mirror of
https://github.com/gfx-rs/wgpu.git
synced 2024-11-25 08:13:27 +00:00
Changelog for 0.8
This commit is contained in:
parent
c539c1f4ab
commit
6f9c254061
28
CHANGELOG.md
28
CHANGELOG.md
@ -1,5 +1,33 @@
|
||||
# Change Log
|
||||
|
||||
## v0.8 (TBD)
|
||||
- Naga is used by default to translate shaders, SPIRV-Cross is optional behind `cross` feature
|
||||
- Features:
|
||||
- buffers are zero-initialized
|
||||
- downlevel limits for DX11/OpenGL support
|
||||
- conservative rasterization (native-only)
|
||||
- buffer resource indexing (native-only)
|
||||
- API adjustments to the spec:
|
||||
- vertex formats are renamed
|
||||
- blend factors are renamed, blend color is changed to blend constant
|
||||
- depth clamping is moved to `PrimitiveState`
|
||||
- render pass attachments contain `view` members
|
||||
- copy views are renamed
|
||||
- Infrastructure:
|
||||
- switch from `tracing` to `profiling`
|
||||
- more concrete and detailed errors
|
||||
- API traces include the command that crashed/panicked
|
||||
- Validation:
|
||||
- texture bindings
|
||||
- filtering of textures by samplers
|
||||
- interpolation qualifiers
|
||||
- allow vertex components to be underspecified
|
||||
|
||||
## v0.7.1 (2021-02-25)
|
||||
- expose `wgc::device::queue` sub-module in public
|
||||
- fix the indexed buffer check
|
||||
- fix command allocator race condition
|
||||
|
||||
## v0.7 (2021-01-31)
|
||||
- Major API changes:
|
||||
- `RenderPipelineDescriptor`
|
||||
|
Loading…
Reference in New Issue
Block a user