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fix(gles): don't depend on BG{,L} entry order
This isn't guaranteed by `wgpu-core`; we should try to match by binding slot index instead.
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@ -157,6 +157,7 @@ Bottom level categories:
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- Fixes for being able to use an OpenGL 4.1 core context provided by macOS with wgpu. By @bes in [#5331](https://github.com/gfx-rs/wgpu/pull/5331).
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- Don't create a program for shader-clearing if that workaround isn't required. By @Dinnerbone in [#5348](https://github.com/gfx-rs/wgpu/pull/5348).
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- Fix crash when holding multiple devices on wayland/surfaceless. By @ashdnazg in [#5351](https://github.com/gfx-rs/wgpu/pull/5351).
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- Don't depend on bind group and bind group layout entry order in HAL. This caused incorrect severely incorrect command execution and, in some cases, crashes. By @ErichDonGubler in [#5421](https://github.com/gfx-rs/wgpu/pull/5421).
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#### Vulkan
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@ -1125,8 +1125,10 @@ impl crate::Device for super::Device {
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!0;
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bg_layout
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.entries
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.last()
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.map_or(0, |b| b.binding as usize + 1)
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.iter()
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.map(|b| b.binding)
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.max()
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.map_or(0, |idx| idx as usize + 1)
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]
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.into_boxed_slice();
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@ -1179,7 +1181,16 @@ impl crate::Device for super::Device {
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) -> Result<super::BindGroup, crate::DeviceError> {
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let mut contents = Vec::new();
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for (entry, layout) in desc.entries.iter().zip(desc.layout.entries.iter()) {
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let layout_and_entry_iter = desc.entries.iter().map(|entry| {
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let layout = desc
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.layout
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.entries
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.iter()
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.find(|layout_entry| layout_entry.binding == entry.binding)
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.expect("internal error: no layout entry found with binding slot");
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(entry, layout)
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});
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for (entry, layout) in layout_and_entry_iter {
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let binding = match layout.ty {
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wgt::BindingType::Buffer { .. } => {
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let bb = &desc.buffers[entry.resource_index as usize];
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