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Update changelog with wgpu-hal and bitflags rename
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# Change Log
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## Unreleased
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- Infrastructure:
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- `gfx-hal` is replaced by the in-house graphics abstraction `wgpu-hal`. Backends: Vulkan, Metal, OpenGL ES-3.
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- API:
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- `cross` feature is removed entirely. Only Rust code from now on.
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- processing SPIR-V inputs for later translation now requires `spirv` compile feature enabled
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- new `Features::SPIRV_SHADER_PASSTHROUGH` run-time feature allows providing pass-through SPIR-V (orthogonal to the compile feature)
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- Several bitflag names are renamed to plural: `TextureUsage`, `BufferUsage`, `ColorWrite`.
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- Fixed:
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- `Device::create_query_set` would return an error when creating exactly `QUERY_SET_MAX_QUERIES` (8192) queries. Now it only returns an error when trying to create *more* than `QUERY_SET_MAX_QUERIES` queries.
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