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naga: Fix reference to serde
feature.
naga doesn't have a `serde` feature, instead having separate `serialize` and `deserialize` features, so things that want to modify the serde handling must check for either of those, not for `serde` itself.
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@ -295,7 +295,10 @@ pub enum VertexFormat {
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/// Four signed ints (i32). `vec4<i32>` in shaders.
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/// Four signed ints (i32). `vec4<i32>` in shaders.
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Sint32x4 = 29,
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Sint32x4 = 29,
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/// Three unsigned 10-bit integers and one 2-bit integer, packed into a 32-bit integer (u32). [0, 1024] converted to float [0, 1] `vec4<f32>` in shaders.
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/// Three unsigned 10-bit integers and one 2-bit integer, packed into a 32-bit integer (u32). [0, 1024] converted to float [0, 1] `vec4<f32>` in shaders.
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#[cfg_attr(feature = "serde", serde(rename = "unorm10-10-10-2"))]
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#[cfg_attr(
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any(feature = "serialize", feature = "deserialize"),
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serde(rename = "unorm10-10-10-2")
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)]
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Unorm10_10_10_2 = 34,
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Unorm10_10_10_2 = 34,
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}
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}
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