Merge pull request #45 from jrmuizel/ownership2

This commit is contained in:
Connor Fitzgerald 2023-07-18 11:48:51 -04:00 committed by GitHub
commit 661dcee3f9
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15 changed files with 112 additions and 125 deletions

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@ -1,6 +1,6 @@
[package]
name = "d3d12"
version = "0.6.0"
version = "0.7.0"
authors = [
"gfx-rs developers",
]

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@ -8,15 +8,18 @@ use std::{
use winapi::{ctypes::c_void, um::unknwnbase::IUnknown, Interface};
#[repr(transparent)]
pub struct WeakPtr<T>(*mut T);
pub struct ComPtr<T: Interface>(*mut T);
impl<T> WeakPtr<T> {
impl<T: Interface> ComPtr<T> {
pub fn null() -> Self {
WeakPtr(ptr::null_mut())
ComPtr(ptr::null_mut())
}
pub unsafe fn from_raw(raw: *mut T) -> Self {
WeakPtr(raw)
if !raw.is_null() {
(&*(raw as *mut IUnknown)).AddRef();
}
ComPtr(raw)
}
pub fn is_null(&self) -> bool {
@ -40,40 +43,42 @@ impl<T> WeakPtr<T> {
}
}
impl<T: Interface> WeakPtr<T> {
impl<T: Interface> ComPtr<T> {
pub unsafe fn as_unknown(&self) -> &IUnknown {
debug_assert!(!self.is_null());
&*(self.0 as *mut IUnknown)
}
// Cast creates a new WeakPtr requiring explicit destroy call.
pub unsafe fn cast<U>(&self) -> D3DResult<WeakPtr<U>>
pub unsafe fn cast<U>(&self) -> D3DResult<ComPtr<U>>
where
U: Interface,
{
let mut obj = WeakPtr::<U>::null();
debug_assert!(!self.is_null());
let mut obj = ComPtr::<U>::null();
let hr = self
.as_unknown()
.QueryInterface(&U::uuidof(), obj.mut_void());
(obj, hr)
}
// Destroying one instance of the WeakPtr will invalidate all
// copies and clones.
pub unsafe fn destroy(&self) {
self.as_unknown().Release();
}
}
impl<T> Clone for WeakPtr<T> {
impl<T: Interface> Clone for ComPtr<T> {
fn clone(&self) -> Self {
WeakPtr(self.0)
debug_assert!(!self.is_null());
unsafe { self.as_unknown().AddRef(); }
ComPtr(self.0)
}
}
impl<T> Copy for WeakPtr<T> {}
impl<T: Interface> Drop for ComPtr<T> {
fn drop(&mut self) {
if !self.0.is_null() {
unsafe { self.as_unknown().Release(); }
}
}
}
impl<T> Deref for WeakPtr<T> {
impl<T: Interface> Deref for ComPtr<T> {
type Target = T;
fn deref(&self) -> &T {
debug_assert!(!self.is_null());
@ -81,25 +86,25 @@ impl<T> Deref for WeakPtr<T> {
}
}
impl<T> fmt::Debug for WeakPtr<T> {
impl<T: Interface> fmt::Debug for ComPtr<T> {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
write!(f, "WeakPtr( ptr: {:?} )", self.0)
write!(f, "ComPtr( ptr: {:?} )", self.0)
}
}
impl<T> PartialEq<*mut T> for WeakPtr<T> {
impl<T: Interface> PartialEq<*mut T> for ComPtr<T> {
fn eq(&self, other: &*mut T) -> bool {
self.0 == *other
}
}
impl<T> PartialEq for WeakPtr<T> {
impl<T: Interface> PartialEq for ComPtr<T> {
fn eq(&self, other: &Self) -> bool {
self.0 == other.0
}
}
impl<T> Hash for WeakPtr<T> {
impl<T: Interface> Hash for ComPtr<T> {
fn hash<H: Hasher>(&self, state: &mut H) {
self.0.hash(state);
}
@ -110,9 +115,9 @@ impl<T> Hash for WeakPtr<T> {
/// Give the variants so that parents come before children. This often manifests as going up in order (1 -> 2 -> 3). This is vital for safety.
///
/// Three function names need to be attached to each variant. The examples are given for the MyComObject1 variant below:
/// - the from function (`WeakPtr<actual::ComObject1> -> Self`)
/// - the as function (`&self -> Option<WeakPtr<actual::ComObject1>>`)
/// - the unwrap function (`&self -> WeakPtr<actual::ComObject1>` panicing on failure to cast)
/// - the from function (`ComPtr<actual::ComObject1> -> Self`)
/// - the as function (`&self -> Option<ComPtr<actual::ComObject1>>`)
/// - the unwrap function (`&self -> ComPtr<actual::ComObject1>` panicing on failure to cast)
///
/// ```rust
/// # pub use d3d12::weak_com_inheritance_chain;
@ -145,21 +150,12 @@ macro_rules! weak_com_inheritance_chain {
) => {
$(#[$meta])*
$vis enum $name {
$first_variant($crate::WeakPtr<$first_type>),
$first_variant($crate::ComPtr<$first_type>),
$(
$variant($crate::WeakPtr<$type>)
$variant($crate::ComPtr<$type>)
),+
}
impl $name {
$vis unsafe fn destroy(&self) {
match *self {
Self::$first_variant(v) => v.destroy(),
$(
Self::$variant(v) => v.destroy(),
)*
}
}
$crate::weak_com_inheritance_chain! {
@recursion_logic,
$vis,
@ -170,7 +166,7 @@ macro_rules! weak_com_inheritance_chain {
}
impl std::ops::Deref for $name {
type Target = $crate::WeakPtr<$first_type>;
type Target = $crate::ComPtr<$first_type>;
fn deref(&self) -> &Self::Target {
self.$first_unwrap_name()
}
@ -223,12 +219,12 @@ macro_rules! weak_com_inheritance_chain {
$($next_variant:ident),*;
) => {
// Construct this enum from weak pointer to this interface. For best usability, always use the highest constructor you can. This doesn't try to upcast.
$vis unsafe fn $from_name(value: $crate::WeakPtr<$type>) -> Self {
$vis unsafe fn $from_name(value: $crate::ComPtr<$type>) -> Self {
Self::$variant(value)
}
// Returns Some if the value implements the interface otherwise returns None.
$vis fn $as_name(&self) -> Option<&$crate::WeakPtr<$type>> {
$vis fn $as_name(&self) -> Option<&$crate::ComPtr<$type>> {
match *self {
$(
Self::$prev_variant(_) => None,
@ -236,7 +232,7 @@ macro_rules! weak_com_inheritance_chain {
Self::$variant(ref v) => Some(v),
$(
Self::$next_variant(ref v) => {
// v is &WeakPtr<NextType> and se cast to &WeakPtr<Type>
// v is &ComPtr<NextType> and se cast to &ComPtr<Type>
Some(unsafe { std::mem::transmute(v) })
}
)*
@ -245,7 +241,7 @@ macro_rules! weak_com_inheritance_chain {
// Returns the interface if the value implements it, otherwise panics.
#[track_caller]
$vis fn $unwrap_name(&self) -> &$crate::WeakPtr<$type> {
$vis fn $unwrap_name(&self) -> &$crate::ComPtr<$type> {
match *self {
$(
Self::$prev_variant(_) => panic!(concat!("Tried to unwrap a ", stringify!($prev_variant), " as a ", stringify!($variant))),
@ -253,7 +249,7 @@ macro_rules! weak_com_inheritance_chain {
Self::$variant(ref v) => &*v,
$(
Self::$next_variant(ref v) => {
// v is &WeakPtr<NextType> and se cast to &WeakPtr<Type>
// v is &ComPtr<NextType> and se cast to &ComPtr<Type>
unsafe { std::mem::transmute(v) }
}
)*

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@ -1,9 +1,9 @@
//! Command Allocator
use crate::com::WeakPtr;
use crate::com::ComPtr;
use winapi::um::d3d12;
pub type CommandAllocator = WeakPtr<d3d12::ID3D12CommandAllocator>;
pub type CommandAllocator = ComPtr<d3d12::ID3D12CommandAllocator>;
impl CommandAllocator {
pub fn reset(&self) {

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@ -1,7 +1,7 @@
//! Graphics command list
use crate::{
com::WeakPtr, resource::DiscardRegion, CommandAllocator, CpuDescriptor, DescriptorHeap, Format,
com::ComPtr, resource::DiscardRegion, CommandAllocator, CpuDescriptor, DescriptorHeap, Format,
GpuAddress, GpuDescriptor, IndexCount, InstanceCount, PipelineState, Rect, Resource, RootIndex,
RootSignature, Subresource, VertexCount, VertexOffset, WorkGroupCount, HRESULT,
};
@ -140,9 +140,9 @@ impl ResourceBarrier {
}
}
pub type CommandSignature = WeakPtr<d3d12::ID3D12CommandSignature>;
pub type CommandList = WeakPtr<d3d12::ID3D12CommandList>;
pub type GraphicsCommandList = WeakPtr<d3d12::ID3D12GraphicsCommandList>;
pub type CommandSignature = ComPtr<d3d12::ID3D12CommandSignature>;
pub type CommandList = ComPtr<d3d12::ID3D12CommandList>;
pub type GraphicsCommandList = ComPtr<d3d12::ID3D12GraphicsCommandList>;
impl GraphicsCommandList {
pub fn as_list(&self) -> CommandList {
@ -153,7 +153,7 @@ impl GraphicsCommandList {
unsafe { self.Close() }
}
pub fn reset(&self, allocator: CommandAllocator, initial_pso: PipelineState) -> HRESULT {
pub fn reset(&self, allocator: &CommandAllocator, initial_pso: PipelineState) -> HRESULT {
unsafe { self.Reset(allocator.as_mut_ptr(), initial_pso.as_mut_ptr()) }
}
@ -263,7 +263,7 @@ impl GraphicsCommandList {
}
}
pub fn set_pipeline_state(&self, pso: PipelineState) {
pub fn set_pipeline_state(&self, pso:&PipelineState) {
unsafe {
self.SetPipelineState(pso.as_mut_ptr());
}
@ -284,13 +284,13 @@ impl GraphicsCommandList {
}
}
pub fn set_compute_root_signature(&self, signature: RootSignature) {
pub fn set_compute_root_signature(&self, signature: &RootSignature) {
unsafe {
self.SetComputeRootSignature(signature.as_mut_ptr());
}
}
pub fn set_graphics_root_signature(&self, signature: RootSignature) {
pub fn set_graphics_root_signature(&self, signature: &RootSignature) {
unsafe {
self.SetGraphicsRootSignature(signature.as_mut_ptr());
}

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@ -1,9 +1,9 @@
use crate::com::WeakPtr;
use crate::com::ComPtr;
use winapi::um::d3d12sdklayers;
#[cfg(any(feature = "libloading", feature = "implicit-link"))]
use winapi::Interface as _;
pub type Debug = WeakPtr<d3d12sdklayers::ID3D12Debug>;
pub type Debug = ComPtr<d3d12sdklayers::ID3D12Debug>;
#[cfg(feature = "libloading")]
impl crate::D3D12Lib {

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@ -1,4 +1,4 @@
use crate::{com::WeakPtr, Blob, D3DResult, Error, TextureAddressMode};
use crate::{com::ComPtr, Blob, D3DResult, Error, TextureAddressMode};
use std::{fmt, mem, ops::Range};
use winapi::{shared::dxgiformat, um::d3d12};
@ -27,7 +27,7 @@ bitflags! {
}
}
pub type DescriptorHeap = WeakPtr<d3d12::ID3D12DescriptorHeap>;
pub type DescriptorHeap = ComPtr<d3d12::ID3D12DescriptorHeap>;
impl DescriptorHeap {
pub fn start_cpu_descriptor(&self) -> CpuDescriptor {
@ -265,7 +265,7 @@ bitflags! {
}
}
pub type RootSignature = WeakPtr<d3d12::ID3D12RootSignature>;
pub type RootSignature = ComPtr<d3d12::ID3D12RootSignature>;
pub type BlobResult = D3DResult<(Blob, Error)>;
#[cfg(feature = "libloading")]

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@ -1,7 +1,7 @@
//! Device
use crate::{
com::WeakPtr,
com::ComPtr,
command_list::{CmdListType, CommandSignature, IndirectArgument},
descriptor::{CpuDescriptor, DescriptorHeapFlags, DescriptorHeapType, RenderTargetViewDesc},
heap::{Heap, HeapFlags, HeapProperties},
@ -12,13 +12,13 @@ use crate::{
use std::ops::Range;
use winapi::{um::d3d12, Interface};
pub type Device = WeakPtr<d3d12::ID3D12Device>;
pub type Device = ComPtr<d3d12::ID3D12Device>;
#[cfg(feature = "libloading")]
impl crate::D3D12Lib {
pub fn create_device<I: Interface>(
pub fn create_device<I: Interface>(
&self,
adapter: WeakPtr<I>,
adapter: &ComPtr<I>,
feature_level: crate::FeatureLevel,
) -> Result<D3DResult<Device>, libloading::Error> {
type Fun = extern "system" fn(
@ -46,7 +46,7 @@ impl crate::D3D12Lib {
impl Device {
#[cfg(feature = "implicit-link")]
pub fn create<I: Interface>(
adapter: WeakPtr<I>,
adapter: ComPtr<I>,
feature_level: crate::FeatureLevel,
) -> D3DResult<Self> {
let mut device = Device::null();
@ -155,7 +155,7 @@ impl Device {
pub fn create_graphics_command_list(
&self,
list_type: CmdListType,
allocator: CommandAllocator,
allocator: &CommandAllocator,
initial: PipelineState,
node_mask: NodeMask,
) -> D3DResult<GraphicsCommandList> {
@ -215,7 +215,7 @@ impl Device {
pub fn create_compute_pipeline_state(
&self,
root_signature: RootSignature,
root_signature: &RootSignature,
cs: Shader,
node_mask: NodeMask,
cached_pso: CachedPSO,

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@ -1,4 +1,4 @@
use crate::{com::WeakPtr, D3DResult, Resource, SampleDesc, HRESULT};
use crate::{com::ComPtr, D3DResult, Resource, SampleDesc, HRESULT};
use std::ptr;
use winapi::{
shared::{
@ -43,14 +43,14 @@ pub enum AlphaMode {
ForceDword = dxgi1_2::DXGI_ALPHA_MODE_FORCE_DWORD,
}
pub type InfoQueue = WeakPtr<dxgidebug::IDXGIInfoQueue>;
pub type InfoQueue = ComPtr<dxgidebug::IDXGIInfoQueue>;
pub type Adapter1 = WeakPtr<dxgi::IDXGIAdapter1>;
pub type Adapter2 = WeakPtr<dxgi1_2::IDXGIAdapter2>;
pub type Adapter3 = WeakPtr<dxgi1_4::IDXGIAdapter3>;
pub type Adapter4 = WeakPtr<dxgi1_6::IDXGIAdapter4>;
pub type Adapter1 = ComPtr<dxgi::IDXGIAdapter1>;
pub type Adapter2 = ComPtr<dxgi1_2::IDXGIAdapter2>;
pub type Adapter3 = ComPtr<dxgi1_4::IDXGIAdapter3>;
pub type Adapter4 = ComPtr<dxgi1_6::IDXGIAdapter4>;
crate::weak_com_inheritance_chain! {
#[derive(Debug, Copy, Clone, PartialEq, Hash)]
#[derive(Debug, Clone, PartialEq, Hash)]
pub enum DxgiAdapter {
Adapter1(dxgi::IDXGIAdapter1), from_adapter1, as_adapter1, adapter1;
Adapter2(dxgi1_2::IDXGIAdapter2), from_adapter2, as_adapter2, unwrap_adapter2;
@ -59,14 +59,14 @@ crate::weak_com_inheritance_chain! {
}
}
pub type Factory1 = WeakPtr<dxgi::IDXGIFactory1>;
pub type Factory2 = WeakPtr<dxgi1_2::IDXGIFactory2>;
pub type Factory3 = WeakPtr<dxgi1_3::IDXGIFactory3>;
pub type Factory4 = WeakPtr<dxgi1_4::IDXGIFactory4>;
pub type Factory5 = WeakPtr<dxgi1_5::IDXGIFactory5>;
pub type Factory6 = WeakPtr<dxgi1_6::IDXGIFactory6>;
pub type Factory1 = ComPtr<dxgi::IDXGIFactory1>;
pub type Factory2 = ComPtr<dxgi1_2::IDXGIFactory2>;
pub type Factory3 = ComPtr<dxgi1_3::IDXGIFactory3>;
pub type Factory4 = ComPtr<dxgi1_4::IDXGIFactory4>;
pub type Factory5 = ComPtr<dxgi1_5::IDXGIFactory5>;
pub type Factory6 = ComPtr<dxgi1_6::IDXGIFactory6>;
crate::weak_com_inheritance_chain! {
#[derive(Debug, Copy, Clone, PartialEq, Hash)]
#[derive(Debug, Clone, PartialEq, Hash)]
pub enum DxgiFactory {
Factory1(dxgi::IDXGIFactory1), from_factory1, as_factory1, factory1;
Factory2(dxgi1_2::IDXGIFactory2), from_factory2, as_factory2, unwrap_factory2;
@ -77,14 +77,14 @@ crate::weak_com_inheritance_chain! {
}
}
pub type FactoryMedia = WeakPtr<dxgi1_3::IDXGIFactoryMedia>;
pub type FactoryMedia = ComPtr<dxgi1_3::IDXGIFactoryMedia>;
pub type SwapChain = WeakPtr<dxgi::IDXGISwapChain>;
pub type SwapChain1 = WeakPtr<dxgi1_2::IDXGISwapChain1>;
pub type SwapChain2 = WeakPtr<dxgi1_3::IDXGISwapChain2>;
pub type SwapChain3 = WeakPtr<dxgi1_4::IDXGISwapChain3>;
pub type SwapChain = ComPtr<dxgi::IDXGISwapChain>;
pub type SwapChain1 = ComPtr<dxgi1_2::IDXGISwapChain1>;
pub type SwapChain2 = ComPtr<dxgi1_3::IDXGISwapChain2>;
pub type SwapChain3 = ComPtr<dxgi1_4::IDXGISwapChain3>;
crate::weak_com_inheritance_chain! {
#[derive(Debug, Copy, Clone, PartialEq, Hash)]
#[derive(Debug, Clone, PartialEq, Hash)]
pub enum DxgiSwapchain {
SwapChain(dxgi::IDXGISwapChain), from_swap_chain, as_swap_chain, swap_chain;
SwapChain1(dxgi1_2::IDXGISwapChain1), from_swap_chain1, as_swap_chain1, unwrap_swap_chain1;

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@ -1,7 +1,7 @@
use crate::com::WeakPtr;
use crate::com::ComPtr;
use winapi::um::d3d12;
pub type Heap = WeakPtr<d3d12::ID3D12Heap>;
pub type Heap = ComPtr<d3d12::ID3D12Heap>;
#[repr(u32)]
#[derive(Clone, Copy)]

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@ -96,9 +96,9 @@ impl TryFrom<u32> for FeatureLevel {
}
}
pub type Blob = WeakPtr<d3dcommon::ID3DBlob>;
pub type Blob = ComPtr<d3dcommon::ID3DBlob>;
pub type Error = WeakPtr<d3dcommon::ID3DBlob>;
pub type Error = ComPtr<d3dcommon::ID3DBlob>;
impl Error {
pub unsafe fn as_c_str(&self) -> &CStr {
debug_assert!(!self.is_null());

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@ -1,7 +1,7 @@
//! Pipeline state
use crate::{com::WeakPtr, Blob, D3DResult, Error};
use std::{ffi, ops::Deref, ptr};
use crate::{com::ComPtr, Blob, D3DResult, Error};
use std::{ffi::{self, c_void}, ops::Deref, ptr, marker::PhantomData};
use winapi::um::{d3d12, d3dcompiler};
bitflags! {
@ -25,28 +25,28 @@ bitflags! {
}
#[derive(Copy, Clone)]
pub struct Shader(d3d12::D3D12_SHADER_BYTECODE);
impl Shader {
pub struct Shader<'a>(d3d12::D3D12_SHADER_BYTECODE, PhantomData<&'a c_void>);
impl<'a> Shader<'a> {
pub fn null() -> Self {
Shader(d3d12::D3D12_SHADER_BYTECODE {
BytecodeLength: 0,
pShaderBytecode: ptr::null(),
})
}, PhantomData)
}
pub fn from_raw(data: &[u8]) -> Self {
pub fn from_raw(data: &'a [u8]) -> Self {
Shader(d3d12::D3D12_SHADER_BYTECODE {
BytecodeLength: data.len() as _,
pShaderBytecode: data.as_ptr() as _,
})
}, PhantomData)
}
// `blob` may not be null.
pub fn from_blob(blob: Blob) -> Self {
pub fn from_blob(blob: &'a Blob) -> Self {
Shader(d3d12::D3D12_SHADER_BYTECODE {
BytecodeLength: unsafe { blob.GetBufferSize() },
pShaderBytecode: unsafe { blob.GetBufferPointer() },
})
}, PhantomData)
}
/// Compile a shader from raw HLSL.
@ -81,49 +81,40 @@ impl Shader {
}
}
impl Deref for Shader {
impl<'a> Deref for Shader<'a> {
type Target = d3d12::D3D12_SHADER_BYTECODE;
fn deref(&self) -> &Self::Target {
&self.0
}
}
impl From<Option<Blob>> for Shader {
fn from(blob: Option<Blob>) -> Self {
match blob {
Some(b) => Shader::from_blob(b),
None => Shader::null(),
}
}
}
#[derive(Copy, Clone)]
pub struct CachedPSO(d3d12::D3D12_CACHED_PIPELINE_STATE);
impl CachedPSO {
pub struct CachedPSO<'a>(d3d12::D3D12_CACHED_PIPELINE_STATE, PhantomData<&'a c_void>);
impl<'a> CachedPSO<'a> {
pub fn null() -> Self {
CachedPSO(d3d12::D3D12_CACHED_PIPELINE_STATE {
CachedBlobSizeInBytes: 0,
pCachedBlob: ptr::null(),
})
}, PhantomData)
}
// `blob` may not be null.
pub fn from_blob(blob: Blob) -> Self {
pub fn from_blob(blob: &'a Blob) -> Self {
CachedPSO(d3d12::D3D12_CACHED_PIPELINE_STATE {
CachedBlobSizeInBytes: unsafe { blob.GetBufferSize() },
pCachedBlob: unsafe { blob.GetBufferPointer() },
})
}, PhantomData)
}
}
impl Deref for CachedPSO {
impl<'a> Deref for CachedPSO<'a> {
type Target = d3d12::D3D12_CACHED_PIPELINE_STATE;
fn deref(&self) -> &Self::Target {
&self.0
}
}
pub type PipelineState = WeakPtr<d3d12::ID3D12PipelineState>;
pub type PipelineState = ComPtr<d3d12::ID3D12PipelineState>;
#[repr(u32)]
pub enum Subobject {

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@ -1,4 +1,4 @@
use crate::com::WeakPtr;
use crate::com::ComPtr;
use winapi::um::d3d12;
#[repr(u32)]
@ -12,4 +12,4 @@ pub enum QueryHeapType {
// CopyQueueTimestamp = d3d12::D3D12_QUERY_HEAP_TYPE_COPY_QUEUE_TIMESTAMP,
}
pub type QueryHeap = WeakPtr<d3d12::ID3D12QueryHeap>;
pub type QueryHeap = ComPtr<d3d12::ID3D12QueryHeap>;

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@ -1,4 +1,4 @@
use crate::{com::WeakPtr, sync::Fence, CommandList, HRESULT};
use crate::{com::ComPtr, sync::Fence, CommandList, HRESULT};
use winapi::um::d3d12;
#[repr(u32)]
@ -15,7 +15,7 @@ bitflags! {
}
}
pub type CommandQueue = WeakPtr<d3d12::ID3D12CommandQueue>;
pub type CommandQueue = ComPtr<d3d12::ID3D12CommandQueue>;
impl CommandQueue {
pub fn execute_command_lists(&self, command_lists: &[CommandList]) {
@ -26,7 +26,7 @@ impl CommandQueue {
unsafe { self.ExecuteCommandLists(command_lists.len() as _, command_lists.as_ptr()) }
}
pub fn signal(&self, fence: Fence, value: u64) -> HRESULT {
pub fn signal(&self, fence: &Fence, value: u64) -> HRESULT {
unsafe { self.Signal(fence.as_mut_ptr(), value) }
}
}

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@ -1,6 +1,6 @@
//! GPU Resource
use crate::{com::WeakPtr, D3DResult, Rect};
use crate::{com::ComPtr, D3DResult, Rect};
use std::{ops::Range, ptr};
use winapi::um::d3d12;
@ -11,7 +11,7 @@ pub struct DiscardRegion<'a> {
pub subregions: Range<Subresource>,
}
pub type Resource = WeakPtr<d3d12::ID3D12Resource>;
pub type Resource = ComPtr<d3d12::ID3D12Resource>;
impl Resource {
///

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@ -1,4 +1,4 @@
use crate::{com::WeakPtr, HRESULT};
use crate::{com::ComPtr, HRESULT};
use std::ptr;
use winapi::um::{d3d12, synchapi, winnt};
@ -23,7 +23,7 @@ impl Event {
}
}
pub type Fence = WeakPtr<d3d12::ID3D12Fence>;
pub type Fence = ComPtr<d3d12::ID3D12Fence>;
impl Fence {
pub fn set_event_on_completion(&self, event: Event, value: u64) -> HRESULT {
unsafe { self.SetEventOnCompletion(value, event.0) }