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https://github.com/gfx-rs/wgpu.git
synced 2024-11-21 22:33:49 +00:00
Fix web example build (#5832)
* Ensure webgl example build only contains webgl and webgpu example build only contains webgpu * fix ip printed on run-wasm * Update examples on running examples on the web
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@ -123,7 +123,7 @@ smallvec = "1"
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static_assertions = "1.1.0"
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tracy-client = "0.17"
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thiserror = "1"
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wgpu = { version = "0.20.0", path = "./wgpu" }
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wgpu = { version = "0.20.0", path = "./wgpu", default-features = false }
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wgpu-core = { version = "0.20.0", path = "./wgpu-core" }
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wgpu-example = { version = "0.20.0", path = "./examples/common" }
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wgpu-macros = { version = "0.20.0", path = "./wgpu-macros" }
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@ -39,9 +39,9 @@ For an overview of all the components in the gfx-rs ecosystem, see [the big pict
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Rust examples can be found at [wgpu/examples](examples). You can run the examples on native with `cargo run --bin wgpu-examples <example>`. See the [list of examples](examples).
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To run the examples on WebGPU on wasm, run `cargo xtask run-wasm --bin wgpu-examples`. Then connect to `http://localhost:8000` in your WebGPU-enabled browser, and you can choose an example to run.
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To run the examples on WebGL on wasm, run `cargo xtask run-wasm --bin wgpu-examples --features webgl`. Then connect to `http://localhost:8000` in your WebGL-enabled browser, and you can choose an example to run.
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To run the examples in a browser, run `cargo xtask run-wasm`.
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Then open `http://localhost:8000` in your browser, and you can choose an example to run.
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Naturally, in order to display any of the WebGPU based examples, you need to make sure your browser supports it.
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If you are looking for a wgpu tutorial, look at the following:
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@ -23,6 +23,11 @@ name = "wgpu-examples"
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path = "src/main.rs"
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test = false
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[features]
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default = []
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webgl = ["wgpu/webgl"]
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webgpu = ["wgpu/webgpu"]
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[dependencies]
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bytemuck.workspace = true
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cfg-if.workspace = true
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@ -38,7 +43,11 @@ obj.workspace = true
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png.workspace = true
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pollster.workspace = true
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web-time.workspace = true
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wgpu.workspace = true
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wgpu = { workspace = true, default-features = false, features = [
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"wgsl",
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"dx12",
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"metal",
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] }
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winit.workspace = true
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[dev-dependencies]
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@ -80,10 +80,17 @@ The rest of the examples are for demonstrating specific features that you can co
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| - typed arena | | | | | | | | | | | | | | | | | |
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| - obj loading | | | | | | | | | | | | :star: | | | | | |
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## Running on the Web
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To run the examples in a browser, run `cargo xtask run-wasm`.
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Then open `http://localhost:8000` in your browser, and you can choose an example to run.
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Naturally, in order to display any of the WebGPU based examples, you need to make sure your browser supports it.
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Note that many cannot be downleveled to WebGL as WebGL does (among other things) not support storage texture, storage buffers and compute shaders. Running any example using these feature in a browser will require that browser to support WebGPU.
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## Additional notes
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Note that the examples regarding computing build off of each other; repeated_compute extends hello_compute, hello_workgroups assumes you know the basic workflow of GPU computation, and hello_synchronization assumes you know what a workgroup is. Also, note that the computing examples cannot be downleveled to WebGL as WebGL does not allow storage textures. Running these in a browser will require that browser to support WebGPU.
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Note that the examples regarding computing build off of each other; repeated_compute extends hello_compute, hello_workgroups assumes you know the basic workflow of GPU computation, and hello_synchronization assumes you know what a workgroup is.
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All the examples use [WGSL](https://gpuweb.github.io/gpuweb/wgsl.html) shaders unless specified otherwise.
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@ -367,6 +367,12 @@ impl FrameCounter {
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async fn start<E: Example>(title: &str) {
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init_logger();
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log::debug!(
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"Enabled backends: {:?}",
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wgpu::Instance::enabled_backend_features()
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);
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let window_loop = EventLoopWrapper::new(title);
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let mut surface = SurfaceWrapper::new();
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let context = ExampleContext::init_async::<E>(&mut surface, window_loop.window.clone()).await;
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@ -38,7 +38,7 @@ pub(crate) fn run_wasm(shell: Shell, mut args: Arguments) -> anyhow::Result<()>
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xshell::cmd!(
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shell,
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"cargo build --target wasm32-unknown-unknown --bin wgpu-examples {release_flag...}"
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"cargo build --target wasm32-unknown-unknown --bin wgpu-examples --no-default-features --features webgpu {release_flag...}"
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)
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.args(&cargo_args)
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.quiet()
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@ -59,7 +59,7 @@ pub(crate) fn run_wasm(shell: Shell, mut args: Arguments) -> anyhow::Result<()>
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xshell::cmd!(
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shell,
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"cargo build --target wasm32-unknown-unknown --bin wgpu-examples --no-default-features --features wgsl,webgl {release_flag...}"
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"cargo build --target wasm32-unknown-unknown --bin wgpu-examples --no-default-features --features webgl {release_flag...}"
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)
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.args(&cargo_args)
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.quiet()
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@ -94,9 +94,12 @@ pub(crate) fn run_wasm(shell: Shell, mut args: Arguments) -> anyhow::Result<()>
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if !no_serve {
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log::info!("serving on port 8000");
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// Explicitly specify the IP address to 127.0.0.1 since otherwise simple-http-server will
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// print http://0.0.0.0:8000 as url which is not a secure context and thus doesn't allow
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// running WebGPU!
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xshell::cmd!(
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shell,
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"simple-http-server target/generated -c wasm,html,js -i --coep --coop"
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"simple-http-server target/generated -c wasm,html,js -i --coep --coop --ip 127.0.0.1"
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)
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.quiet()
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.run()
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