remove multi_draw_indirect2

This commit is contained in:
teoxoy 2024-06-21 22:03:30 +02:00 committed by Teodor Tanasoaia
parent 3dcd5ab422
commit 83a8699be7

View File

@ -517,11 +517,11 @@ impl RenderBundleEncoder {
buffer_id,
offset,
count: None,
indexed: false,
indexed,
} => {
let scope = PassErrorScope::Draw {
kind: DrawKind::DrawIndirect,
indexed: false,
indexed,
pipeline: state.pipeline_id(),
};
multi_draw_indirect(
@ -530,26 +530,7 @@ impl RenderBundleEncoder {
&buffer_guard,
buffer_id,
offset,
)
.map_pass_err(scope)?;
}
RenderCommand::MultiDrawIndirect {
buffer_id,
offset,
count: None,
indexed: true,
} => {
let scope = PassErrorScope::Draw {
kind: DrawKind::DrawIndirect,
indexed: true,
pipeline: state.pipeline_id(),
};
multi_draw_indirect2(
&mut state,
&base.dynamic_offsets,
&buffer_guard,
buffer_id,
offset,
indexed,
)
.map_pass_err(scope)?;
}
@ -926,6 +907,7 @@ fn multi_draw_indirect<A: HalApi>(
buffer_guard: &crate::lock::RwLockReadGuard<crate::storage::Storage<Buffer<A>>>,
buffer_id: id::Id<id::markers::Buffer>,
offset: u64,
indexed: bool,
) -> Result<(), RenderBundleErrorInner> {
state
.device
@ -955,65 +937,21 @@ fn multi_draw_indirect<A: HalApi>(
MemoryInitKind::NeedsInitializedMemory,
));
state.flush_vertices();
state.flush_binds(used_bind_groups, dynamic_offsets);
state.commands.push(ArcRenderCommand::MultiDrawIndirect {
buffer: buffer.clone(),
offset,
count: None,
indexed: false,
});
Ok(())
}
fn multi_draw_indirect2<A: HalApi>(
state: &mut State<A>,
dynamic_offsets: &[u32],
buffer_guard: &crate::lock::RwLockReadGuard<crate::storage::Storage<Buffer<A>>>,
buffer_id: id::Id<id::markers::Buffer>,
offset: u64,
) -> Result<(), RenderBundleErrorInner> {
state
.device
.require_downlevel_flags(wgt::DownlevelFlags::INDIRECT_EXECUTION)?;
let pipeline = state.pipeline()?;
let used_bind_groups = pipeline.used_bind_groups;
let buffer = buffer_guard
.get(buffer_id)
.map_err(|_| RenderCommandError::InvalidBufferId(buffer_id))?;
state
.trackers
.buffers
.write()
.merge_single(buffer, hal::BufferUses::INDIRECT)?;
buffer.same_device(&state.device)?;
buffer.check_usage(wgt::BufferUsages::INDIRECT)?;
state
.buffer_memory_init_actions
.extend(buffer.initialization_status.read().create_action(
buffer,
offset..(offset + mem::size_of::<wgt::DrawIndirectArgs>() as u64),
MemoryInitKind::NeedsInitializedMemory,
));
if indexed {
let index = match state.index {
Some(ref mut index) => index,
None => return Err(DrawError::MissingIndexBuffer.into()),
};
state.commands.extend(index.flush());
}
state.flush_vertices();
state.flush_binds(used_bind_groups, dynamic_offsets);
state.commands.push(ArcRenderCommand::MultiDrawIndirect {
buffer: buffer.clone(),
offset,
count: None,
indexed: true,
indexed,
});
Ok(())
}