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[rs] Update to latest wgpu, naga, gfx.
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@ -28,20 +28,20 @@ cross = ["wgc/cross"]
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[target.'cfg(not(target_arch = "wasm32"))'.dependencies.wgc]
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package = "wgpu-core"
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git = "https://github.com/gfx-rs/wgpu"
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rev = "9c98ebc48cc53ec696e073da510bef9a819b1916"
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rev = "b7ba481a9170e5b9c6364b2eb16080e527462039"
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features = ["raw-window-handle"]
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[target.'cfg(target_arch = "wasm32")'.dependencies.wgc]
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package = "wgpu-core"
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git = "https://github.com/gfx-rs/wgpu"
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rev = "9c98ebc48cc53ec696e073da510bef9a819b1916"
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rev = "b7ba481a9170e5b9c6364b2eb16080e527462039"
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features = ["raw-window-handle"]
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optional = true
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[dependencies.wgt]
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package = "wgpu-types"
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git = "https://github.com/gfx-rs/wgpu"
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rev = "9c98ebc48cc53ec696e073da510bef9a819b1916"
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rev = "b7ba481a9170e5b9c6364b2eb16080e527462039"
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[dependencies]
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arrayvec = "0.5"
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@ -70,13 +70,13 @@ env_logger = "0.8"
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# used to test all the example shaders
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[dev-dependencies.naga]
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git = "https://github.com/gfx-rs/naga"
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tag = "gfx-17"
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tag = "gfx-18"
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features = ["wgsl-in"]
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# used to generate SPIR-V for the Web target
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[target.'cfg(target_arch = "wasm32")'.dependencies.naga]
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git = "https://github.com/gfx-rs/naga"
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tag = "gfx-17"
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tag = "gfx-18"
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features = ["wgsl-in", "spv-out"]
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[[example]]
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@ -127,7 +127,7 @@ impl Example {
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dimension: None,
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aspect: wgpu::TextureAspect::All,
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base_mip_level: mip,
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level_count: NonZeroU32::new(1),
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mip_level_count: NonZeroU32::new(1),
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base_array_layer: 0,
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array_layer_count: None,
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})
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@ -369,7 +369,7 @@ impl framework::Example for Example {
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dimension: Some(wgpu::TextureViewDimension::D2),
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aspect: wgpu::TextureAspect::All,
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base_mip_level: 0,
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level_count: None,
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mip_level_count: None,
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base_array_layer: i as u32,
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array_layer_count: NonZeroU32::new(1),
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}))
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@ -1369,7 +1369,7 @@ impl crate::Context for Context {
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dimension: desc.dimension,
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aspect: desc.aspect,
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base_mip_level: desc.base_mip_level,
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level_count: desc.level_count,
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mip_level_count: desc.mip_level_count,
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base_array_layer: desc.base_array_layer,
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array_layer_count: desc.array_layer_count,
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};
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@ -1131,7 +1131,7 @@ impl crate::Context for Context {
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web_sys::GpuShaderModuleDescriptor::new(&js_sys::Uint32Array::from(&**spv))
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}
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crate::ShaderSource::Wgsl(ref code) => {
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use naga::{back::spv, front::wgsl, proc::Validator};
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use naga::{back::spv, front::wgsl, valid::Validator};
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let module = wgsl::parse_str(code).unwrap();
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let mut capabilities = HashSet::default();
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capabilities.insert(spv::Capability::Shader);
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@ -1140,7 +1140,9 @@ impl crate::Context for Context {
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flags: spv::WriterFlags::empty(),
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capabilities,
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};
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let analysis = Validator::new().validate(&module).unwrap();
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let analysis = Validator::new(naga::valid::ValidationFlags::all())
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.validate(&module)
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.unwrap();
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let words = spv::write_vec(&module, &analysis, &options).unwrap();
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web_sys::GpuShaderModuleDescriptor::new(&js_sys::Uint32Array::from(&words[..]))
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}
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@ -1609,7 +1611,7 @@ impl crate::Context for Context {
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mapped.array_layer_count(count.get());
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}
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mapped.base_mip_level(desc.base_mip_level);
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if let Some(count) = desc.level_count {
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if let Some(count) = desc.mip_level_count {
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mapped.mip_level_count(count.get());
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}
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if let Some(label) = desc.label {
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@ -1068,7 +1068,7 @@ pub struct TextureViewDescriptor<'a> {
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/// Mip level count.
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/// If `Some(count)`, `base_mip_level + count` must be less or equal to underlying texture mip count.
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/// If `None`, considered to include the rest of the mipmap levels, but at least 1 in total.
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pub level_count: Option<NonZeroU32>,
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pub mip_level_count: Option<NonZeroU32>,
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/// Base array layer.
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pub base_array_layer: u32,
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/// Layer count.
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@ -1,4 +1,4 @@
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use naga::{front::wgsl, proc::Validator};
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use naga::{front::wgsl, valid::Validator};
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use std::{fs, path::PathBuf};
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#[test]
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@ -41,7 +41,9 @@ fn parse_example_wgsl() {
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let module = wgsl::parse_str(&shader).unwrap();
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//TODO: re-use the validator
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Validator::new().validate(&module).unwrap();
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Validator::new(naga::valid::ValidationFlags::all())
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.validate(&module)
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.unwrap();
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}
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}
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}
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