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[tests] delete outdated comment on DEVICE_DESTROY_THEN_MORE
test (#5967)
This was fixed by 6e21f7a929
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@ -147,14 +147,6 @@ async fn request_device_error_message() {
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// This is a test of device behavior after device.destroy. Specifically, all operations
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// This is a test of device behavior after device.destroy. Specifically, all operations
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// should trigger errors since the device is lost.
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// should trigger errors since the device is lost.
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//
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// On DX12 this test fails with a validation error in the very artificial actions taken
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// after lose the device. The error is "ID3D12CommandAllocator::Reset: The command
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// allocator cannot be reset because a command list is currently being recorded with the
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// allocator." That may indicate that DX12 doesn't like opened command buffers staying
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// open even after they return an error. For now, this test is skipped on DX12.
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//
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// The DX12 issue may be related to https://github.com/gfx-rs/wgpu/issues/3193.
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#[gpu_test]
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#[gpu_test]
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static DEVICE_DESTROY_THEN_MORE: GpuTestConfiguration = GpuTestConfiguration::new()
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static DEVICE_DESTROY_THEN_MORE: GpuTestConfiguration = GpuTestConfiguration::new()
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.parameters(TestParameters::default().features(wgpu::Features::CLEAR_TEXTURE))
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.parameters(TestParameters::default().features(wgpu::Features::CLEAR_TEXTURE))
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