Fix Features::TEXTURE_COMPRESSION_ASTC* doc (#4157)

Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>
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Alphyr 2023-09-20 20:45:09 +02:00 committed by GitHub
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2 changed files with 4 additions and 3 deletions

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@ -110,7 +110,8 @@ By @wumpf in [#4147](https://github.com/gfx-rs/wgpu/pull/4147)
### Documentation ### Documentation
- Use WGSL for VertexFormat example types. By @ScanMountGoat in [#4305](https://github.com/gfx-rs/wgpu/pull/4035) - Use WGSL for VertexFormat example types. By @ScanMountGoat in [#4035](https://github.com/gfx-rs/wgpu/pull/4035)
- Fix description of `Features::TEXTURE_COMPRESSION_ASTC_HDR` in [#4157](https://github.com/gfx-rs/wgpu/pull/4157)
#### Metal #### Metal

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@ -371,7 +371,7 @@ bitflags::bitflags! {
/// Compressed textures sacrifice some quality in exchange for significantly reduced /// Compressed textures sacrifice some quality in exchange for significantly reduced
/// bandwidth usage. /// bandwidth usage.
/// ///
/// Support for this feature guarantees availability of [`TextureUsages::COPY_SRC | TextureUsages::COPY_DST | TextureUsages::TEXTURE_BINDING`] for ASTC formats. /// Support for this feature guarantees availability of [`TextureUsages::COPY_SRC | TextureUsages::COPY_DST | TextureUsages::TEXTURE_BINDING`] for ASTC formats with Unorm/UnormSrgb channel type.
/// [`Features::TEXTURE_ADAPTER_SPECIFIC_FORMAT_FEATURES`] may enable additional usages. /// [`Features::TEXTURE_ADAPTER_SPECIFIC_FORMAT_FEATURES`] may enable additional usages.
/// ///
/// Supported Platforms: /// Supported Platforms:
@ -409,7 +409,7 @@ bitflags::bitflags! {
/// Compressed textures sacrifice some quality in exchange for significantly reduced /// Compressed textures sacrifice some quality in exchange for significantly reduced
/// bandwidth usage. /// bandwidth usage.
/// ///
/// Support for this feature guarantees availability of [`TextureUsages::COPY_SRC | TextureUsages::COPY_DST | TextureUsages::TEXTURE_BINDING`] for BCn formats. /// Support for this feature guarantees availability of [`TextureUsages::COPY_SRC | TextureUsages::COPY_DST | TextureUsages::TEXTURE_BINDING`] for ASTC formats with the HDR channel type.
/// [`Features::TEXTURE_ADAPTER_SPECIFIC_FORMAT_FEATURES`] may enable additional usages. /// [`Features::TEXTURE_ADAPTER_SPECIFIC_FORMAT_FEATURES`] may enable additional usages.
/// ///
/// Supported Platforms: /// Supported Platforms: