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Fix read-write buffer barrier
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parent
d23288e455
commit
663f64c571
@ -1252,7 +1252,7 @@ impl<A: HalApi> Device<A> {
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if read_only {
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hal::BufferUses::STORAGE_READ
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} else {
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hal::BufferUses::STORAGE_WRITE
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hal::BufferUses::STORAGE_READ | hal::BufferUses::STORAGE_WRITE
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},
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limits.max_storage_buffer_binding_size,
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),
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@ -323,12 +323,11 @@ pub fn map_buffer_usage_to_state(usage: crate::BufferUses) -> d3d12::D3D12_RESOU
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if usage.intersects(Bu::VERTEX | Bu::UNIFORM) {
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state |= d3d12::D3D12_RESOURCE_STATE_VERTEX_AND_CONSTANT_BUFFER;
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}
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if usage.intersects(Bu::STORAGE_READ) {
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state |= d3d12::D3D12_RESOURCE_STATE_PIXEL_SHADER_RESOURCE
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| d3d12::D3D12_RESOURCE_STATE_NON_PIXEL_SHADER_RESOURCE;
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}
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if usage.intersects(Bu::STORAGE_WRITE) {
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state |= d3d12::D3D12_RESOURCE_STATE_UNORDERED_ACCESS;
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} else if usage.intersects(Bu::STORAGE_READ) {
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state |= d3d12::D3D12_RESOURCE_STATE_PIXEL_SHADER_RESOURCE
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| d3d12::D3D12_RESOURCE_STATE_NON_PIXEL_SHADER_RESOURCE;
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}
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if usage.intersects(Bu::INDIRECT) {
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state |= d3d12::D3D12_RESOURCE_STATE_INDIRECT_ARGUMENT;
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@ -609,6 +609,7 @@ bitflags::bitflags! {
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Self::INDEX.bits | Self::VERTEX.bits | Self::UNIFORM.bits |
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Self::STORAGE_READ.bits | Self::INDIRECT.bits;
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/// The combination of exclusive usages (write-only and read-write).
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/// These usages may still show up with others, but can't automatically be combined.
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const EXCLUSIVE = Self::MAP_WRITE.bits | Self::COPY_DST.bits | Self::STORAGE_WRITE.bits;
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/// The combination of all usages that the are guaranteed to be be ordered by the hardware.
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/// If a usage is not ordered, then even if it doesn't change between draw calls, there
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@ -631,6 +632,7 @@ bitflags::bitflags! {
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/// The combination of usages that can be used together (read-only).
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const INCLUSIVE = Self::COPY_SRC.bits | Self::RESOURCE.bits | Self::DEPTH_STENCIL_READ.bits;
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/// The combination of exclusive usages (write-only and read-write).
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/// These usages may still show up with others, but can't automatically be combined.
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const EXCLUSIVE = Self::COPY_DST.bits | Self::COLOR_TARGET.bits | Self::DEPTH_STENCIL_WRITE.bits | Self::STORAGE_READ.bits | Self::STORAGE_WRITE.bits;
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/// The combination of all usages that the are guaranteed to be be ordered by the hardware.
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/// If a usage is not ordered, then even if it doesn't change between draw calls, there
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