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Change WEBGPU_TEXTURE_FORMAT_SUPPORT to 1 << 14 instead of 1 << 13
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@ -1030,7 +1030,7 @@ bitflags::bitflags! {
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/// Supports all the texture usages described in WebGPU. If this isn't supported, you
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/// should call `get_texture_format_features` to get how you can use textures of a given format
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const WEBGPU_TEXTURE_FORMAT_SUPPORT = 1 << 15;
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const WEBGPU_TEXTURE_FORMAT_SUPPORT = 1 << 14;
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}
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}
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