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https://github.com/gfx-rs/wgpu.git
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[spv-out] annotate function and constant names
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parent
94bd97c0fb
commit
8183f4ff6f
@ -413,6 +413,12 @@ impl Writer {
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};
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let function_id = self.generate_id();
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if self.flags.contains(WriterFlags::DEBUG) {
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if let Some(ref name) = ir_function.name {
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self.debugs.push(Instruction::name(function_id, name));
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}
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}
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let function_type = self.get_function_type(lookup_function_type);
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function.signature = Some(Instruction::function(
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return_type_id,
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@ -2023,6 +2029,11 @@ impl Writer {
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for (handle, constant) in ir_module.constants.iter() {
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let id = self.generate_id();
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self.lookup_constant.insert(handle, id);
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if self.flags.contains(WriterFlags::DEBUG) {
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if let Some(ref name) = constant.name {
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self.debugs.push(Instruction::name(id, name));
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}
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}
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self.write_constant_type(id, &constant.inner, &ir_module.types)?;
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}
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@ -11,6 +11,37 @@ OpCapability Shader
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OpMemoryModel Logical GLSL450
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OpEntryPoint GLCompute %29 "main" %36
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OpExecutionMode %29 LocalSize 64 1 1
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OpSource GLSL 450
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OpName %3 "NUM_PARTICLES"
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OpName %15 "vPos"
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OpName %18 "vVel"
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OpName %19 "cMass"
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OpName %20 "cVel"
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OpName %21 "colVel"
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OpName %22 "cMassCount"
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OpName %24 "cVelCount"
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OpName %25 "pos"
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OpName %26 "vel"
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OpName %27 "i"
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OpName %29 "main"
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OpName %36 "gl_GlobalInvocationID"
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OpName %45 "Particle"
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OpMemberName %45 0 "pos"
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OpMemberName %45 1 "vel"
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OpName %49 "Particles"
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OpMemberName %49 0 "particles"
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OpName %50 "particlesSrc"
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OpName %121 "SimParams"
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OpMemberName %121 0 "deltaT"
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OpMemberName %121 1 "rule1Distance"
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OpMemberName %121 2 "rule2Distance"
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OpMemberName %121 3 "rule3Distance"
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OpMemberName %121 4 "rule1Scale"
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OpMemberName %121 5 "rule2Scale"
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OpMemberName %121 6 "rule3Scale"
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OpName %122 "params"
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OpName %274 "particlesDst"
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OpName %29 "main"
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OpDecorate %36 BuiltIn GlobalInvocationId
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OpMemberDecorate %45 0 Offset 0
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OpMemberDecorate %45 1 Offset 8
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@ -11,6 +11,16 @@ OpCapability Shader
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OpMemoryModel Logical GLSL450
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OpEntryPoint GLCompute %39 "main" %53
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OpExecutionMode %39 LocalSize 1 1 1
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OpSource GLSL 450
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OpName %8 "n"
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OpName %10 "i"
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OpName %12 "collatz_iterations"
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OpName %39 "main"
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OpName %45 "PrimeIndices"
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OpMemberName %45 0 "data"
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OpName %46 "v_indices"
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OpName %53 "global_id"
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OpName %39 "main"
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OpDecorate %43 ArrayStride 4
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OpDecorate %45 BufferBlock
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OpMemberDecorate %45 0 Offset 0
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@ -11,6 +11,9 @@ OpCapability Shader
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OpMemoryModel Logical GLSL450
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OpEntryPoint GLCompute %3 "main"
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OpExecutionMode %3 LocalSize 1 1 1
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OpSource GLSL 450
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OpName %3 "main"
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OpName %3 "main"
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%2 = OpTypeVoid
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%4 = OpTypeFunction %2
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%3 = OpFunction %2 None %4
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@ -12,6 +12,20 @@ OpMemoryModel Logical GLSL450
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OpEntryPoint Vertex %7 "main" %20 %13 %11 %17
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OpEntryPoint Fragment %23 "main" %35 %25
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OpExecutionMode %23 OriginUpperLeft
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OpSource GLSL 450
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OpName %3 "c_scale"
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OpName %7 "main"
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OpName %11 "v_uv"
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OpName %13 "a_uv"
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OpName %17 "o_position"
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OpName %20 "a_pos"
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OpName %7 "main"
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OpName %23 "main"
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OpName %25 "o_color"
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OpName %27 "u_texture"
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OpName %32 "u_sampler"
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OpName %35 "v_uv"
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OpName %23 "main"
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OpDecorate %11 Location 0
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OpDecorate %13 Location 1
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OpDecorate %17 BuiltIn Position
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@ -11,6 +11,29 @@ OpCapability Shader
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OpMemoryModel Logical GLSL450
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OpEntryPoint Fragment %64 "fs_main" %114 %111 %217
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OpExecutionMode %64 OriginUpperLeft
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OpSource GLSL 450
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OpName %9 "c_ambient"
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OpName %11 "c_max_lights"
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OpName %18 "fetch_shadow"
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OpName %28 "t_shadow"
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OpName %33 "sampler_shadow"
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OpName %60 "color"
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OpName %62 "i"
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OpName %64 "fs_main"
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OpName %76 "Globals"
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OpMemberName %76 0 "num_lights"
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OpName %77 "u_globals"
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OpName %97 "Light"
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OpMemberName %97 0 "proj"
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OpMemberName %97 1 "pos"
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OpMemberName %97 2 "color"
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OpName %101 "Lights"
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OpMemberName %101 0 "data"
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OpName %102 "s_lights"
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OpName %111 "in_position_fs"
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OpName %114 "in_normal_fs"
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OpName %217 "out_color_fs"
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OpName %64 "fs_main"
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OpDecorate %28 DescriptorSet 0
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OpDecorate %28 Binding 2
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OpDecorate %33 DescriptorSet 0
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@ -12,6 +12,25 @@ OpMemoryModel Logical GLSL450
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OpEntryPoint Vertex %16 "vs_main" %159 %47 %21
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OpEntryPoint Fragment %170 "fs_main" %182 %172
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OpExecutionMode %170 OriginUpperLeft
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OpSource GLSL 450
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OpName %10 "tmp1"
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OpName %12 "tmp2"
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OpName %13 "unprojected"
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OpName %16 "vs_main"
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OpName %21 "in_vertex_index"
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OpName %31 "Data"
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OpMemberName %31 0 "proj_inv"
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OpMemberName %31 1 "view"
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OpName %32 "r_data"
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OpName %47 "out_uv"
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OpName %159 "out_position"
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OpName %16 "vs_main"
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OpName %170 "fs_main"
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OpName %172 "out_color"
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OpName %174 "r_texture"
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OpName %179 "r_sampler"
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OpName %182 "in_uv"
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OpName %170 "fs_main"
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OpDecorate %21 BuiltIn VertexIndex
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OpDecorate %31 Block
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OpMemberDecorate %31 0 Offset 0
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@ -11,6 +11,17 @@ OpCapability Shader
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OpMemoryModel Logical GLSL450
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OpEntryPoint Fragment %5 "main" %35 %23
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OpExecutionMode %5 OriginUpperLeft
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OpSource GLSL 450
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OpName %5 "main"
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OpName %12 "PushConstants"
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OpMemberName %12 0 "index"
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OpName %13 "pc"
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OpName %23 "color"
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OpName %26 "texture0"
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OpName %31 "sampler"
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OpName %35 "tex_coord"
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OpName %40 "texture1"
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OpName %5 "main"
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OpDecorate %12 Block
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OpMemberDecorate %12 0 Offset 0
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OpDecorate %23 Location 1
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@ -61,7 +61,7 @@ fn check_output_spv(module: &naga::Module, name: &str, params: &Parameters) {
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let spv = spv::write_vec(
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&module,
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spv::WriterFlags::NONE,
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spv::WriterFlags::DEBUG,
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params.spv_capabilities.clone(),
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)
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.unwrap();
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