From 5be1dd550eb3b6bcdbdfb718cce0dabc497edca4 Mon Sep 17 00:00:00 2001 From: skierpage Date: Tue, 12 May 2020 16:06:19 -0700 Subject: [PATCH] use unambigous ISO8601 format for dates 06-04-2020 is in the future for ~400 million people. Oblig. XKCD https://xkcd.com/1179/ :wink: --- CHANGELOG.md | 34 +++++++++++++++++----------------- 1 file changed, 17 insertions(+), 17 deletions(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index 31ac81a7e..9c9a4951d 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,22 +1,22 @@ # Change Log -## v0.5.4 (24-04-2020) +## v0.5.4 (2020-04-24) - fix memory management of staging buffers -## v0.5.3 (18-04-2020) +## v0.5.3 (2020-04-18) - fix reading access to storage textures - another fix to layout transitions for swapchain images -## v0.5.2 (15-04-2020) +## v0.5.2 (2020-04-15) - fix read-only storage flags - fix pipeline layout life time - improve various assert messages -## v0.5.1 (10-04-2020) +## v0.5.1 (2020-04-10) - fix tracking of swapchain images that are used multiple times in a command buffer - fix tracking of initial usage of a resource across a command buffer -## v0.5 (06-04-2020) +## v0.5 (2020-04-06) - Crates: - `wgpu-types`: common types between native and web targets - `wgpu-core`: internal API for the native and remote wrappers @@ -37,17 +37,17 @@ - unmapping dropped buffers - better error messages on misused swapchain frames -## v0.4.3 (20-01-2020) +## v0.4.3 (2020-01-20) - improved swap chain error handling -## v0.4.2 (15-12-2019) +## v0.4.2 (2019-12-15) - fixed render pass transitions -## v0.4.1 (28-11-2019) +## v0.4.1 (2019-11-28) - fixed depth/stencil transitions - fixed dynamic offset iteration -## v0.4 (03-11-2019) +## v0.4 (2019-11-03) - Platforms: removed OpenGL/WebGL support temporarily - Features: - based on gfx-hal-0.4 with the new swapchain model @@ -57,13 +57,13 @@ - Validation: - buffer and texture usage -## v0.3.3 (22-08-2019) +## v0.3.3 (2019-08-22) - fixed instance creation on Windows -## v0.3.1 (21-08-2019) +## v0.3.1 (2019-08-21) - fixed pipeline barriers that aren't transitions -## v0.3 (21-08-2019) +## v0.3 (2019-08-21) - Platforms: experimental OpenGL/WebGL - Crates: - Rust API is moved out to [another repository](https://github.com/gfx-rs/wgpu-rs) @@ -83,23 +83,23 @@ - bind group buffer ranges - required stencil reference, blend color -## v0.2.6 (04-04-2019) +## v0.2.6 (2019-04-04) - fixed frame acquisition GPU waits -## v0.2.5 (31-03-2019) +## v0.2.5 (2019-03-31) - fixed submission tracking - added support for blend colors - fixed bind group compatibility at the gfx-hal level - validating the bind groups and blend colors -## v0.2.3 (20-03-2019) +## v0.2.3 (2019-03-20) - fixed vertex format mapping - fixed building with "empty" backend on Windows - bumped the default descriptor pool size - fixed host mapping alignments - validating the uniform buffer offset -## v0.2 (06-03-2019) +## v0.2 (2019-03-06) - Platforms: iOS/Metal, D3D11 - Crates: - `wgpu-remote`: remoting layer for the cross-process boundary @@ -118,7 +118,7 @@ - Fixes - fixed resource destruction -## v0.1 (24-01-2019) +## v0.1 (2019-01-24) - Platforms: Linux/Vulkan, Windows/Vulkan, D3D12, macOS/Metal - Crates: - `wgpu-native`: C API implementation of WebGPU, based on gfx-hal