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https://github.com/gfx-rs/wgpu.git
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hal/mtl: queue
This commit is contained in:
parent
3109b1b63d
commit
782c72d32c
1
Cargo.lock
generated
1
Cargo.lock
generated
@ -1916,6 +1916,7 @@ version = "0.1.0"
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dependencies = [
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"arrayvec",
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"bitflags",
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"block",
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"foreign-types",
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"log",
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"metal",
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@ -48,6 +48,7 @@ version = "0.8"
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path = "../wgpu-hal"
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package = "wgpu-hal"
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version = "0.1"
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features = ["empty"]
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[target.'cfg(all(not(target_arch = "wasm32"), any(target_os = "ios", target_os = "macos")))'.dependencies]
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hal = { path = "../wgpu-hal", package = "wgpu-hal", features = ["metal"] }
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@ -87,12 +87,14 @@ impl<A: hal::Api> QueryResetMap<A> {
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#[derive(Debug, Copy, Clone, PartialEq, Eq)]
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pub enum SimplifiedQueryType {
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Occlusion,
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Timestamp,
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PipelineStatistics,
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}
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impl From<wgt::QueryType> for SimplifiedQueryType {
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fn from(q: wgt::QueryType) -> Self {
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match q {
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wgt::QueryType::Occlusion => SimplifiedQueryType::Occlusion,
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wgt::QueryType::Timestamp => SimplifiedQueryType::Timestamp,
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wgt::QueryType::PipelineStatistics(..) => SimplifiedQueryType::PipelineStatistics,
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}
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@ -32,6 +32,7 @@ pub const SHADER_STAGE_COUNT: usize = 3;
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const CLEANUP_WAIT_MS: u32 = 5000;
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const IMPLICIT_FAILURE: &str = "failed implicit";
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const EP_FAILURE: &str = "EP is invalid";
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pub type DeviceDescriptor<'a> = wgt::DeviceDescriptor<Label<'a>>;
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@ -1719,6 +1720,9 @@ impl<A: HalApi> Device<A> {
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hal::PipelineError::Linkage(_stages, msg) => {
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pipeline::CreateComputePipelineError::Internal(msg)
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}
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hal::PipelineError::EntryPoint(_stage) => {
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pipeline::CreateComputePipelineError::Internal(EP_FAILURE.to_string())
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}
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},
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)?;
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@ -2097,6 +2101,12 @@ impl<A: HalApi> Device<A> {
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hal::PipelineError::Linkage(stage, msg) => {
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pipeline::CreateRenderPipelineError::Internal { stage, error: msg }
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}
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hal::PipelineError::EntryPoint(stage) => {
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pipeline::CreateRenderPipelineError::Internal {
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stage: hal::aux::map_naga_stage(stage),
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error: EP_FAILURE.to_string(),
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}
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}
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},
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)?;
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@ -12,8 +12,9 @@ license = "MIT OR Apache-2.0"
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[lib]
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[features]
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default = ["metal"]
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metal = ["foreign-types", "mtl", "objc", "parking_lot", "naga/msl-out"]
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default = []
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empty = []
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metal = ["block", "foreign-types", "mtl", "objc", "parking_lot", "naga/msl-out"]
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[dependencies]
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arrayvec = "0.5"
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@ -25,6 +26,7 @@ thiserror = "1"
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wgt = { package = "wgpu-types", path = "../wgpu-types" }
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# backends
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block = { version = "0.1", optional = true }
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foreign-types = { version = "0.3", optional = true }
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mtl = { package = "metal", version = "0.22", optional = true }
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objc = { version = "0.2.5", optional = true }
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@ -91,10 +91,7 @@ impl<A: hal::Api> Example<A> {
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};
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let shader_desc = hal::ShaderModuleDescriptor { label: None };
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let shader = unsafe {
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match device.create_shader_module(&shader_desc, naga_shader) {
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Ok(shader) => shader,
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Err((error, _shader)) => panic!("{}", error),
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}
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device.create_shader_module(&shader_desc, naga_shader).unwrap()
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};
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let global_bgl_desc = hal::BindGroupLayoutDescriptor {
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@ -379,10 +376,10 @@ impl<A: hal::Api> Example<A> {
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};
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unsafe {
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let fence = device.create_fence().unwrap();
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let mut fence = device.create_fence().unwrap();
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init_cmd.finish();
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queue
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.submit(iter::once(init_cmd), Some((&fence, 1)))
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.submit(iter::once(init_cmd), Some((&mut fence, 1)))
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.unwrap();
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device.wait(&fence, 1, !0).unwrap();
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device.destroy_fence(fence);
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@ -528,6 +525,9 @@ impl<A: hal::Api> Example<A> {
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}
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}
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#[cfg(feature = "metal")]
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type Api = hal::api::Metal;
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fn main() {
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let event_loop = winit::event_loop::EventLoop::new();
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let window = winit::window::WindowBuilder::new()
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@ -535,10 +535,7 @@ fn main() {
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.build(&event_loop)
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.unwrap();
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#[cfg(feature = "metal")]
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let example_result = Example::<hal::api::Metal>::init(&window);
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#[cfg(not(any(feature = "metal")))]
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let example_result = Example::<hal::api::Empty>::init(&window);
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let example_result = Example::<Api>::init(&window);
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let mut example = example_result.expect("Selected backend is not supported");
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let mut last_frame_inst = Instant::now();
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@ -92,7 +92,7 @@ impl crate::Queue<Api> for Context {
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unsafe fn submit<I>(
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&mut self,
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command_buffers: I,
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signal_fence: Option<(&Resource, crate::FenceValue)>,
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signal_fence: Option<(&mut Resource, crate::FenceValue)>,
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) -> DeviceResult<()> {
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Ok(())
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}
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@ -364,7 +364,7 @@ impl crate::CommandBuffer<Api> for Encoder {
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// compute
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unsafe fn begin_compute_pass(&mut self) {}
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unsafe fn begin_compute_pass(&mut self, desc: &crate::ComputePassDescriptor) {}
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unsafe fn end_compute_pass(&mut self) {}
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unsafe fn set_compute_pipeline(&mut self, pipeline: &Resource) {}
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@ -37,11 +37,13 @@
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)]
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pub mod aux;
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pub mod empty;
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#[cfg(feature = "empty")]
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mod empty;
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#[cfg(feature = "metal")]
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mod metal;
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pub mod api {
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#[cfg(feature = "empty")]
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pub use super::empty::Api as Empty;
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#[cfg(feature = "metal")]
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pub use super::metal::Api as Metal;
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@ -128,15 +130,15 @@ pub trait Api: Clone + Sized {
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type QuerySet: fmt::Debug + Send + Sync;
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type Fence: fmt::Debug + Send + Sync;
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type BindGroupLayout;
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type BindGroupLayout: Send + Sync;
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type BindGroup: fmt::Debug + Send + Sync;
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type PipelineLayout;
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type PipelineLayout: Send + Sync;
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type ShaderModule: fmt::Debug + Send + Sync;
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type RenderPipeline;
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type ComputePipeline;
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type RenderPipeline: Send + Sync;
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type ComputePipeline: Send + Sync;
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}
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pub trait Instance<A: Api>: Sized {
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pub trait Instance<A: Api>: Sized + Send + Sync {
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unsafe fn init() -> Result<Self, InstanceError>;
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unsafe fn create_surface(
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&self,
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@ -146,7 +148,7 @@ pub trait Instance<A: Api>: Sized {
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unsafe fn enumerate_adapters(&self) -> Vec<ExposedAdapter<A>>;
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}
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pub trait Surface<A: Api> {
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pub trait Surface<A: Api>: Send + Sync {
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unsafe fn configure(
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&mut self,
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device: &A::Device,
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@ -163,7 +165,7 @@ pub trait Surface<A: Api> {
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unsafe fn discard_texture(&mut self, texture: A::SurfaceTexture);
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}
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pub trait Adapter<A: Api> {
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pub trait Adapter<A: Api>: Send + Sync {
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unsafe fn open(&self, features: wgt::Features) -> Result<OpenDevice<A>, DeviceError>;
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unsafe fn close(&self, device: A::Device);
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@ -179,7 +181,7 @@ pub trait Adapter<A: Api> {
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unsafe fn surface_capabilities(&self, surface: &A::Surface) -> Option<SurfaceCapabilities>;
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}
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pub trait Device<A: Api> {
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pub trait Device<A: Api>: Send + Sync {
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/// Creates a new buffer.
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///
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/// The initial usage is `BufferUse::empty()`.
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@ -275,12 +277,14 @@ pub trait Device<A: Api> {
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unsafe fn stop_capture(&self);
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}
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pub trait Queue<A: Api> {
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unsafe fn submit<I: Iterator<Item = A::CommandBuffer>>(
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pub trait Queue<A: Api>: Send + Sync {
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unsafe fn submit<I>(
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&mut self,
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command_buffers: I,
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signal_fence: Option<(&A::Fence, FenceValue)>,
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) -> Result<(), DeviceError>;
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signal_fence: Option<(&mut A::Fence, FenceValue)>,
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) -> Result<(), DeviceError>
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where
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I: Iterator<Item = A::CommandBuffer>;
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unsafe fn present(
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&mut self,
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surface: &mut A::Surface,
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@ -288,9 +292,7 @@ pub trait Queue<A: Api> {
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) -> Result<(), SurfaceError>;
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}
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pub trait SwapChain<A: Api> {}
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pub trait CommandBuffer<A: Api> {
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pub trait CommandBuffer<A: Api>: Send + Sync {
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unsafe fn finish(&mut self);
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unsafe fn transition_buffers<'a, T>(&mut self, barriers: T)
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@ -437,7 +439,7 @@ pub trait CommandBuffer<A: Api> {
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// compute passes
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// Begins a compute pass, clears all active bindings.
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unsafe fn begin_compute_pass(&mut self);
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unsafe fn begin_compute_pass(&mut self, desc: &ComputePassDescriptor);
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unsafe fn end_compute_pass(&mut self);
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unsafe fn set_compute_pipeline(&mut self, pipeline: &A::ComputePipeline);
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@ -988,6 +990,11 @@ pub struct RenderPassDescriptor<'a, A: Api> {
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pub depth_stencil_attachment: Option<DepthStencilAttachment<'a, A>>,
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}
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#[derive(Clone, Debug)]
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pub struct ComputePassDescriptor<'a> {
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pub label: Label<'a>,
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}
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#[test]
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fn test_default_limits() {
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let limits = wgt::Limits::default();
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@ -22,7 +22,9 @@ impl crate::Adapter<super::Api> for super::Adapter {
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shared: Arc::clone(&self.shared),
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features,
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},
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queue: super::Queue {},
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queue: super::Queue {
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shared: Arc::clone(&self.shared),
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},
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})
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}
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@ -470,11 +470,51 @@ impl crate::CommandBuffer<super::Api> for super::CommandBuffer {
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index: u32,
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binding: crate::BufferBinding<'a, super::Api>,
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) {
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let buffer_index = self.max_buffers_per_stage as u64 - 1 - index as u64;
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let encoder = self.render.as_ref().unwrap();
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encoder.set_vertex_buffer(buffer_index, Some(&binding.buffer.raw), binding.offset);
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}
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unsafe fn set_viewport(&mut self, rect: &crate::Rect<f32>, depth_range: Range<f32>) {
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let zfar = if self.disabilities.broken_viewport_near_depth {
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depth_range.end - depth_range.start
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} else {
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depth_range.end
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};
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let encoder = self.render.as_ref().unwrap();
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encoder.set_viewport(mtl::MTLViewport {
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originX: rect.x as _,
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originY: rect.y as _,
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width: rect.w as _,
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height: rect.h as _,
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znear: depth_range.start as _,
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zfar: zfar as _,
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});
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}
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unsafe fn set_scissor_rect(&mut self, rect: &crate::Rect<u32>) {
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//TODO: support empty scissors by modifying the viewport
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let scissor = mtl::MTLScissorRect {
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x: rect.x as _,
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y: rect.y as _,
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width: rect.w as _,
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height: rect.h as _,
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};
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let encoder = self.render.as_ref().unwrap();
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encoder.set_scissor_rect(scissor);
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}
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unsafe fn set_stencil_reference(&mut self, value: u32) {
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let encoder = self.render.as_ref().unwrap();
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encoder.set_stencil_front_back_reference_value(value, value);
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}
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unsafe fn set_blend_constants(&mut self, color: &wgt::Color) {
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let encoder = self.render.as_ref().unwrap();
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encoder.set_blend_color(
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color.r as f32,
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color.g as f32,
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color.b as f32,
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color.a as f32,
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);
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}
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unsafe fn set_viewport(&mut self, rect: &crate::Rect<f32>, depth_range: Range<f32>) {}
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unsafe fn set_scissor_rect(&mut self, rect: &crate::Rect<u32>) {}
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unsafe fn set_stencil_reference(&mut self, value: u32) {}
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unsafe fn set_blend_constants(&mut self, color: &wgt::Color) {}
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unsafe fn draw(
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&mut self,
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@ -607,9 +647,12 @@ impl crate::CommandBuffer<super::Api> for super::CommandBuffer {
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// compute
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unsafe fn begin_compute_pass(&mut self) {
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unsafe fn begin_compute_pass(&mut self, desc: &crate::ComputePassDescriptor) {
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self.leave_blit();
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let encoder = self.raw.new_compute_command_encoder();
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if let Some(label) = desc.label {
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encoder.set_label(label);
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}
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self.compute = Some(encoder.to_owned());
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}
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unsafe fn end_compute_pass(&mut self) {
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|
@ -266,7 +266,7 @@ impl crate::Device<super::Api> for super::Device {
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None => texture.array_layers - desc.range.base_array_layer,
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};
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texture.raw.new_texture_view_from_slice(
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let raw = texture.raw.new_texture_view_from_slice(
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raw_format,
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raw_type,
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mtl::NSRange {
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@ -277,7 +277,11 @@ impl crate::Device<super::Api> for super::Device {
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location: desc.range.base_array_layer as _,
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length: array_layer_count as _,
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},
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)
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);
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if let Some(label) = desc.label {
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raw.set_label(label);
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}
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raw
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};
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let aspects = crate::FormatAspect::from(desc.format);
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@ -327,6 +331,9 @@ impl crate::Device<super::Api> for super::Device {
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descriptor.set_border_color(conv::map_border_color(border_color));
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}
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if let Some(label) = desc.label {
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descriptor.set_label(label);
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}
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let raw = self.shared.device.lock().new_sampler(&descriptor);
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Ok(super::Sampler { raw })
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@ -350,6 +357,8 @@ impl crate::Device<super::Api> for super::Device {
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raw_primitive_type: mtl::MTLPrimitiveType::Point,
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index_state: None,
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raw_wg_size: mtl::MTLSize::new(0, 0, 0),
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max_buffers_per_stage: self.shared.private_caps.max_buffers_per_stage,
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disabilities: self.shared.disabilities.clone(),
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})
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}
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unsafe fn destroy_command_buffer(&self, _cmd_buf: super::CommandBuffer) {}
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@ -807,6 +816,7 @@ impl crate::Device<super::Api> for super::Device {
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naga::ShaderStage::Compute,
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)?;
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descriptor.set_compute_function(Some(&cs.function));
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if let Some(name) = desc.label {
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descriptor.set_label(name);
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}
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@ -861,7 +871,7 @@ impl crate::Device<super::Api> for super::Device {
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unsafe fn create_fence(&self) -> DeviceResult<super::Fence> {
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Ok(super::Fence {
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completed_value: atomic::AtomicU64::new(0),
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completed_value: Arc::new(atomic::AtomicU64::new(0)),
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pending_command_buffers: Vec::new(),
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})
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}
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|
@ -212,6 +212,9 @@ struct AdapterShared {
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settings: Settings,
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}
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unsafe impl Send for AdapterShared {}
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unsafe impl Sync for AdapterShared {}
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impl AdapterShared {
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fn new(device: mtl::Device) -> Self {
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let private_caps = PrivateCapabilities::new(&device);
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@ -243,7 +246,9 @@ pub struct Adapter {
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shared: Arc<AdapterShared>,
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}
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pub struct Queue {}
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pub struct Queue {
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shared: Arc<AdapterShared>,
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}
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pub struct Device {
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shared: Arc<AdapterShared>,
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@ -260,6 +265,9 @@ pub struct Surface {
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pub present_with_transaction: bool,
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}
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unsafe impl Send for Surface {}
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unsafe impl Sync for Surface {}
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#[derive(Debug)]
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pub struct SurfaceTexture {
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texture: Texture,
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@ -280,15 +288,58 @@ impl crate::Queue<Api> for Queue {
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unsafe fn submit<I>(
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&mut self,
|
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command_buffers: I,
|
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signal_fence: Option<(&Fence, crate::FenceValue)>,
|
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) -> Result<(), crate::DeviceError> {
|
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signal_fence: Option<(&mut Fence, crate::FenceValue)>,
|
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) -> Result<(), crate::DeviceError>
|
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where
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I: Iterator<Item = CommandBuffer>,
|
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{
|
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objc::rc::autoreleasepool(|| {
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for cmd_buffer in command_buffers {
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cmd_buffer.raw.commit();
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}
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|
||||
//TODO: add the handler to the last command buffer in the list
|
||||
// instead of committing an extra one
|
||||
if let Some((fence, value)) = signal_fence {
|
||||
let completed_value = Arc::clone(&fence.completed_value);
|
||||
let block = block::ConcreteBlock::new(move |_cmd_buf| {
|
||||
completed_value.store(value, atomic::Ordering::Release);
|
||||
})
|
||||
.copy();
|
||||
|
||||
let raw = self.shared.create_command_buffer();
|
||||
raw.set_label("_Signal");
|
||||
raw.add_completed_handler(&block);
|
||||
raw.commit();
|
||||
|
||||
fence.update();
|
||||
fence.pending_command_buffers.push((value, raw.to_owned()));
|
||||
}
|
||||
});
|
||||
Ok(())
|
||||
}
|
||||
unsafe fn present(
|
||||
&mut self,
|
||||
surface: &mut Surface,
|
||||
_surface: &mut Surface,
|
||||
texture: SurfaceTexture,
|
||||
) -> Result<(), crate::SurfaceError> {
|
||||
let queue = self.shared.queue.lock();
|
||||
objc::rc::autoreleasepool(|| {
|
||||
let command_buffer = queue.new_command_buffer();
|
||||
command_buffer.set_label("_Present");
|
||||
|
||||
// https://developer.apple.com/documentation/quartzcore/cametallayer/1478157-presentswithtransaction?language=objc
|
||||
if !texture.present_with_transaction {
|
||||
command_buffer.present_drawable(&texture.drawable);
|
||||
}
|
||||
|
||||
command_buffer.commit();
|
||||
|
||||
if texture.present_with_transaction {
|
||||
command_buffer.wait_until_scheduled();
|
||||
texture.drawable.present();
|
||||
}
|
||||
});
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
@ -520,6 +571,9 @@ pub struct RenderPipeline {
|
||||
depth_stencil: Option<(mtl::DepthStencilState, wgt::DepthBiasState)>,
|
||||
}
|
||||
|
||||
unsafe impl Send for RenderPipeline {}
|
||||
unsafe impl Sync for RenderPipeline {}
|
||||
|
||||
#[allow(dead_code)] // silence xx_lib and xx_info warnings
|
||||
pub struct ComputePipeline {
|
||||
raw: mtl::ComputePipelineState,
|
||||
@ -528,6 +582,9 @@ pub struct ComputePipeline {
|
||||
work_group_size: mtl::MTLSize,
|
||||
}
|
||||
|
||||
unsafe impl Send for ComputePipeline {}
|
||||
unsafe impl Sync for ComputePipeline {}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct QuerySet {
|
||||
raw_buffer: mtl::Buffer,
|
||||
@ -539,13 +596,31 @@ unsafe impl Sync for QuerySet {}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct Fence {
|
||||
completed_value: atomic::AtomicU64,
|
||||
completed_value: Arc<atomic::AtomicU64>,
|
||||
pending_command_buffers: Vec<(crate::FenceValue, mtl::CommandBuffer)>,
|
||||
}
|
||||
|
||||
unsafe impl Send for Fence {}
|
||||
unsafe impl Sync for Fence {}
|
||||
|
||||
impl Fence {
|
||||
fn get_latest(&self) -> crate::FenceValue {
|
||||
let mut max_value = self.completed_value.load(atomic::Ordering::Acquire);
|
||||
for &(value, ref cmd_buf) in self.pending_command_buffers.iter() {
|
||||
if cmd_buf.status() == mtl::MTLCommandBufferStatus::Completed {
|
||||
max_value = value;
|
||||
}
|
||||
}
|
||||
max_value
|
||||
}
|
||||
|
||||
fn update(&mut self) {
|
||||
let latest = self.get_latest();
|
||||
self.pending_command_buffers
|
||||
.retain(|&(value, _)| value > latest);
|
||||
}
|
||||
}
|
||||
|
||||
struct IndexState {
|
||||
buffer_ptr: BufferPtr,
|
||||
offset: wgt::BufferAddress,
|
||||
@ -561,4 +636,9 @@ pub struct CommandBuffer {
|
||||
raw_primitive_type: mtl::MTLPrimitiveType,
|
||||
index_state: Option<IndexState>,
|
||||
raw_wg_size: mtl::MTLSize,
|
||||
max_buffers_per_stage: u32,
|
||||
disabilities: PrivateDisabilities,
|
||||
}
|
||||
|
||||
unsafe impl Send for CommandBuffer {}
|
||||
unsafe impl Sync for CommandBuffer {}
|
||||
|
@ -31,27 +31,17 @@ impl framework::Example for Example {
|
||||
/// constructs initial instance of Example struct
|
||||
fn init(
|
||||
sc_desc: &wgpu::SwapChainDescriptor,
|
||||
adapter: &wgpu::Adapter,
|
||||
_adapter: &wgpu::Adapter,
|
||||
device: &wgpu::Device,
|
||||
_queue: &wgpu::Queue,
|
||||
) -> Self {
|
||||
// load and compile the shader
|
||||
let mut flags = wgpu::ShaderFlags::VALIDATION;
|
||||
match adapter.get_info().backend {
|
||||
wgt::Backend::Vulkan | wgt::Backend::Metal | wgt::Backend::Gl => {
|
||||
flags |= wgpu::ShaderFlags::EXPERIMENTAL_TRANSLATION;
|
||||
}
|
||||
_ => {} //TODO
|
||||
}
|
||||
let compute_shader = device.create_shader_module(&wgpu::ShaderModuleDescriptor {
|
||||
label: None,
|
||||
source: wgpu::ShaderSource::Wgsl(Cow::Borrowed(include_str!("compute.wgsl"))),
|
||||
flags,
|
||||
});
|
||||
let draw_shader = device.create_shader_module(&wgpu::ShaderModuleDescriptor {
|
||||
label: None,
|
||||
source: wgpu::ShaderSource::Wgsl(Cow::Borrowed(include_str!("draw.wgsl"))),
|
||||
flags,
|
||||
});
|
||||
|
||||
// buffer for simulation parameters uniform
|
||||
|
@ -94,11 +94,7 @@ async fn create_red_image_with_dimensions(
|
||||
|
||||
// Copy the data from the texture to the buffer
|
||||
encoder.copy_texture_to_buffer(
|
||||
wgpu::ImageCopyTexture {
|
||||
texture: &texture,
|
||||
mip_level: 0,
|
||||
origin: wgpu::Origin3d::ZERO,
|
||||
},
|
||||
texture.as_image_copy(),
|
||||
wgpu::ImageCopyBuffer {
|
||||
buffer: &output_buffer,
|
||||
layout: wgpu::ImageDataLayout {
|
||||
|
@ -90,7 +90,6 @@ impl framework::Example for Example {
|
||||
source: wgpu::ShaderSource::Wgsl(Cow::Borrowed(include_str!(
|
||||
"triangle_and_lines.wgsl"
|
||||
))),
|
||||
flags: wgpu::ShaderFlags::all(),
|
||||
});
|
||||
|
||||
let pipeline_triangle_conservative =
|
||||
@ -200,7 +199,6 @@ impl framework::Example for Example {
|
||||
let shader = device.create_shader_module(&wgpu::ShaderModuleDescriptor {
|
||||
label: None,
|
||||
source: wgpu::ShaderSource::Wgsl(Cow::Borrowed(include_str!("upscale.wgsl"))),
|
||||
flags: wgpu::ShaderFlags::all(),
|
||||
});
|
||||
(
|
||||
device.create_render_pipeline(&wgpu::RenderPipelineDescriptor {
|
||||
|
@ -113,7 +113,7 @@ impl framework::Example for Example {
|
||||
|
||||
fn init(
|
||||
sc_desc: &wgpu::SwapChainDescriptor,
|
||||
adapter: &wgpu::Adapter,
|
||||
_adapter: &wgpu::Adapter,
|
||||
device: &wgpu::Device,
|
||||
queue: &wgpu::Queue,
|
||||
) -> Self {
|
||||
@ -184,11 +184,7 @@ impl framework::Example for Example {
|
||||
});
|
||||
let texture_view = texture.create_view(&wgpu::TextureViewDescriptor::default());
|
||||
queue.write_texture(
|
||||
wgpu::ImageCopyTexture {
|
||||
texture: &texture,
|
||||
mip_level: 0,
|
||||
origin: wgpu::Origin3d::ZERO,
|
||||
},
|
||||
texture.as_image_copy(),
|
||||
&texels,
|
||||
wgpu::ImageDataLayout {
|
||||
offset: 0,
|
||||
@ -223,17 +219,9 @@ impl framework::Example for Example {
|
||||
label: None,
|
||||
});
|
||||
|
||||
let mut flags = wgpu::ShaderFlags::VALIDATION;
|
||||
match adapter.get_info().backend {
|
||||
wgpu::Backend::Metal | wgpu::Backend::Vulkan | wgpu::Backend::Gl => {
|
||||
flags |= wgpu::ShaderFlags::EXPERIMENTAL_TRANSLATION
|
||||
}
|
||||
_ => (), //TODO
|
||||
}
|
||||
let shader = device.create_shader_module(&wgpu::ShaderModuleDescriptor {
|
||||
label: None,
|
||||
source: wgpu::ShaderSource::Wgsl(Cow::Borrowed(include_str!("shader.wgsl"))),
|
||||
flags,
|
||||
});
|
||||
|
||||
let vertex_buffers = [wgpu::VertexBufferLayout {
|
||||
|
@ -64,7 +64,6 @@ async fn execute_gpu(numbers: &[u32]) -> Option<Vec<u32>> {
|
||||
let cs_module = device.create_shader_module(&wgpu::ShaderModuleDescriptor {
|
||||
label: None,
|
||||
source: wgpu::ShaderSource::Wgsl(Cow::Borrowed(include_str!("shader.wgsl"))),
|
||||
flags: wgpu::ShaderFlags::all(),
|
||||
});
|
||||
|
||||
// Gets the size in bytes of the buffer.
|
||||
|
@ -35,7 +35,6 @@ async fn run(event_loop: EventLoop<()>, window: Window) {
|
||||
let shader = device.create_shader_module(&wgpu::ShaderModuleDescriptor {
|
||||
label: None,
|
||||
source: wgpu::ShaderSource::Wgsl(Cow::Borrowed(include_str!("shader.wgsl"))),
|
||||
flags: wgpu::ShaderFlags::all(),
|
||||
});
|
||||
|
||||
let pipeline_layout = device.create_pipeline_layout(&wgpu::PipelineLayoutDescriptor {
|
||||
|
@ -77,12 +77,10 @@ impl Example {
|
||||
texture: &wgpu::Texture,
|
||||
query_sets: &Option<QuerySets>,
|
||||
mip_count: u32,
|
||||
shader_flags: wgpu::ShaderFlags,
|
||||
) {
|
||||
let shader = device.create_shader_module(&wgpu::ShaderModuleDescriptor {
|
||||
label: None,
|
||||
source: wgpu::ShaderSource::Wgsl(Cow::Borrowed(include_str!("blit.wgsl"))),
|
||||
flags: shader_flags,
|
||||
});
|
||||
|
||||
let pipeline = device.create_render_pipeline(&wgpu::RenderPipelineDescriptor {
|
||||
@ -206,7 +204,7 @@ impl framework::Example for Example {
|
||||
|
||||
fn init(
|
||||
sc_desc: &wgpu::SwapChainDescriptor,
|
||||
adapter: &wgpu::Adapter,
|
||||
_adapter: &wgpu::Adapter,
|
||||
device: &wgpu::Device,
|
||||
queue: &wgpu::Queue,
|
||||
) -> Self {
|
||||
@ -249,11 +247,7 @@ impl framework::Example for Example {
|
||||
rows_per_image: None,
|
||||
},
|
||||
},
|
||||
wgpu::ImageCopyTexture {
|
||||
texture: &texture,
|
||||
mip_level: 0,
|
||||
origin: wgpu::Origin3d::ZERO,
|
||||
},
|
||||
texture.as_image_copy(),
|
||||
texture_extent,
|
||||
);
|
||||
|
||||
@ -277,17 +271,9 @@ impl framework::Example for Example {
|
||||
});
|
||||
|
||||
// Create the render pipeline
|
||||
let mut flags = wgpu::ShaderFlags::VALIDATION;
|
||||
match adapter.get_info().backend {
|
||||
wgpu::Backend::Metal | wgpu::Backend::Vulkan => {
|
||||
flags |= wgpu::ShaderFlags::EXPERIMENTAL_TRANSLATION
|
||||
}
|
||||
_ => (), //TODO
|
||||
}
|
||||
let shader = device.create_shader_module(&wgpu::ShaderModuleDescriptor {
|
||||
label: None,
|
||||
source: wgpu::ShaderSource::Wgsl(Cow::Borrowed(include_str!("draw.wgsl"))),
|
||||
flags,
|
||||
});
|
||||
|
||||
let draw_pipeline = device.create_render_pipeline(&wgpu::RenderPipelineDescriptor {
|
||||
@ -387,7 +373,6 @@ impl framework::Example for Example {
|
||||
&texture,
|
||||
&query_sets,
|
||||
MIP_LEVEL_COUNT,
|
||||
flags,
|
||||
);
|
||||
|
||||
queue.submit(Some(init_encoder.finish()));
|
||||
|
@ -117,24 +117,16 @@ impl Example {
|
||||
impl framework::Example for Example {
|
||||
fn init(
|
||||
sc_desc: &wgpu::SwapChainDescriptor,
|
||||
adapter: &wgpu::Adapter,
|
||||
_adapter: &wgpu::Adapter,
|
||||
device: &wgpu::Device,
|
||||
_queue: &wgpu::Queue,
|
||||
) -> Self {
|
||||
log::info!("Press left/right arrow keys to change sample_count.");
|
||||
let sample_count = 4;
|
||||
|
||||
let mut flags = wgpu::ShaderFlags::VALIDATION;
|
||||
match adapter.get_info().backend {
|
||||
wgpu::Backend::Metal | wgpu::Backend::Vulkan => {
|
||||
flags |= wgpu::ShaderFlags::EXPERIMENTAL_TRANSLATION
|
||||
}
|
||||
_ => (), //TODO
|
||||
}
|
||||
let shader = device.create_shader_module(&wgpu::ShaderModuleDescriptor {
|
||||
label: None,
|
||||
source: wgpu::ShaderSource::Wgsl(Cow::Borrowed(include_str!("shader.wgsl"))),
|
||||
flags,
|
||||
});
|
||||
|
||||
let pipeline_layout = device.create_pipeline_layout(&wgpu::PipelineLayoutDescriptor {
|
||||
|
@ -215,7 +215,7 @@ impl framework::Example for Example {
|
||||
|
||||
fn init(
|
||||
sc_desc: &wgpu::SwapChainDescriptor,
|
||||
adapter: &wgpu::Adapter,
|
||||
_adapter: &wgpu::Adapter,
|
||||
device: &wgpu::Device,
|
||||
_queue: &wgpu::Queue,
|
||||
) -> Self {
|
||||
@ -440,17 +440,9 @@ impl framework::Example for Example {
|
||||
attributes: &vertex_attr,
|
||||
};
|
||||
|
||||
let mut flags = wgpu::ShaderFlags::VALIDATION;
|
||||
match adapter.get_info().backend {
|
||||
wgpu::Backend::Metal | wgpu::Backend::Vulkan => {
|
||||
flags |= wgpu::ShaderFlags::EXPERIMENTAL_TRANSLATION;
|
||||
}
|
||||
_ => (), //TODO
|
||||
}
|
||||
let shader = device.create_shader_module(&wgpu::ShaderModuleDescriptor {
|
||||
label: None,
|
||||
source: wgpu::ShaderSource::Wgsl(Cow::Borrowed(include_str!("shader.wgsl"))),
|
||||
flags,
|
||||
});
|
||||
|
||||
let shadow_pass = {
|
||||
|
@ -103,7 +103,7 @@ impl framework::Example for Skybox {
|
||||
|
||||
fn init(
|
||||
sc_desc: &wgpu::SwapChainDescriptor,
|
||||
adapter: &wgpu::Adapter,
|
||||
_adapter: &wgpu::Adapter,
|
||||
device: &wgpu::Device,
|
||||
queue: &wgpu::Queue,
|
||||
) -> Self {
|
||||
@ -176,17 +176,9 @@ impl framework::Example for Skybox {
|
||||
});
|
||||
|
||||
// Create the render pipeline
|
||||
let mut flags = wgpu::ShaderFlags::VALIDATION;
|
||||
match adapter.get_info().backend {
|
||||
wgpu::Backend::Metal | wgpu::Backend::Vulkan => {
|
||||
flags |= wgpu::ShaderFlags::EXPERIMENTAL_TRANSLATION
|
||||
}
|
||||
_ => (), //TODO
|
||||
}
|
||||
let shader = device.create_shader_module(&wgpu::ShaderModuleDescriptor {
|
||||
label: None,
|
||||
source: wgpu::ShaderSource::Wgsl(Cow::Borrowed(include_str!("shader.wgsl"))),
|
||||
flags,
|
||||
});
|
||||
|
||||
let camera = Camera {
|
||||
|
@ -151,11 +151,7 @@ impl framework::Example for Example {
|
||||
let green_texture_view = green_texture.create_view(&wgpu::TextureViewDescriptor::default());
|
||||
|
||||
queue.write_texture(
|
||||
wgpu::ImageCopyTexture {
|
||||
mip_level: 0,
|
||||
origin: wgpu::Origin3d::ZERO,
|
||||
texture: &red_texture,
|
||||
},
|
||||
red_texture.as_image_copy(),
|
||||
&red_texture_data,
|
||||
wgpu::ImageDataLayout {
|
||||
offset: 0,
|
||||
@ -165,11 +161,7 @@ impl framework::Example for Example {
|
||||
wgpu::Extent3d::default(),
|
||||
);
|
||||
queue.write_texture(
|
||||
wgpu::ImageCopyTexture {
|
||||
mip_level: 0,
|
||||
origin: wgpu::Origin3d::ZERO,
|
||||
texture: &green_texture,
|
||||
},
|
||||
green_texture.as_image_copy(),
|
||||
&green_texture_data,
|
||||
wgpu::ImageDataLayout {
|
||||
offset: 0,
|
||||
|
@ -263,7 +263,7 @@ impl Example {
|
||||
impl framework::Example for Example {
|
||||
fn init(
|
||||
sc_desc: &wgpu::SwapChainDescriptor,
|
||||
adapter: &wgpu::Adapter,
|
||||
_adapter: &wgpu::Adapter,
|
||||
device: &wgpu::Device,
|
||||
queue: &wgpu::Queue,
|
||||
) -> Self {
|
||||
@ -486,22 +486,13 @@ impl framework::Example for Example {
|
||||
});
|
||||
|
||||
// Upload/compile them to GPU code.
|
||||
let mut flags = wgpu::ShaderFlags::VALIDATION;
|
||||
match adapter.get_info().backend {
|
||||
wgpu::Backend::Metal | wgpu::Backend::Vulkan => {
|
||||
flags |= wgpu::ShaderFlags::EXPERIMENTAL_TRANSLATION
|
||||
}
|
||||
_ => (), //TODO
|
||||
}
|
||||
let terrain_module = device.create_shader_module(&wgpu::ShaderModuleDescriptor {
|
||||
label: Some("terrain"),
|
||||
source: wgpu::ShaderSource::Wgsl(Cow::Borrowed(include_str!("terrain.wgsl"))),
|
||||
flags,
|
||||
});
|
||||
let water_module = device.create_shader_module(&wgpu::ShaderModuleDescriptor {
|
||||
label: Some("water"),
|
||||
source: wgpu::ShaderSource::Wgsl(Cow::Borrowed(include_str!("water.wgsl"))),
|
||||
flags,
|
||||
});
|
||||
|
||||
// Create the render pipelines. These describe how the data will flow through the GPU, and what
|
||||
|
@ -52,7 +52,6 @@ macro_rules! include_spirv {
|
||||
$crate::ShaderModuleDescriptor {
|
||||
label: Some($($token)*),
|
||||
source: $crate::util::make_spirv(include_bytes!($($token)*)),
|
||||
flags: $crate::ShaderFlags::VALIDATION,
|
||||
}
|
||||
}
|
||||
};
|
||||
@ -67,7 +66,6 @@ macro_rules! include_wgsl {
|
||||
$crate::ShaderModuleDescriptor {
|
||||
label: Some($($token)*),
|
||||
source: $crate::ShaderSource::Wgsl(include_str!($($token)*).into()),
|
||||
flags: $crate::ShaderFlags::all(),
|
||||
}
|
||||
}
|
||||
};
|
||||
|
Loading…
Reference in New Issue
Block a user