mirror of
https://github.com/gfx-rs/wgpu.git
synced 2024-11-22 06:44:14 +00:00
hal/gles: compressed ETC2 texture support
This commit is contained in:
parent
45074b2939
commit
6f13eebb7b
2
Cargo.lock
generated
2
Cargo.lock
generated
@ -690,7 +690,7 @@ dependencies = [
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[[package]]
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name = "glow"
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version = "0.10.0"
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source = "git+https://github.com/grovesNL/glow?rev=57177a01b1dd91a82ccfd2d7b687fcc36116157c#57177a01b1dd91a82ccfd2d7b687fcc36116157c"
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source = "git+https://github.com/grovesNL/glow?rev=0864897a28bbdd43f89f4fd8fdd4ed781b719f8a#0864897a28bbdd43f89f4fd8fdd4ed781b719f8a"
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dependencies = [
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"js-sys",
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"slotmap",
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@ -20,6 +20,9 @@ default-members = ["wgpu", "player", "wgpu-hal", "wgpu-info"]
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[patch."https://github.com/zakarumych/gpu-alloc"]
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#gpu-alloc = { path = "../gpu-alloc/gpu-alloc" }
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[patch."https://github.com/grovesNL/glow"]
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#glow = { path = "../glow" }
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[patch.crates-io]
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#web-sys = { path = "../wasm-bindgen/crates/web-sys" }
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#js-sys = { path = "../wasm-bindgen/crates/js-sys" }
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@ -658,7 +658,7 @@ impl NumericType {
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Tf::Bc4RUnorm | Tf::Bc4RSnorm | Tf::EacRUnorm | Tf::EacRSnorm => {
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(NumericDimension::Scalar, Sk::Float)
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}
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Tf::Bc5RgUnorm | Tf::Bc5RgSnorm | Tf::EtcRgUnorm | Tf::EtcRgSnorm => {
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Tf::Bc5RgUnorm | Tf::Bc5RgSnorm | Tf::EacRgUnorm | Tf::EacRgSnorm => {
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(NumericDimension::Vector(Vs::Bi), Sk::Float)
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}
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Tf::Bc6hRgbUfloat | Tf::Bc6hRgbSfloat | Tf::Etc2RgbUnorm | Tf::Etc2RgbUnormSrgb => {
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@ -38,7 +38,7 @@ gpu-descriptor = { version = "0.1", optional = true }
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inplace_it = { version ="0.3.3", optional = true }
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renderdoc-sys = { version = "0.7.1", optional = true }
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# backend: Gles
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glow = { git = "https://github.com/grovesNL/glow", rev = "57177a01b1dd91a82ccfd2d7b687fcc36116157c", optional = true }
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glow = { git = "https://github.com/grovesNL/glow", rev = "0864897a28bbdd43f89f4fd8fdd4ed781b719f8a", optional = true }
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[target.'cfg(not(target_arch = "wasm32"))'.dependencies]
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egl = { package = "khronos-egl", version = "4.1", features = ["dynamic"], optional = true }
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@ -177,7 +177,7 @@ impl super::Adapter {
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naga::back::glsl::Version::Embedded(value)
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};
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let mut features = wgt::Features::empty();
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let mut features = wgt::Features::empty() | wgt::Features::TEXTURE_COMPRESSION_ETC2;
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features.set(
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wgt::Features::DEPTH_CLAMPING,
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extensions.contains("GL_EXT_depth_clamp"),
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@ -394,8 +394,8 @@ impl crate::Adapter<super::Api> for super::Adapter {
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| Tf::Etc2RgbA1UnormSrgb
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| Tf::EacRUnorm
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| Tf::EacRSnorm
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| Tf::EtcRgUnorm
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| Tf::EtcRgSnorm
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| Tf::EacRgUnorm
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| Tf::EacRgSnorm
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| Tf::Astc4x4RgbaUnorm
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| Tf::Astc4x4RgbaUnormSrgb
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| Tf::Astc5x4RgbaUnorm
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@ -294,12 +294,6 @@ impl crate::CommandEncoder<super::Api> for super::CommandEncoder {
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) where
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T: Iterator<Item = crate::BufferTextureCopy>,
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{
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let format_info = dst.format.describe();
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assert_eq!(
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format_info.block_dimensions,
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(1, 1),
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"Compressed texture copies are TODO"
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);
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let (dst_raw, dst_target) = dst.inner.as_native();
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for copy in regions {
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self.cmd_buffer.commands.push(C::CopyBufferToTexture {
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@ -307,11 +301,7 @@ impl crate::CommandEncoder<super::Api> for super::CommandEncoder {
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src_target: src.target,
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dst: dst_raw,
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dst_target,
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dst_info: super::TextureCopyInfo {
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external_format: dst.format_desc.external,
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data_type: dst.format_desc.data_type,
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texel_size: format_info.block_size,
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},
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dst_format: dst.format,
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copy,
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})
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}
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@ -326,22 +316,12 @@ impl crate::CommandEncoder<super::Api> for super::CommandEncoder {
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) where
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T: Iterator<Item = crate::BufferTextureCopy>,
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{
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let format_info = src.format.describe();
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assert_eq!(
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format_info.block_dimensions,
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(1, 1),
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"Compressed texture copies are TODO"
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);
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let (src_raw, src_target) = src.inner.as_native();
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for copy in regions {
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self.cmd_buffer.commands.push(C::CopyTextureToBuffer {
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src: src_raw,
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src_target,
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src_info: super::TextureCopyInfo {
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external_format: src.format_desc.external,
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data_type: src.format_desc.data_type,
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texel_size: format_info.block_size,
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},
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src_format: src.format,
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dst: dst.raw,
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dst_target: dst.target,
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copy,
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@ -73,16 +73,24 @@ impl super::AdapterShared {
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| Tf::Bc6hRgbSfloat
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| Tf::Bc6hRgbUfloat
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| Tf::Bc7RgbaUnorm
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| Tf::Bc7RgbaUnormSrgb
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| Tf::Etc2RgbUnorm
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| Tf::Etc2RgbUnormSrgb
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| Tf::Etc2RgbA1Unorm
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| Tf::Etc2RgbA1UnormSrgb
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| Tf::EacRUnorm
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| Tf::EacRSnorm
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| Tf::EtcRgUnorm
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| Tf::EtcRgSnorm
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| Tf::Astc4x4RgbaUnorm
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| Tf::Bc7RgbaUnormSrgb => unimplemented!(),
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Tf::Etc2RgbUnorm => (glow::COMPRESSED_RGB8_ETC2, glow::RGB, 0),
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Tf::Etc2RgbUnormSrgb => (glow::COMPRESSED_SRGB8_ETC2, glow::RGB, 0),
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Tf::Etc2RgbA1Unorm => (
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glow::COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2,
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glow::RGBA,
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0,
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),
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Tf::Etc2RgbA1UnormSrgb => (
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glow::COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2,
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glow::RGBA,
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0,
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),
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Tf::EacRUnorm => (glow::COMPRESSED_R11_EAC, glow::RED, 0),
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Tf::EacRSnorm => (glow::COMPRESSED_SIGNED_R11_EAC, glow::RED, 0),
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Tf::EacRgUnorm => (glow::COMPRESSED_RG11_EAC, glow::RG, 0),
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Tf::EacRgSnorm => (glow::COMPRESSED_SIGNED_RG11_EAC, glow::RG, 0),
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Tf::Astc4x4RgbaUnorm
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| Tf::Astc4x4RgbaUnormSrgb
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| Tf::Astc5x4RgbaUnorm
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| Tf::Astc5x4RgbaUnormSrgb
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@ -418,13 +418,6 @@ impl Fence {
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}
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}
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#[derive(Debug)]
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struct TextureCopyInfo {
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external_format: u32,
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data_type: u32,
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texel_size: u8,
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}
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#[derive(Clone, Debug, PartialEq)]
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struct StencilOps {
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pass: u32,
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@ -535,13 +528,13 @@ enum Command {
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src_target: BindTarget,
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dst: glow::Texture,
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dst_target: BindTarget,
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dst_info: TextureCopyInfo,
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dst_format: wgt::TextureFormat,
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copy: crate::BufferTextureCopy,
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},
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CopyTextureToBuffer {
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src: glow::Texture,
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src_target: BindTarget,
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src_info: TextureCopyInfo,
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src_format: wgt::TextureFormat,
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dst: glow::Buffer,
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dst_target: BindTarget,
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copy: crate::BufferTextureCopy,
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@ -254,103 +254,196 @@ impl super::Queue {
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src_target: _,
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dst,
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dst_target,
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ref dst_info,
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dst_format,
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ref copy,
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} => {
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//TODO: compressed data
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let row_texels = copy
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let format_info = dst_format.describe();
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let format_desc = self.shared.describe_texture_format(dst_format);
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let row_texels = copy.buffer_layout.bytes_per_row.map_or(0, |bpr| {
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format_info.block_dimensions.0 as u32 * bpr.get()
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/ format_info.block_size as u32
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});
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let column_texels = copy
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.buffer_layout
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.bytes_per_row
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.map_or(0, |bpr| bpr.get() / dst_info.texel_size as u32);
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let column_texels = copy.buffer_layout.rows_per_image.map_or(0, |rpi| rpi.get());
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.rows_per_image
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.map_or(0, |rpi| format_info.block_dimensions.1 as u32 * rpi.get());
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gl.pixel_store_i32(glow::UNPACK_ROW_LENGTH, row_texels as i32);
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gl.pixel_store_i32(glow::UNPACK_IMAGE_HEIGHT, column_texels as i32);
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gl.bind_buffer(glow::PIXEL_UNPACK_BUFFER, Some(src));
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let unpack_data =
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glow::PixelUnpackData::BufferOffset(copy.buffer_layout.offset as u32);
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gl.bind_texture(dst_target, Some(dst));
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match dst_target {
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glow::TEXTURE_3D | glow::TEXTURE_2D_ARRAY => {
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gl.tex_sub_image_3d(
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dst_target,
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copy.texture_base.mip_level as i32,
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copy.texture_base.origin.x as i32,
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copy.texture_base.origin.y as i32,
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copy.texture_base.origin.z as i32,
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copy.size.width as i32,
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copy.size.height as i32,
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copy.size.depth_or_array_layers as i32,
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dst_info.external_format,
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dst_info.data_type,
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unpack_data,
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);
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}
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glow::TEXTURE_2D => {
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gl.tex_sub_image_2d(
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dst_target,
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copy.texture_base.mip_level as i32,
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copy.texture_base.origin.x as i32,
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copy.texture_base.origin.y as i32,
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copy.size.width as i32,
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copy.size.height as i32,
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dst_info.external_format,
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dst_info.data_type,
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unpack_data,
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);
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}
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glow::TEXTURE_CUBE_MAP => {
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let mut offset = copy.buffer_layout.offset as u32;
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for face_index in 0..copy.size.depth_or_array_layers {
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if format_info.block_dimensions == (1, 1) {
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let unpack_data =
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glow::PixelUnpackData::BufferOffset(copy.buffer_layout.offset as u32);
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match dst_target {
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glow::TEXTURE_3D | glow::TEXTURE_2D_ARRAY => {
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gl.tex_sub_image_3d(
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dst_target,
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copy.texture_base.mip_level as i32,
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copy.texture_base.origin.x as i32,
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copy.texture_base.origin.y as i32,
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copy.texture_base.origin.z as i32,
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copy.size.width as i32,
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copy.size.height as i32,
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copy.size.depth_or_array_layers as i32,
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format_desc.external,
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format_desc.data_type,
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unpack_data,
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);
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}
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glow::TEXTURE_2D => {
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gl.tex_sub_image_2d(
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CUBEMAP_FACES[(copy.texture_base.origin.z + face_index) as usize],
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dst_target,
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copy.texture_base.mip_level as i32,
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copy.texture_base.origin.x as i32,
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copy.texture_base.origin.y as i32,
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copy.size.width as i32,
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copy.size.height as i32,
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dst_info.external_format,
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dst_info.data_type,
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glow::PixelUnpackData::BufferOffset(offset),
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format_desc.external,
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format_desc.data_type,
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unpack_data,
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);
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offset += copy.buffer_layout.rows_per_image.map_or(0, |rpi| rpi.get())
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* copy.buffer_layout.bytes_per_row.map_or(0, |bpr| bpr.get());
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}
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glow::TEXTURE_CUBE_MAP => {
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let mut offset = copy.buffer_layout.offset as u32;
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for face_index in 0..copy.size.depth_or_array_layers {
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gl.tex_sub_image_2d(
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CUBEMAP_FACES
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[(copy.texture_base.origin.z + face_index) as usize],
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copy.texture_base.mip_level as i32,
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copy.texture_base.origin.x as i32,
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copy.texture_base.origin.y as i32,
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copy.size.width as i32,
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copy.size.height as i32,
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format_desc.external,
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format_desc.data_type,
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glow::PixelUnpackData::BufferOffset(offset),
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);
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offset += copy
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.buffer_layout
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.rows_per_image
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.map_or(0, |rpi| rpi.get())
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* copy.buffer_layout.bytes_per_row.map_or(0, |bpr| bpr.get());
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}
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}
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glow::TEXTURE_CUBE_MAP_ARRAY => {
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//Note: not sure if this is correct!
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gl.tex_sub_image_3d(
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dst_target,
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copy.texture_base.mip_level as i32,
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copy.texture_base.origin.x as i32,
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copy.texture_base.origin.y as i32,
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copy.texture_base.origin.z as i32,
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copy.size.width as i32,
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copy.size.height as i32,
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copy.size.depth_or_array_layers as i32,
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format_desc.external,
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format_desc.data_type,
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unpack_data,
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);
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}
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_ => unreachable!(),
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}
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glow::TEXTURE_CUBE_MAP_ARRAY => {
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//Note: not sure if this is correct!
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gl.tex_sub_image_3d(
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dst_target,
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copy.texture_base.mip_level as i32,
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copy.texture_base.origin.x as i32,
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copy.texture_base.origin.y as i32,
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copy.texture_base.origin.z as i32,
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copy.size.width as i32,
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copy.size.height as i32,
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copy.size.depth_or_array_layers as i32,
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dst_info.external_format,
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dst_info.data_type,
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unpack_data,
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);
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} else {
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let bytes_per_image =
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copy.buffer_layout.rows_per_image.map_or(1, |rpi| rpi.get())
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* copy.buffer_layout.bytes_per_row.map_or(1, |bpr| bpr.get());
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let offset_end = copy.buffer_layout.offset as u32
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+ bytes_per_image * copy.size.depth_or_array_layers;
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let unpack_data = glow::CompressedPixelUnpackData::BufferRange(
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copy.buffer_layout.offset as u32..offset_end,
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);
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match dst_target {
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glow::TEXTURE_3D | glow::TEXTURE_2D_ARRAY => {
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gl.compressed_tex_sub_image_3d(
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dst_target,
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copy.texture_base.mip_level as i32,
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copy.texture_base.origin.x as i32,
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copy.texture_base.origin.y as i32,
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copy.texture_base.origin.z as i32,
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copy.size.width as i32,
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copy.size.height as i32,
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copy.size.depth_or_array_layers as i32,
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format_desc.internal,
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unpack_data,
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);
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}
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glow::TEXTURE_2D => {
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gl.compressed_tex_sub_image_2d(
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dst_target,
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copy.texture_base.mip_level as i32,
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copy.texture_base.origin.x as i32,
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copy.texture_base.origin.y as i32,
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copy.size.width as i32,
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copy.size.height as i32,
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format_desc.internal,
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unpack_data,
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);
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}
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glow::TEXTURE_CUBE_MAP => {
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let mut offset = copy.buffer_layout.offset as u32;
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for face_index in 0..copy.size.depth_or_array_layers {
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gl.compressed_tex_sub_image_2d(
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CUBEMAP_FACES
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[(copy.texture_base.origin.z + face_index) as usize],
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copy.texture_base.mip_level as i32,
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copy.texture_base.origin.x as i32,
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copy.texture_base.origin.y as i32,
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copy.size.width as i32,
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copy.size.height as i32,
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format_desc.internal,
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glow::CompressedPixelUnpackData::BufferRange(
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offset..offset + bytes_per_image,
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),
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);
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offset += bytes_per_image;
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}
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}
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glow::TEXTURE_CUBE_MAP_ARRAY => {
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//Note: not sure if this is correct!
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gl.compressed_tex_sub_image_3d(
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dst_target,
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copy.texture_base.mip_level as i32,
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copy.texture_base.origin.x as i32,
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copy.texture_base.origin.y as i32,
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copy.texture_base.origin.z as i32,
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copy.size.width as i32,
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copy.size.height as i32,
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copy.size.depth_or_array_layers as i32,
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format_desc.internal,
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unpack_data,
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);
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}
|
||||
_ => unreachable!(),
|
||||
}
|
||||
_ => unreachable!(),
|
||||
}
|
||||
}
|
||||
C::CopyTextureToBuffer {
|
||||
src,
|
||||
src_target,
|
||||
ref src_info,
|
||||
src_format,
|
||||
dst,
|
||||
dst_target: _,
|
||||
ref copy,
|
||||
} => {
|
||||
//TODO: compressed data
|
||||
//TODO: cubemaps
|
||||
let format_info = src_format.describe();
|
||||
if format_info.block_dimensions != (1, 1) {
|
||||
log::error!("Not implemented yet: compressed texture copy to buffer");
|
||||
return;
|
||||
}
|
||||
if src_target == glow::TEXTURE_CUBE_MAP
|
||||
|| src_target == glow::TEXTURE_CUBE_MAP_ARRAY
|
||||
{
|
||||
log::error!("Not implemented yet: cubemap texture copy to buffer");
|
||||
return;
|
||||
}
|
||||
let format_desc = self.shared.describe_texture_format(src_format);
|
||||
let row_texels = copy
|
||||
.buffer_layout
|
||||
.bytes_per_row
|
||||
.map_or(copy.size.width, |bpr| {
|
||||
bpr.get() / src_info.texel_size as u32
|
||||
bpr.get() / format_info.block_size as u32
|
||||
});
|
||||
let column_texels = copy
|
||||
.buffer_layout
|
||||
@ -362,7 +455,7 @@ impl super::Queue {
|
||||
gl.bind_framebuffer(glow::READ_FRAMEBUFFER, Some(self.copy_fbo));
|
||||
for layer in 0..copy.size.depth_or_array_layers {
|
||||
let offset = copy.buffer_layout.offset as u32
|
||||
+ layer * column_texels * row_texels * src_info.texel_size as u32;
|
||||
+ layer * column_texels * row_texels * format_info.block_size as u32;
|
||||
if is_3d_target(src_target) {
|
||||
//TODO: handle GLES without framebuffer_texture_3d
|
||||
gl.framebuffer_texture_layer(
|
||||
@ -386,8 +479,8 @@ impl super::Queue {
|
||||
copy.texture_base.origin.y as i32,
|
||||
copy.size.width as i32,
|
||||
copy.size.height as i32,
|
||||
src_info.external_format,
|
||||
src_info.data_type,
|
||||
format_desc.external,
|
||||
format_desc.data_type,
|
||||
glow::PixelPackData::BufferOffset(offset),
|
||||
);
|
||||
}
|
||||
|
@ -215,8 +215,8 @@ impl crate::Adapter<super::Api> for super::Adapter {
|
||||
| Tf::Etc2RgbA1UnormSrgb
|
||||
| Tf::EacRUnorm
|
||||
| Tf::EacRSnorm
|
||||
| Tf::EtcRgUnorm
|
||||
| Tf::EtcRgSnorm => {
|
||||
| Tf::EacRgUnorm
|
||||
| Tf::EacRgSnorm => {
|
||||
if pc.format_eac_etc {
|
||||
Tfc::SAMPLED_LINEAR
|
||||
} else {
|
||||
@ -990,8 +990,8 @@ impl super::PrivateCapabilities {
|
||||
Tf::Etc2RgbA1UnormSrgb => ETC2_RGB8A1_sRGB,
|
||||
Tf::EacRUnorm => EAC_R11Unorm,
|
||||
Tf::EacRSnorm => EAC_R11Snorm,
|
||||
Tf::EtcRgUnorm => EAC_RG11Unorm,
|
||||
Tf::EtcRgSnorm => EAC_RG11Snorm,
|
||||
Tf::EacRgUnorm => EAC_RG11Unorm,
|
||||
Tf::EacRgSnorm => EAC_RG11Snorm,
|
||||
Tf::Astc4x4RgbaUnorm => ASTC_4x4_LDR,
|
||||
Tf::Astc4x4RgbaUnormSrgb => ASTC_4x4_sRGB,
|
||||
Tf::Astc5x4RgbaUnorm => ASTC_5x4_LDR,
|
||||
|
@ -665,6 +665,7 @@ impl super::Instance {
|
||||
alignments: phd_capabilities.to_hal_alignments(),
|
||||
downlevel: wgt::DownlevelCapabilities {
|
||||
flags: downlevel_flags,
|
||||
limits: wgt::DownlevelLimits {},
|
||||
shader_model: wgt::ShaderModel::Sm5, //TODO?
|
||||
},
|
||||
};
|
||||
|
@ -76,8 +76,8 @@ impl super::PrivateCapabilities {
|
||||
Tf::Etc2RgbA1UnormSrgb => F::ETC2_R8G8B8A1_SRGB_BLOCK,
|
||||
Tf::EacRUnorm => F::EAC_R11_UNORM_BLOCK,
|
||||
Tf::EacRSnorm => F::EAC_R11_SNORM_BLOCK,
|
||||
Tf::EtcRgUnorm => F::EAC_R11G11_UNORM_BLOCK,
|
||||
Tf::EtcRgSnorm => F::EAC_R11G11_SNORM_BLOCK,
|
||||
Tf::EacRgUnorm => F::EAC_R11G11_UNORM_BLOCK,
|
||||
Tf::EacRgSnorm => F::EAC_R11G11_SNORM_BLOCK,
|
||||
Tf::Astc4x4RgbaUnorm => F::ASTC_4X4_UNORM_BLOCK,
|
||||
Tf::Astc4x4RgbaUnormSrgb => F::ASTC_4X4_SRGB_BLOCK,
|
||||
Tf::Astc5x4RgbaUnorm => F::ASTC_5X4_UNORM_BLOCK,
|
||||
|
@ -1416,12 +1416,12 @@ pub enum TextureFormat {
|
||||
/// [0, 255] converted to/from float [0, 1] in shader.
|
||||
///
|
||||
/// [`Features::TEXTURE_COMPRESSION_ETC2`] must be enabled to use this texture format.
|
||||
EtcRgUnorm = 60,
|
||||
EacRgUnorm = 60,
|
||||
/// 4x4 block compressed texture. 16 bytes per block (8 bit/px). Complex pallet. 8 bit integer R + 8 bit integer G.
|
||||
/// [-127, 127] converted to/from float [-1, 1] in shader.
|
||||
///
|
||||
/// [`Features::TEXTURE_COMPRESSION_ETC2`] must be enabled to use this texture format.
|
||||
EtcRgSnorm = 61,
|
||||
EacRgSnorm = 61,
|
||||
/// 4x4 block compressed texture. 16 bytes per block (8 bit/px). Complex pallet. 8 bit integer RGBA.
|
||||
/// [0, 255] converted to/from float [0, 1] in shader.
|
||||
///
|
||||
@ -1670,8 +1670,8 @@ impl TextureFormat {
|
||||
//Self::Etc2RgbA8UnormSrgb => (etc2, float, srgb, (4, 4), 16, basic),
|
||||
Self::EacRUnorm => (etc2, float, linear, (4, 4), 8, basic),
|
||||
Self::EacRSnorm => (etc2, float, linear, (4, 4), 8, basic),
|
||||
Self::EtcRgUnorm => (etc2, float, linear, (4, 4), 16, basic),
|
||||
Self::EtcRgSnorm => (etc2, float, linear, (4, 4), 16, basic),
|
||||
Self::EacRgUnorm => (etc2, float, linear, (4, 4), 16, basic),
|
||||
Self::EacRgSnorm => (etc2, float, linear, (4, 4), 16, basic),
|
||||
|
||||
// ASTC compressed textures
|
||||
Self::Astc4x4RgbaUnorm => (astc_ldr, float, linear, (4, 4), 16, basic),
|
||||
|
@ -273,12 +273,16 @@ impl framework::Example for Skybox {
|
||||
|
||||
let skybox_format =
|
||||
if device_features.contains(wgpu::Features::TEXTURE_COMPRESSION_ASTC_LDR) {
|
||||
log::info!("Using ASTC_LDR");
|
||||
wgpu::TextureFormat::Astc4x4RgbaUnormSrgb
|
||||
} else if device_features.contains(wgpu::Features::TEXTURE_COMPRESSION_ETC2) {
|
||||
log::info!("Using ETC2");
|
||||
wgpu::TextureFormat::Etc2RgbUnormSrgb
|
||||
} else if device_features.contains(wgpu::Features::TEXTURE_COMPRESSION_BC) {
|
||||
log::info!("Using BC");
|
||||
wgpu::TextureFormat::Bc1RgbaUnormSrgb
|
||||
} else {
|
||||
log::info!("Using plain");
|
||||
wgpu::TextureFormat::Bgra8UnormSrgb
|
||||
};
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user