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Fix garbled debug markers in render passes
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@ -1525,6 +1525,7 @@ impl<G: GlobalIdentityHandlerFactory> Global<G> {
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unsafe {
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raw.insert_debug_marker(label, color);
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}
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base.string_data = &base.string_data[len..];
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}
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RenderCommand::ExecuteBundle(bundle_id) => {
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let bundle = trackers
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