, TestParameters};
|
||||
|
||||
#[gpu_test]
|
||||
@ -100,7 +100,7 @@ static OCCLUSION_QUERY: GpuTestConfiguration = GpuTestConfiguration::new()
|
||||
// Resolve query set to buffer
|
||||
let query_buffer = ctx.device.create_buffer(&wgpu::BufferDescriptor {
|
||||
label: Some("Query buffer"),
|
||||
size: std::mem::size_of::<u64>() as u64 * 3,
|
||||
size: size_of::<u64>() as u64 * 3,
|
||||
usage: wgpu::BufferUsages::QUERY_RESOLVE | wgpu::BufferUsages::COPY_SRC,
|
||||
mapped_at_creation: false,
|
||||
});
|
||||
|
@ -9,7 +9,7 @@
|
||||
//! * rpass.multi_draw_indirect_count
|
||||
//! * rpass.multi_draw_indexed_indirect_count
|
||||
//!
|
||||
use std::num::NonZeroU64;
|
||||
use std::{mem::size_of, num::NonZeroU64};
|
||||
|
||||
use wgpu::util::DeviceExt as _;
|
||||
use wgpu_test::{gpu_test, valid, GpuTestConfiguration, TestParameters, TestingContext};
|
||||
@ -367,7 +367,7 @@ fn resource_setup(ctx: &TestingContext) -> ResourceSetup {
|
||||
source: wgpu::ShaderSource::Wgsl(SHADER_SRC.into()),
|
||||
});
|
||||
|
||||
let buffer_size = 4 * std::mem::size_of::<f32>() as u64;
|
||||
let buffer_size = 4 * size_of::<f32>() as u64;
|
||||
|
||||
let bgl = ctx
|
||||
.device
|
||||
@ -418,7 +418,7 @@ fn resource_setup(ctx: &TestingContext) -> ResourceSetup {
|
||||
let vertex_buffer = ctx.device.create_buffer(&wgpu::BufferDescriptor {
|
||||
label: Some("vertex_buffer"),
|
||||
usage: wgpu::BufferUsages::VERTEX,
|
||||
size: std::mem::size_of::<u32>() as u64 * vertex_count as u64,
|
||||
size: size_of::<u32>() as u64 * vertex_count as u64,
|
||||
mapped_at_creation: false,
|
||||
});
|
||||
|
||||
|
@ -1,4 +1,4 @@
|
||||
use std::{borrow::Cow, num::NonZeroU64};
|
||||
use std::{borrow::Cow, mem::size_of, num::NonZeroU64};
|
||||
|
||||
use wgpu_test::{gpu_test, GpuTestConfiguration, TestParameters};
|
||||
|
||||
@ -35,7 +35,7 @@ static SUBGROUP_OPERATIONS: GpuTestConfiguration = GpuTestConfiguration::new()
|
||||
|
||||
let storage_buffer = device.create_buffer(&wgpu::BufferDescriptor {
|
||||
label: None,
|
||||
size: THREAD_COUNT * std::mem::size_of::<u32>() as u64,
|
||||
size: THREAD_COUNT * size_of::<u32>() as u64,
|
||||
usage: wgpu::BufferUsages::STORAGE
|
||||
| wgpu::BufferUsages::COPY_DST
|
||||
| wgpu::BufferUsages::COPY_SRC,
|
||||
@ -50,9 +50,7 @@ static SUBGROUP_OPERATIONS: GpuTestConfiguration = GpuTestConfiguration::new()
|
||||
ty: wgpu::BindingType::Buffer {
|
||||
ty: wgpu::BufferBindingType::Storage { read_only: false },
|
||||
has_dynamic_offset: false,
|
||||
min_binding_size: NonZeroU64::new(
|
||||
THREAD_COUNT * std::mem::size_of::<u32>() as u64,
|
||||
),
|
||||
min_binding_size: NonZeroU64::new(THREAD_COUNT * size_of::<u32>() as u64),
|
||||
},
|
||||
count: None,
|
||||
}],
|
||||
|
@ -1,6 +1,6 @@
|
||||
//! Tests that vertex formats pass through to vertex shaders accurately.
|
||||
|
||||
use std::num::NonZeroU64;
|
||||
use std::{mem::size_of_val, num::NonZeroU64};
|
||||
|
||||
use wgpu::util::{BufferInitDescriptor, DeviceExt};
|
||||
|
||||
@ -273,7 +273,7 @@ async fn vertex_formats_common(ctx: TestingContext, tests: &[Test<'_>]) {
|
||||
let pipeline = ctx.device.create_render_pipeline(&pipeline_desc);
|
||||
|
||||
let expected = test.checksums;
|
||||
let buffer_size = (std::mem::size_of_val(&expected[0]) * expected.len()) as u64;
|
||||
let buffer_size = (size_of_val(&expected[0]) * expected.len()) as u64;
|
||||
let cpu_buffer = ctx.device.create_buffer(&wgpu::BufferDescriptor {
|
||||
label: None,
|
||||
size: buffer_size,
|
||||
|
@ -3,7 +3,7 @@
|
||||
//! We need tests for these as the backends use various schemes to work around the lack
|
||||
//! of support for things like `gl_BaseInstance` in shaders.
|
||||
|
||||
use std::{num::NonZeroU64, ops::Range};
|
||||
use std::{mem::size_of_val, num::NonZeroU64, ops::Range};
|
||||
|
||||
use itertools::Itertools;
|
||||
use strum::IntoEnumIterator;
|
||||
@ -341,7 +341,7 @@ async fn vertex_index_common(ctx: TestingContext) {
|
||||
|
||||
let expected = test.expectation(&ctx);
|
||||
|
||||
let buffer_size = (std::mem::size_of_val(&expected[0]) * expected.len()) as u64;
|
||||
let buffer_size = (size_of_val(&expected[0]) * expected.len()) as u64;
|
||||
let cpu_buffer = ctx.device.create_buffer(&wgpu::BufferDescriptor {
|
||||
label: None,
|
||||
size: buffer_size,
|
||||
|
@ -14,7 +14,9 @@ use winit::{
|
||||
|
||||
use std::{
|
||||
borrow::{Borrow, Cow},
|
||||
iter, mem, ptr,
|
||||
iter,
|
||||
mem::size_of,
|
||||
ptr,
|
||||
time::Instant,
|
||||
};
|
||||
|
||||
@ -193,7 +195,7 @@ impl<A: hal::Api> Example<A> {
|
||||
ty: wgt::BindingType::Buffer {
|
||||
ty: wgt::BufferBindingType::Uniform,
|
||||
has_dynamic_offset: false,
|
||||
min_binding_size: wgt::BufferSize::new(mem::size_of::<Globals>() as _),
|
||||
min_binding_size: wgt::BufferSize::new(size_of::<Globals>() as _),
|
||||
},
|
||||
count: None,
|
||||
},
|
||||
@ -228,7 +230,7 @@ impl<A: hal::Api> Example<A> {
|
||||
ty: wgt::BindingType::Buffer {
|
||||
ty: wgt::BufferBindingType::Uniform,
|
||||
has_dynamic_offset: true,
|
||||
min_binding_size: wgt::BufferSize::new(mem::size_of::<Locals>() as _),
|
||||
min_binding_size: wgt::BufferSize::new(size_of::<Locals>() as _),
|
||||
},
|
||||
count: None,
|
||||
}],
|
||||
@ -394,7 +396,7 @@ impl<A: hal::Api> Example<A> {
|
||||
|
||||
let global_buffer_desc = hal::BufferDescriptor {
|
||||
label: Some("global"),
|
||||
size: mem::size_of::<Globals>() as wgt::BufferAddress,
|
||||
size: size_of::<Globals>() as wgt::BufferAddress,
|
||||
usage: hal::BufferUses::MAP_WRITE | hal::BufferUses::UNIFORM,
|
||||
memory_flags: hal::MemoryFlags::PREFER_COHERENT,
|
||||
};
|
||||
@ -406,7 +408,7 @@ impl<A: hal::Api> Example<A> {
|
||||
ptr::copy_nonoverlapping(
|
||||
&globals as *const Globals as *const u8,
|
||||
mapping.ptr.as_ptr(),
|
||||
mem::size_of::<Globals>(),
|
||||
size_of::<Globals>(),
|
||||
);
|
||||
device.unmap_buffer(&buffer);
|
||||
assert!(mapping.is_coherent);
|
||||
@ -414,7 +416,7 @@ impl<A: hal::Api> Example<A> {
|
||||
};
|
||||
|
||||
let local_alignment = wgt::math::align_to(
|
||||
mem::size_of::<Locals>() as u32,
|
||||
size_of::<Locals>() as u32,
|
||||
capabilities.limits.min_uniform_buffer_offset_alignment,
|
||||
);
|
||||
let local_buffer_desc = hal::BufferDescriptor {
|
||||
@ -476,7 +478,7 @@ impl<A: hal::Api> Example<A> {
|
||||
let local_buffer_binding = hal::BufferBinding {
|
||||
buffer: &local_buffer,
|
||||
offset: 0,
|
||||
size: wgt::BufferSize::new(mem::size_of::<Locals>() as _),
|
||||
size: wgt::BufferSize::new(size_of::<Locals>() as _),
|
||||
};
|
||||
let local_group_desc = hal::BindGroupDescriptor {
|
||||
label: Some("local"),
|
||||
|
@ -8,7 +8,9 @@ use raw_window_handle::{HasDisplayHandle, HasWindowHandle};
|
||||
use glam::{Affine3A, Mat4, Vec3};
|
||||
use std::{
|
||||
borrow::{Borrow, Cow},
|
||||
iter, mem, ptr,
|
||||
iter,
|
||||
mem::size_of,
|
||||
ptr,
|
||||
time::Instant,
|
||||
};
|
||||
use winit::window::WindowButtons;
|
||||
@ -304,7 +306,7 @@ impl<A: hal::Api> Example<A> {
|
||||
ty: wgt::BindingType::Buffer {
|
||||
ty: wgt::BufferBindingType::Uniform,
|
||||
has_dynamic_offset: false,
|
||||
min_binding_size: wgt::BufferSize::new(mem::size_of::<Uniforms>() as _),
|
||||
min_binding_size: wgt::BufferSize::new(size_of::<Uniforms>() as _),
|
||||
},
|
||||
count: None,
|
||||
},
|
||||
@ -516,7 +518,7 @@ impl<A: hal::Api> Example<A> {
|
||||
}
|
||||
};
|
||||
|
||||
let uniforms_size = std::mem::size_of::<Uniforms>();
|
||||
let uniforms_size = size_of::<Uniforms>();
|
||||
|
||||
let uniform_buffer = unsafe {
|
||||
let uniform_buffer = device
|
||||
@ -657,8 +659,7 @@ impl<A: hal::Api> Example<A> {
|
||||
),
|
||||
];
|
||||
|
||||
let instances_buffer_size =
|
||||
instances.len() * std::mem::size_of::<AccelerationStructureInstance>();
|
||||
let instances_buffer_size = instances.len() * size_of::<AccelerationStructureInstance>();
|
||||
|
||||
let instances_buffer = unsafe {
|
||||
let instances_buffer = device
|
||||
@ -828,7 +829,7 @@ impl<A: hal::Api> Example<A> {
|
||||
};
|
||||
|
||||
let instances_buffer_size =
|
||||
self.instances.len() * std::mem::size_of::<AccelerationStructureInstance>();
|
||||
self.instances.len() * size_of::<AccelerationStructureInstance>();
|
||||
|
||||
let tlas_flags = hal::AccelerationStructureBuildFlags::PREFER_FAST_TRACE
|
||||
| hal::AccelerationStructureBuildFlags::ALLOW_UPDATE;
|
||||
|
@ -1,4 +1,9 @@
|
||||
use std::{mem, ptr, sync::Arc, thread};
|
||||
use std::{
|
||||
mem::{size_of, size_of_val},
|
||||
ptr,
|
||||
sync::Arc,
|
||||
thread,
|
||||
};
|
||||
|
||||
use parking_lot::Mutex;
|
||||
use windows::{
|
||||
@ -92,7 +97,7 @@ impl super::Adapter {
|
||||
device.CheckFeatureSupport(
|
||||
Direct3D12::D3D12_FEATURE_FEATURE_LEVELS,
|
||||
<*mut _>::cast(&mut device_levels),
|
||||
mem::size_of_val(&device_levels) as u32,
|
||||
size_of_val(&device_levels) as u32,
|
||||
)
|
||||
}
|
||||
.unwrap();
|
||||
@ -110,7 +115,7 @@ impl super::Adapter {
|
||||
device.CheckFeatureSupport(
|
||||
Direct3D12::D3D12_FEATURE_ARCHITECTURE,
|
||||
<*mut _>::cast(&mut features_architecture),
|
||||
mem::size_of_val(&features_architecture) as u32,
|
||||
size_of_val(&features_architecture) as u32,
|
||||
)
|
||||
}
|
||||
.unwrap();
|
||||
@ -154,7 +159,7 @@ impl super::Adapter {
|
||||
device.CheckFeatureSupport(
|
||||
Direct3D12::D3D12_FEATURE_D3D12_OPTIONS,
|
||||
<*mut _>::cast(&mut options),
|
||||
mem::size_of_val(&options) as u32,
|
||||
size_of_val(&options) as u32,
|
||||
)
|
||||
}
|
||||
.unwrap();
|
||||
@ -165,7 +170,7 @@ impl super::Adapter {
|
||||
device.CheckFeatureSupport(
|
||||
Direct3D12::D3D12_FEATURE_D3D12_OPTIONS2,
|
||||
<*mut _>::cast(&mut features2),
|
||||
mem::size_of_val(&features2) as u32,
|
||||
size_of_val(&features2) as u32,
|
||||
)
|
||||
}
|
||||
.is_ok()
|
||||
@ -178,7 +183,7 @@ impl super::Adapter {
|
||||
device.CheckFeatureSupport(
|
||||
Direct3D12::D3D12_FEATURE_D3D12_OPTIONS3,
|
||||
<*mut _>::cast(&mut features3),
|
||||
mem::size_of_val(&features3) as u32,
|
||||
size_of_val(&features3) as u32,
|
||||
)
|
||||
}
|
||||
.is_ok()
|
||||
@ -194,7 +199,7 @@ impl super::Adapter {
|
||||
device.CheckFeatureSupport(
|
||||
Direct3D12::D3D12_FEATURE_D3D12_OPTIONS7,
|
||||
<*mut _>::cast(&mut features7),
|
||||
mem::size_of_val(&features7) as u32,
|
||||
size_of_val(&features7) as u32,
|
||||
)
|
||||
}
|
||||
.is_ok()
|
||||
@ -224,7 +229,7 @@ impl super::Adapter {
|
||||
device.CheckFeatureSupport(
|
||||
Direct3D12::D3D12_FEATURE_SHADER_MODEL,
|
||||
<*mut _>::cast(&mut sm),
|
||||
mem::size_of_val(&sm) as u32,
|
||||
size_of_val(&sm) as u32,
|
||||
)
|
||||
}
|
||||
.is_ok()
|
||||
@ -354,7 +359,7 @@ impl super::Adapter {
|
||||
device.CheckFeatureSupport(
|
||||
Direct3D12::D3D12_FEATURE_FORMAT_SUPPORT,
|
||||
<*mut _>::cast(&mut bgra8unorm_info),
|
||||
mem::size_of_val(&bgra8unorm_info) as u32,
|
||||
size_of_val(&bgra8unorm_info) as u32,
|
||||
)
|
||||
};
|
||||
hr.is_ok()
|
||||
@ -372,7 +377,7 @@ impl super::Adapter {
|
||||
device.CheckFeatureSupport(
|
||||
Direct3D12::D3D12_FEATURE_D3D12_OPTIONS1,
|
||||
<*mut _>::cast(&mut features1),
|
||||
mem::size_of_val(&features1) as u32,
|
||||
size_of_val(&features1) as u32,
|
||||
)
|
||||
};
|
||||
|
||||
@ -396,7 +401,7 @@ impl super::Adapter {
|
||||
device.CheckFeatureSupport(
|
||||
Direct3D12::D3D12_FEATURE_D3D12_OPTIONS9,
|
||||
<*mut _>::cast(&mut features9),
|
||||
mem::size_of_val(&features9) as u32,
|
||||
size_of_val(&features9) as u32,
|
||||
)
|
||||
}
|
||||
.is_ok()
|
||||
@ -604,7 +609,7 @@ impl crate::Adapter for super::Adapter {
|
||||
self.device.CheckFeatureSupport(
|
||||
Direct3D12::D3D12_FEATURE_FORMAT_SUPPORT,
|
||||
<*mut _>::cast(&mut data),
|
||||
mem::size_of_val(&data) as u32,
|
||||
size_of_val(&data) as u32,
|
||||
)
|
||||
}
|
||||
.unwrap();
|
||||
@ -622,7 +627,7 @@ impl crate::Adapter for super::Adapter {
|
||||
self.device.CheckFeatureSupport(
|
||||
Direct3D12::D3D12_FEATURE_FORMAT_SUPPORT,
|
||||
ptr::addr_of_mut!(data_srv_uav).cast(),
|
||||
mem::size_of::<Direct3D12::D3D12_FEATURE_DATA_FORMAT_SUPPORT>() as u32,
|
||||
size_of::<Direct3D12::D3D12_FEATURE_DATA_FORMAT_SUPPORT>() as u32,
|
||||
)
|
||||
}
|
||||
.unwrap();
|
||||
@ -718,7 +723,7 @@ impl crate::Adapter for super::Adapter {
|
||||
self.device.CheckFeatureSupport(
|
||||
Direct3D12::D3D12_FEATURE_MULTISAMPLE_QUALITY_LEVELS,
|
||||
<*mut _>::cast(&mut ms_levels),
|
||||
mem::size_of_val(&ms_levels) as u32,
|
||||
size_of_val(&ms_levels) as u32,
|
||||
)
|
||||
}
|
||||
.is_ok()
|
||||
|
@ -1,5 +1,6 @@
|
||||
use std::{
|
||||
ffi, mem,
|
||||
ffi,
|
||||
mem::{self, size_of},
|
||||
num::NonZeroU32,
|
||||
ptr,
|
||||
sync::Arc,
|
||||
@ -121,7 +122,7 @@ impl super::Device {
|
||||
cmd_signatures: super::CommandSignatures {
|
||||
draw: create_command_signature(
|
||||
&raw,
|
||||
mem::size_of::<wgt::DrawIndirectArgs>(),
|
||||
size_of::<wgt::DrawIndirectArgs>(),
|
||||
&[Direct3D12::D3D12_INDIRECT_ARGUMENT_DESC {
|
||||
Type: Direct3D12::D3D12_INDIRECT_ARGUMENT_TYPE_DRAW,
|
||||
..Default::default()
|
||||
@ -130,7 +131,7 @@ impl super::Device {
|
||||
)?,
|
||||
draw_indexed: create_command_signature(
|
||||
&raw,
|
||||
mem::size_of::<wgt::DrawIndexedIndirectArgs>(),
|
||||
size_of::<wgt::DrawIndexedIndirectArgs>(),
|
||||
&[Direct3D12::D3D12_INDIRECT_ARGUMENT_DESC {
|
||||
Type: Direct3D12::D3D12_INDIRECT_ARGUMENT_TYPE_DRAW_INDEXED,
|
||||
..Default::default()
|
||||
@ -139,7 +140,7 @@ impl super::Device {
|
||||
)?,
|
||||
dispatch: create_command_signature(
|
||||
&raw,
|
||||
mem::size_of::<wgt::DispatchIndirectArgs>(),
|
||||
size_of::<wgt::DispatchIndirectArgs>(),
|
||||
&[Direct3D12::D3D12_INDIRECT_ARGUMENT_DESC {
|
||||
Type: Direct3D12::D3D12_INDIRECT_ARGUMENT_TYPE_DISPATCH,
|
||||
..Default::default()
|
||||
|
@ -1,4 +1,4 @@
|
||||
use std::sync::Arc;
|
||||
use std::{mem::size_of_val, sync::Arc};
|
||||
|
||||
use parking_lot::RwLock;
|
||||
use windows::{
|
||||
@ -91,7 +91,7 @@ impl crate::Instance for super::Instance {
|
||||
factory5.CheckFeatureSupport(
|
||||
Dxgi::DXGI_FEATURE_PRESENT_ALLOW_TEARING,
|
||||
<*mut _>::cast(&mut allow_tearing),
|
||||
std::mem::size_of_val(&allow_tearing) as u32,
|
||||
size_of_val(&allow_tearing) as u32,
|
||||
)
|
||||
};
|
||||
|
||||
|
@ -9,7 +9,7 @@ use raw_window_handle::{RawDisplayHandle, RawWindowHandle};
|
||||
use std::{
|
||||
collections::HashSet,
|
||||
ffi::{c_void, CStr, CString},
|
||||
mem::{self, ManuallyDrop},
|
||||
mem::{self, size_of, size_of_val, ManuallyDrop},
|
||||
os::raw::c_int,
|
||||
ptr,
|
||||
sync::{
|
||||
@ -196,7 +196,7 @@ unsafe fn setup_pixel_format(dc: Gdi::HDC) -> Result<(), crate::InstanceError> {
|
||||
{
|
||||
let format = OpenGL::PIXELFORMATDESCRIPTOR {
|
||||
nVersion: 1,
|
||||
nSize: mem::size_of::<OpenGL::PIXELFORMATDESCRIPTOR>() as u16,
|
||||
nSize: size_of::<OpenGL::PIXELFORMATDESCRIPTOR>() as u16,
|
||||
dwFlags: OpenGL::PFD_DRAW_TO_WINDOW
|
||||
| OpenGL::PFD_SUPPORT_OPENGL
|
||||
| OpenGL::PFD_DOUBLEBUFFER,
|
||||
@ -232,12 +232,7 @@ unsafe fn setup_pixel_format(dc: Gdi::HDC) -> Result<(), crate::InstanceError> {
|
||||
}
|
||||
let mut format = Default::default();
|
||||
if unsafe {
|
||||
OpenGL::DescribePixelFormat(
|
||||
dc,
|
||||
index,
|
||||
mem::size_of_val(&format) as u32,
|
||||
Some(&mut format),
|
||||
)
|
||||
OpenGL::DescribePixelFormat(dc, index, size_of_val(&format) as u32, Some(&mut format))
|
||||
} == 0
|
||||
{
|
||||
return Err(crate::InstanceError::with_source(
|
||||
@ -280,7 +275,7 @@ fn create_global_window_class() -> Result<CString, crate::InstanceError> {
|
||||
}
|
||||
|
||||
let window_class = WindowsAndMessaging::WNDCLASSEXA {
|
||||
cbSize: mem::size_of::<WindowsAndMessaging::WNDCLASSEXA>() as u32,
|
||||
cbSize: size_of::<WindowsAndMessaging::WNDCLASSEXA>() as u32,
|
||||
style: WindowsAndMessaging::CS_OWNDC,
|
||||
lpfnWndProc: Some(wnd_proc),
|
||||
cbClsExtra: 0,
|
||||
|
@ -13,6 +13,7 @@ use serde::Deserialize;
|
||||
#[cfg(any(feature = "serde", test))]
|
||||
use serde::Serialize;
|
||||
use std::hash::{Hash, Hasher};
|
||||
use std::mem::size_of;
|
||||
use std::path::PathBuf;
|
||||
use std::{num::NonZeroU32, ops::Range};
|
||||
|
||||
@ -7228,7 +7229,7 @@ impl DrawIndirectArgs {
|
||||
unsafe {
|
||||
std::mem::transmute(std::slice::from_raw_parts(
|
||||
std::ptr::from_ref(self).cast::<u8>(),
|
||||
std::mem::size_of::<Self>(),
|
||||
size_of::<Self>(),
|
||||
))
|
||||
}
|
||||
}
|
||||
@ -7259,7 +7260,7 @@ impl DrawIndexedIndirectArgs {
|
||||
unsafe {
|
||||
std::mem::transmute(std::slice::from_raw_parts(
|
||||
std::ptr::from_ref(self).cast::<u8>(),
|
||||
std::mem::size_of::<Self>(),
|
||||
size_of::<Self>(),
|
||||
))
|
||||
}
|
||||
}
|
||||
@ -7284,7 +7285,7 @@ impl DispatchIndirectArgs {
|
||||
unsafe {
|
||||
std::mem::transmute(std::slice::from_raw_parts(
|
||||
std::ptr::from_ref(self).cast::<u8>(),
|
||||
std::mem::size_of::<Self>(),
|
||||
size_of::<Self>(),
|
||||
))
|
||||
}
|
||||
}
|
||||
|
@ -32,12 +32,14 @@ macro_rules! vertex_attr_array {
|
||||
|
||||
#[test]
|
||||
fn test_vertex_attr_array() {
|
||||
use std::mem::size_of;
|
||||
|
||||
let attrs = vertex_attr_array![0 => Float32x2, 3 => Uint16x4];
|
||||
// VertexAttribute does not support PartialEq, so we cannot test directly
|
||||
assert_eq!(attrs.len(), 2);
|
||||
assert_eq!(attrs[0].offset, 0);
|
||||
assert_eq!(attrs[0].shader_location, 0);
|
||||
assert_eq!(attrs[1].offset, std::mem::size_of::<(f32, f32)>() as u64);
|
||||
assert_eq!(attrs[1].offset, size_of::<(f32, f32)>() as u64);
|
||||
assert_eq!(attrs[1].shader_location, 3);
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user