Fix web example build (#5832)

* Ensure webgl example build only contains webgl and webgpu example build only contains webgpu
* fix ip printed on run-wasm
* Update examples on running examples on the web
This commit is contained in:
Andreas Reich 2024-06-20 15:52:49 +02:00 committed by GitHub
parent 584f9e189c
commit 7b89b6d959
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194
6 changed files with 40 additions and 15 deletions

View File

@ -123,7 +123,7 @@ smallvec = "1"
static_assertions = "1.1.0"
tracy-client = "0.17"
thiserror = "1"
wgpu = { version = "0.20.0", path = "./wgpu" }
wgpu = { version = "0.20.0", path = "./wgpu", default-features = false }
wgpu-core = { version = "0.20.0", path = "./wgpu-core" }
wgpu-example = { version = "0.20.0", path = "./examples/common" }
wgpu-macros = { version = "0.20.0", path = "./wgpu-macros" }

View File

@ -39,9 +39,9 @@ For an overview of all the components in the gfx-rs ecosystem, see [the big pict
Rust examples can be found at [wgpu/examples](examples). You can run the examples on native with `cargo run --bin wgpu-examples <example>`. See the [list of examples](examples).
To run the examples on WebGPU on wasm, run `cargo xtask run-wasm --bin wgpu-examples`. Then connect to `http://localhost:8000` in your WebGPU-enabled browser, and you can choose an example to run.
To run the examples on WebGL on wasm, run `cargo xtask run-wasm --bin wgpu-examples --features webgl`. Then connect to `http://localhost:8000` in your WebGL-enabled browser, and you can choose an example to run.
To run the examples in a browser, run `cargo xtask run-wasm`.
Then open `http://localhost:8000` in your browser, and you can choose an example to run.
Naturally, in order to display any of the WebGPU based examples, you need to make sure your browser supports it.
If you are looking for a wgpu tutorial, look at the following:

View File

@ -23,6 +23,11 @@ name = "wgpu-examples"
path = "src/main.rs"
test = false
[features]
default = []
webgl = ["wgpu/webgl"]
webgpu = ["wgpu/webgpu"]
[dependencies]
bytemuck.workspace = true
cfg-if.workspace = true
@ -38,7 +43,11 @@ obj.workspace = true
png.workspace = true
pollster.workspace = true
web-time.workspace = true
wgpu.workspace = true
wgpu = { workspace = true, default-features = false, features = [
"wgsl",
"dx12",
"metal",
] }
winit.workspace = true
[dev-dependencies]

View File

@ -80,10 +80,17 @@ The rest of the examples are for demonstrating specific features that you can co
| - typed arena | | | | | | | | | | | | | | | | | |
| - obj loading | | | | | | | | | | | | :star: | | | | | |
## Running on the Web
To run the examples in a browser, run `cargo xtask run-wasm`.
Then open `http://localhost:8000` in your browser, and you can choose an example to run.
Naturally, in order to display any of the WebGPU based examples, you need to make sure your browser supports it.
Note that many cannot be downleveled to WebGL as WebGL does (among other things) not support storage texture, storage buffers and compute shaders. Running any example using these feature in a browser will require that browser to support WebGPU.
## Additional notes
Note that the examples regarding computing build off of each other; repeated_compute extends hello_compute, hello_workgroups assumes you know the basic workflow of GPU computation, and hello_synchronization assumes you know what a workgroup is. Also, note that the computing examples cannot be downleveled to WebGL as WebGL does not allow storage textures. Running these in a browser will require that browser to support WebGPU.
Note that the examples regarding computing build off of each other; repeated_compute extends hello_compute, hello_workgroups assumes you know the basic workflow of GPU computation, and hello_synchronization assumes you know what a workgroup is.
All the examples use [WGSL](https://gpuweb.github.io/gpuweb/wgsl.html) shaders unless specified otherwise.

View File

@ -367,6 +367,12 @@ impl FrameCounter {
async fn start<E: Example>(title: &str) {
init_logger();
log::debug!(
"Enabled backends: {:?}",
wgpu::Instance::enabled_backend_features()
);
let window_loop = EventLoopWrapper::new(title);
let mut surface = SurfaceWrapper::new();
let context = ExampleContext::init_async::<E>(&mut surface, window_loop.window.clone()).await;

View File

@ -38,7 +38,7 @@ pub(crate) fn run_wasm(shell: Shell, mut args: Arguments) -> anyhow::Result<()>
xshell::cmd!(
shell,
"cargo build --target wasm32-unknown-unknown --bin wgpu-examples {release_flag...}"
"cargo build --target wasm32-unknown-unknown --bin wgpu-examples --no-default-features --features webgpu {release_flag...}"
)
.args(&cargo_args)
.quiet()
@ -59,7 +59,7 @@ pub(crate) fn run_wasm(shell: Shell, mut args: Arguments) -> anyhow::Result<()>
xshell::cmd!(
shell,
"cargo build --target wasm32-unknown-unknown --bin wgpu-examples --no-default-features --features wgsl,webgl {release_flag...}"
"cargo build --target wasm32-unknown-unknown --bin wgpu-examples --no-default-features --features webgl {release_flag...}"
)
.args(&cargo_args)
.quiet()
@ -94,9 +94,12 @@ pub(crate) fn run_wasm(shell: Shell, mut args: Arguments) -> anyhow::Result<()>
if !no_serve {
log::info!("serving on port 8000");
// Explicitly specify the IP address to 127.0.0.1 since otherwise simple-http-server will
// print http://0.0.0.0:8000 as url which is not a secure context and thus doesn't allow
// running WebGPU!
xshell::cmd!(
shell,
"simple-http-server target/generated -c wasm,html,js -i --coep --coop"
"simple-http-server target/generated -c wasm,html,js -i --coep --coop --ip 127.0.0.1"
)
.quiet()
.run()