mirror of
https://github.com/gfx-rs/wgpu.git
synced 2024-11-21 14:23:32 +00:00
Update WARP and Install Mesa on Windows CI (#4270)
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parent
095b46dbdb
commit
04ac5f2851
54
.github/workflows/ci.yml
vendored
54
.github/workflows/ci.yml
vendored
@ -118,7 +118,7 @@ jobs:
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with:
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key: clippy-${{ matrix.target }}-${{ matrix.kind }}-${{ env.CACHE_SUFFIX }}
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- name: install aarch64-linux-gnu g++
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- name: (linux aarch64) install aarch64-linux-gnu g++
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if: matrix.target == 'aarch64-unknown-linux-gnu'
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run: |
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set -e
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@ -127,7 +127,7 @@ jobs:
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sudo apt-get install g++-aarch64-linux-gnu
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- name: add android apk to path
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- name: (android) add android apk to path
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if: matrix.target == 'aarch64-linux-android'
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run: |
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# clang++ will be detected correctly by CC from path
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@ -286,17 +286,46 @@ jobs:
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- name: checkout repo
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uses: actions/checkout@v4
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- name: Install Repo MSRV toolchain
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run: |
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rustup toolchain install ${{ env.REPO_MSRV }} --no-self-update --profile=minimal -c llvm-tools
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cargo -V
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- name: Install cargo-nextest and cargo-llvm-cov
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uses: taiki-e/install-action@v2
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with:
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tool: cargo-nextest,cargo-llvm-cov
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- name: Install Repo MSRV toolchain
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- name: (windows) install warp
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if: matrix.os == 'windows-2022'
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shell: bash
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run: |
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rustup toolchain install ${{ env.REPO_MSRV }} --no-self-update --profile=minimal
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cargo -V
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set -e
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- name: install llvmpipe, vulkan sdk
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curl.exe -L https://www.nuget.org/api/v2/package/Microsoft.Direct3D.WARP/1.0.7.1 -o warp.zip
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7z.exe e warp.zip -owarp build/native/amd64/d3d10warp.dll
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mkdir -p target/llvm-cov-target/debug/deps
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cp -v warp/d3d10warp.dll target/llvm-cov-target/debug/
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cp -v warp/d3d10warp.dll target/llvm-cov-target/debug/deps
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- name: (windows) install mesa
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if: matrix.os == 'windows-2022'
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shell: bash
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run: |
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set -e
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curl.exe -L https://github.com/pal1000/mesa-dist-win/releases/download/23.2.1/mesa3d-23.2.1-release-msvc.7z -o mesa.7z
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7z.exe e mesa.7z -omesa x64/{opengl32.dll,libgallium_wgl.dll,libglapi.dll,vulkan_lvp.dll,lvp_icd.x86_64.json}
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cp -v mesa/* target/llvm-cov-target/debug/
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cp -v mesa/* target/llvm-cov-target/debug/deps
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echo "VK_DRIVER_FILES=$PWD/mesa/lvp_icd.x86_64.json" >> "$GITHUB_ENV"
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echo "GALLIUM_DRIVER=llvmpipe" >> "$GITHUB_ENV"
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- name: (linux) install llvmpipe, lavapipe, vulkan sdk
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if: matrix.os == 'ubuntu-22.04'
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shell: bash
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run: |
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@ -326,6 +355,19 @@ jobs:
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if: matrix.os[0] != 'self-hosted'
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with:
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key: test-${{ matrix.os }}-${{ env.CACHE_SUFFIX }}
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workspaces: |
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. -> target
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xtask -> xtask/target
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- name: run wgpu-info
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shell: bash
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run: |
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echo "$PATH"
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export RUST_LOG=trace
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# This needs to match the command in xtask/tests.rs
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cargo llvm-cov --no-cfg-coverage --no-report run --bin wgpu-info
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- name: run tests
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shell: bash
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36
README.md
36
README.md
@ -70,16 +70,20 @@ We have a [wiki](https://github.com/gfx-rs/wgpu/wiki) that serves as a knowledge
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## Supported Platforms
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| API | Windows | Linux & Android | macOS & iOS | Web (wasm) |
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| API | Windows | Linux/Android | macOS/iOS | Web (wasm) |
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| ----------- | ------------------------------ | ------------------ | ------------------------- | ------------------------- |
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| Vulkan | :white_check_mark: | :white_check_mark: | :ok: (vulkan-portability) | |
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| Vulkan | :white_check_mark: | :white_check_mark: | :volcano: | |
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| Metal | | | :white_check_mark: | |
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| DX12 | :white_check_mark: (W10+ only) | | | |
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| DX12 | :white_check_mark: | | | |
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| DX11 | :hammer_and_wrench: | | | |
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| OpenGL | :ok: (Desktop GL 3.3+) | :ok: (GL ES 3.0+) | :ok: (angle; GL ES 3.0+) | :ok: (WebGL2) |
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| OpenGL | :ok: (GL 3.3+) | :ok: (GL ES 3.0+) | :triangular_ruler: | :ok: (WebGL2) |
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| WebGPU | | | | :white_check_mark: |
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:white_check_mark: = First Class Support — :ok: = Best Effort Support — :hammer_and_wrench: = Unsupported, but support in progress
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:white_check_mark: = First Class Support
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:ok: = Downlevel/Best Effort Support
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:triangular_ruler: = Requires the [ANGLE](#angle) translation layer
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:volcano: = Requires the [MoltenVK](https://vulkan.lunarg.com/sdk/home#mac) translation layer
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:hammer_and_wrench: = Unsupported, though open to contributions
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### Shader Support
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@ -103,7 +107,7 @@ To enable GLSL shaders, enable the `glsl` feature of wgpu.
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### Angle
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[Angle](http://angleproject.org) is a translation layer from GLES to other backends, developed by Google.
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We support running our GLES3 backend over it in order to reach platforms with GLES2 or DX11 support, which aren't accessible otherwise.
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We support running our GLES3 backend over it in order to reach platforms DX11 support, which aren't accessible otherwise.
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In order to run with Angle, "angle" feature has to be enabled, and Angle libraries placed in a location visible to the application.
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These binaries can be downloaded from [gfbuild-angle](https://github.com/DileSoft/gfbuild-angle) artifacts, [manual compilation](https://github.com/google/angle/blob/main/doc/DevSetup.md) may be required on Macs with Apple silicon.
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@ -140,17 +144,17 @@ When running the CTS, use the variables `DENO_WEBGPU_ADAPTER_NAME`, `DENO_WEBGPU
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## Testing
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We have multiple methods of testing, each of which tests different qualities about wgpu. We automatically run our tests on CI if possible. The current state of CI testing:
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We have multiple methods of testing, each of which tests different qualities about wgpu. We automatically run our tests on CI. The current state of CI testing:
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| Backend/Platform | Tests | CTS | Notes |
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| ---------------- | ------------------ | ------------------ | ------------------------------------- |
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| DX12/Windows 10 | :heavy_check_mark: | - | using WARP |
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| DX11/Windows 10 | :construction: | — | using WARP |
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| Metal/MacOS | :heavy_check_mark: | — | using hardware runner |
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| Vulkan/Linux | :heavy_check_mark: | - | using swiftshader |
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| GL/Windows | | — | |
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| GLES/Linux | :heavy_check_mark: | — | using llvmpipe |
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| WebGL/Chrome | :heavy_check_mark: | — | using swiftshader |
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| Platform/Backend | Tests | Notes |
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| ---------------- | ------------------ | ------------------------------------- |
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| Windows/DX12 | :heavy_check_mark: | using WARP |
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| Windows/OpenGL | :heavy_check_mark: | using llvmpipe |
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| MacOS/Metal | :heavy_check_mark: | using hardware runner |
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| Linux/Vulkan | :heavy_check_mark: | using lavapipe |
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| Linux/OpenGL ES | :heavy_check_mark: | using llvmpipe |
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| Chrome/WebGL | :heavy_check_mark: | using swiftshader |
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| Chrome/WebGPU | :x: | not set up |
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### Core Test Infrastructure
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@ -7,7 +7,6 @@ static COMPUTE_1: GpuTestConfiguration = GpuTestConfiguration::new()
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TestParameters::default()
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.downlevel_flags(wgpu::DownlevelFlags::COMPUTE_SHADERS)
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.limits(wgpu::Limits::downlevel_defaults())
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.features(wgpu::Features::TIMESTAMP_QUERY)
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.skip(FailureCase::adapter("V3D")),
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)
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.run_async(|ctx| {
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@ -22,7 +21,6 @@ static COMPUTE_2: GpuTestConfiguration = GpuTestConfiguration::new()
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TestParameters::default()
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.downlevel_flags(wgpu::DownlevelFlags::COMPUTE_SHADERS)
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.limits(wgpu::Limits::downlevel_defaults())
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.features(wgpu::Features::TIMESTAMP_QUERY)
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.skip(FailureCase::adapter("V3D")),
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)
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.run_async(|ctx| {
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@ -37,7 +35,6 @@ static COMPUTE_OVERFLOW: GpuTestConfiguration = GpuTestConfiguration::new()
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TestParameters::default()
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.downlevel_flags(wgpu::DownlevelFlags::COMPUTE_SHADERS)
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.limits(wgpu::Limits::downlevel_defaults())
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.features(wgpu::Features::TIMESTAMP_QUERY)
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.skip(FailureCase::adapter("V3D")),
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)
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.run_async(|ctx| {
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@ -60,7 +57,6 @@ static MULTITHREADED_COMPUTE: GpuTestConfiguration = GpuTestConfiguration::new()
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TestParameters::default()
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.downlevel_flags(wgpu::DownlevelFlags::COMPUTE_SHADERS)
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.limits(wgpu::Limits::downlevel_defaults())
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.features(wgpu::Features::TIMESTAMP_QUERY)
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.skip(FailureCase::adapter("V3D")),
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)
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.run_sync(|ctx| {
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@ -240,9 +240,9 @@ bitflags::bitflags! {
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// Builder pattern to make it easier
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impl TestParameters {
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/// Set of common features that most internal tests require for readback.
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/// Set of common features that most internal tests require for compute and readback.
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pub fn test_features_limits(self) -> Self {
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self.features(Features::MAPPABLE_PRIMARY_BUFFERS | Features::VERTEX_WRITABLE_STORAGE)
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self.downlevel_flags(DownlevelFlags::COMPUTE_SHADERS)
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.limits(wgpu::Limits::downlevel_defaults())
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}
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@ -29,12 +29,18 @@ fn pulling_common(
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}],
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});
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let buffer = ctx.device.create_buffer(&wgpu::BufferDescriptor {
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let buffer_size = 4 * expected.len() as u64;
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let cpu_buffer = ctx.device.create_buffer(&wgpu::BufferDescriptor {
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label: None,
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size: 4 * expected.len() as u64,
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usage: wgpu::BufferUsages::COPY_SRC
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| wgpu::BufferUsages::STORAGE
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| wgpu::BufferUsages::MAP_READ,
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size: buffer_size,
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usage: wgpu::BufferUsages::COPY_DST | wgpu::BufferUsages::MAP_READ,
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mapped_at_creation: false,
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});
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let gpu_buffer = ctx.device.create_buffer(&wgpu::BufferDescriptor {
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label: None,
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size: buffer_size,
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usage: wgpu::BufferUsages::COPY_SRC | wgpu::BufferUsages::STORAGE,
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mapped_at_creation: false,
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});
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@ -43,7 +49,7 @@ fn pulling_common(
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layout: &bgl,
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entries: &[wgpu::BindGroupEntry {
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binding: 0,
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resource: buffer.as_entire_binding(),
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resource: gpu_buffer.as_entire_binding(),
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}],
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});
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@ -124,8 +130,10 @@ fn pulling_common(
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drop(rpass);
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encoder.copy_buffer_to_buffer(&gpu_buffer, 0, &cpu_buffer, 0, buffer_size);
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ctx.queue.submit(Some(encoder.finish()));
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let slice = buffer.slice(..);
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let slice = cpu_buffer.slice(..);
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slice.map_async(wgpu::MapMode::Read, |_| ());
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ctx.device.poll(wgpu::Maintain::Wait);
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let data: Vec<u32> = bytemuck::cast_slice(&slice.get_mapped_range()).to_vec();
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@ -135,7 +143,11 @@ fn pulling_common(
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#[gpu_test]
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static DRAW: GpuTestConfiguration = GpuTestConfiguration::new()
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.parameters(TestParameters::default().test_features_limits())
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.parameters(
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TestParameters::default()
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.test_features_limits()
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.features(wgpu::Features::VERTEX_WRITABLE_STORAGE),
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)
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.run_sync(|ctx| {
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pulling_common(ctx, &[0, 1, 2, 3, 4, 5], |cmb| {
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cmb.draw(0..6, 0..1);
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@ -144,7 +156,11 @@ static DRAW: GpuTestConfiguration = GpuTestConfiguration::new()
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#[gpu_test]
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static DRAW_VERTEX: GpuTestConfiguration = GpuTestConfiguration::new()
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.parameters(TestParameters::default().test_features_limits())
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.parameters(
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TestParameters::default()
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.test_features_limits()
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.features(wgpu::Features::VERTEX_WRITABLE_STORAGE),
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)
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.run_sync(|ctx| {
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pulling_common(ctx, &[0, 1, 2, 3, 4, 5], |cmb| {
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cmb.draw(0..3, 0..1);
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@ -157,7 +173,7 @@ static DRAW_INSTANCED: GpuTestConfiguration = GpuTestConfiguration::new()
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.parameters(
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TestParameters::default()
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.test_features_limits()
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.expect_fail(FailureCase::backend(wgpu::Backends::DX11)),
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.features(wgpu::Features::VERTEX_WRITABLE_STORAGE),
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)
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.run_sync(|ctx| {
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pulling_common(ctx, &[0, 1, 2, 3, 4, 5], |cmb| {
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@ -170,7 +186,9 @@ static DRAW_INSTANCED_OFFSET: GpuTestConfiguration = GpuTestConfiguration::new()
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.parameters(
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TestParameters::default()
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.test_features_limits()
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.expect_fail(FailureCase::backend(wgpu::Backends::DX11)),
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.features(wgpu::Features::VERTEX_WRITABLE_STORAGE)
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// https://github.com/gfx-rs/wgpu/issues/4276
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.expect_fail(FailureCase::backend(wgpu::Backends::GL)),
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)
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.run_sync(|ctx| {
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pulling_common(ctx, &[0, 1, 2, 3, 4, 5], |cmb| {
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@ -3,6 +3,7 @@ use pico_args::Arguments;
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pub fn run_tests(mut args: Arguments) -> anyhow::Result<()> {
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let llvm_cov = args.contains("--llvm-cov");
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// These needs to match the command in "run wgpu-info" in `.github/workflows/ci.yml`
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let llvm_cov_flags: &[_] = if llvm_cov {
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&["llvm-cov", "--no-cfg-coverage", "--no-report"]
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} else {
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