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Update my username in the changelog (#5602)
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@ -103,7 +103,7 @@ By @exrook and @lichtso in [#5301](https://github.com/gfx-rs/wgpu/pull/5301)
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`wgpu::Features::SHADER_INT64` enables 64 bit integer signed and unsigned integer variables in wgsl (`i64` and `u64` respectively).
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Supported on Vulkan, DX12 (requires DXC) and Metal (with MSL 2.3+ support).
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By @rodolphito and @cwfitzgerald in [#5154](https://github.com/gfx-rs/wgpu/pull/5154)
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By @atlv24 and @cwfitzgerald in [#5154](https://github.com/gfx-rs/wgpu/pull/5154)
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### New features
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@ -209,7 +209,7 @@ By @rodolphito and @cwfitzgerald in [#5154](https://github.com/gfx-rs/wgpu/pull/
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#### Tests
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- Fix intermittent crashes on Linux in the `multithreaded_compute` test. By @jimblandy in [#5129](https://github.com/gfx-rs/wgpu/pull/5129).
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- Refactor tests to read feature flags by name instead of a hardcoded hexadecimal u64. By @rodolphito in [#5155](https://github.com/gfx-rs/wgpu/pull/5155).
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- Refactor tests to read feature flags by name instead of a hardcoded hexadecimal u64. By @atlv24 in [#5155](https://github.com/gfx-rs/wgpu/pull/5155).
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- Add test that verifies that we can drop the queue before using the device to create a command encoder. By @Davidster in [#5211](https://github.com/gfx-rs/wgpu/pull/5211)
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## v0.19.4 (2024-04-17)
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