Update CI Dependencies (#6306)

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Connor Fitzgerald 2024-09-22 00:35:26 -04:00 committed by GitHub
parent 2f81ae156c
commit 39cfeefd8b
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2 changed files with 16 additions and 11 deletions

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@ -13,21 +13,23 @@ env:
#
# Sourced from https://vulkan.lunarg.com/sdk/home#linux
VULKAN_SDK_VERSION: "1.3.268"
#
# We don't include the 4th version number, as it's not used in any URL.
VULKAN_SDK_VERSION: "1.3.290"
# Sourced from https://www.nuget.org/packages/Microsoft.Direct3D.WARP
WARP_VERSION: "1.0.8"
WARP_VERSION: "1.0.13"
# Sourced from https://github.com/microsoft/DirectXShaderCompiler/releases
#
# Must also be changed in shaders.yaml
DXC_RELEASE: "v1.7.2308"
DXC_FILENAME: "dxc_2023_08_14.zip"
DXC_RELEASE: "v1.8.2407"
DXC_FILENAME: "dxc_2024_07_31_clang_cl.zip"
# Sourced from https://archive.mesa3d.org/. Bumping this requires
# updating the mesa build in https://github.com/gfx-rs/ci-build and creating a new release.
MESA_VERSION: "23.3.1"
MESA_VERSION: "24.2.3"
# Corresponds to https://github.com/gfx-rs/ci-build/releases
CI_BINARY_BUILD: "build18"
CI_BINARY_BUILD: "build19"
# We sometimes need nightly to use special things in CI.
#
@ -311,7 +313,6 @@ jobs:
rustup override set ${{ env.CORE_MSRV }}
cargo -V
# Use special toolchain for rustdoc, see https://github.com/gfx-rs/wgpu/issues/4905
- name: Install Nightly Toolchain
run: |
rustup toolchain install ${{ env.NIGHTLY_VERSION }} --no-self-update --profile=minimal --component clippy
@ -442,7 +443,7 @@ jobs:
dxc --version
curl.exe -L --retry 5 https://www.nuget.org/api/v2/package/Microsoft.Direct3D.WARP/$WARP_VERSION -o warp.zip
7z.exe e warp.zip -owarp build/native/amd64/d3d10warp.dll
7z.exe e warp.zip -owarp build/native/bin/x64/d3d10warp.dll
mkdir -p target/llvm-cov-target/debug/deps

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@ -9,13 +9,17 @@ on:
env:
# Sourced from https://vulkan.lunarg.com/sdk/home#linux
VULKAN_SDK_VERSION: "1.3.268"
#
# We don't include the 4th version number, as it's not used in any URL.
#
# Held back from 1.3.290 by https://github.com/gfx-rs/wgpu/issues/6307
VULKAN_SDK_VERSION: "1.3.283"
# Sourced from https://github.com/microsoft/DirectXShaderCompiler/releases
#
# Must also be changed in ci.yaml
DXC_RELEASE: "v1.7.2308"
DXC_FILENAME: "dxc_2023_08_14.zip"
DXC_RELEASE: "v1.8.2407"
DXC_FILENAME: "dxc_2024_07_31_clang_cl.zip"
jobs:
naga-validate-windows: