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Add repr(transparent)
to buffer usage flags
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@ -269,6 +269,24 @@ typedef struct {
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uint32_t array_count;
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} WGPUTextureViewDescriptor;
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#define WGPUBufferUsageFlags_INDEX 16
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#define WGPUBufferUsageFlags_MAP_READ 1
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#define WGPUBufferUsageFlags_MAP_WRITE 2
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#define WGPUBufferUsageFlags_NONE 0
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#define WGPUBufferUsageFlags_STORAGE 128
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#define WGPUBufferUsageFlags_TRANSFER_DST 8
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#define WGPUBufferUsageFlags_TRANSFER_SRC 4
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#define WGPUBufferUsageFlags_UNIFORM 64
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#define WGPUBufferUsageFlags_VERTEX 32
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#define WGPUColorWriteFlags_ALL 15
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#define WGPUColorWriteFlags_ALPHA 8
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@ -7,6 +7,7 @@ use hal;
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bitflags! {
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#[repr(transparent)]
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pub struct BufferUsageFlags: u32 {
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const MAP_READ = 1;
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const MAP_WRITE = 2;
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