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Fix depth bias documentation
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@ -1,6 +1,6 @@
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# Change Log
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## v0.7 (TBD)
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## v0.7 (2020-08-30)
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- Major API changes:
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- `RenderPipelineDescriptor`
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- `BindingType`
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@ -1592,6 +1592,7 @@ pub struct DepthStencilState {
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/// Stencil state.
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#[cfg_attr(any(feature = "trace", feature = "replay"), serde(default))]
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pub stencil: StencilState,
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/// Depth bias state.
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#[cfg_attr(any(feature = "trace", feature = "replay"), serde(default))]
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pub bias: DepthBiasState,
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/// If enabled polygon depth is clamped to 0-1 range instead of being clipped.
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