trace: replaying all the commands

This commit is contained in:
Dzmitry Malyshau 2020-04-29 12:37:55 -04:00 committed by Dzmitry Malyshau
parent 47f37ad78e
commit 018417f174
9 changed files with 1738 additions and 42 deletions

1
.gitignore vendored
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@ -1,4 +1,3 @@
Cargo.lock
/target /target
**/*.rs.bk **/*.rs.bk
#Cargo.lock #Cargo.lock

1419
Cargo.lock generated Normal file

File diff suppressed because it is too large Load Diff

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@ -16,8 +16,9 @@ publish = false
[dependencies] [dependencies]
env_logger = "0.7" env_logger = "0.7"
ron = { version = "0.5" } log = "0.4"
winit = { version = "0.22" } ron = "0.5"
winit = { version = "0.22", optional = true }
[dependencies.wgt] [dependencies.wgt]
path = "../wgpu-types" path = "../wgpu-types"

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@ -5,12 +5,12 @@
use wgc::device::trace; use wgc::device::trace;
use std::{ use std::{
ffi::CString,
fmt::Debug, fmt::Debug,
fs::File, fs::File,
marker::PhantomData, marker::PhantomData,
path::{Path, PathBuf}, path::{Path, PathBuf},
}; };
use winit::{event_loop::EventLoop, window::WindowBuilder};
macro_rules! gfx_select { macro_rules! gfx_select {
($id:expr => $global:ident.$method:ident( $($param:expr),+ )) => { ($id:expr => $global:ident.$method:ident( $($param:expr),+ )) => {
@ -28,6 +28,24 @@ macro_rules! gfx_select {
}; };
} }
struct Label(Option<CString>);
impl Label {
fn new(text: &str) -> Self {
Self(if text.is_empty() {
None
} else {
Some(CString::new(text).expect("invalid label"))
})
}
fn as_ptr(&self) -> *const std::os::raw::c_char {
match self.0 {
Some(ref c_string) => c_string.as_ptr(),
None => std::ptr::null(),
}
}
}
#[derive(Debug)] #[derive(Debug)]
struct IdentityPassThrough<I>(PhantomData<I>); struct IdentityPassThrough<I>(PhantomData<I>);
@ -52,31 +70,134 @@ impl<I: Clone + Debug + wgc::id::TypedId> wgc::hub::IdentityHandlerFactory<I>
} }
impl wgc::hub::GlobalIdentityHandlerFactory for IdentityPassThroughFactory {} impl wgc::hub::GlobalIdentityHandlerFactory for IdentityPassThroughFactory {}
trait GlobalExt {
fn encode_commands<B: wgc::hub::GfxBackend>(
&self,
encoder: wgc::id::CommandEncoderId,
commands: Vec<trace::Command>,
) -> wgc::id::CommandBufferId;
}
impl GlobalExt for wgc::hub::Global<IdentityPassThroughFactory> {
fn encode_commands<B: wgc::hub::GfxBackend>(
&self,
encoder: wgc::id::CommandEncoderId,
commands: Vec<trace::Command>,
) -> wgc::id::CommandBufferId {
for command in commands {
match command {
trace::Command::CopyBufferToBuffer {
src,
src_offset,
dst,
dst_offset,
size,
} => self.command_encoder_copy_buffer_to_buffer::<B>(
encoder, src, src_offset, dst, dst_offset, size,
),
trace::Command::CopyBufferToTexture { src, dst, size } => {
self.command_encoder_copy_buffer_to_texture::<B>(encoder, &src, &dst, size)
}
trace::Command::CopyTextureToBuffer { src, dst, size } => {
self.command_encoder_copy_texture_to_buffer::<B>(encoder, &src, &dst, size)
}
trace::Command::CopyTextureToTexture { src, dst, size } => {
self.command_encoder_copy_texture_to_texture::<B>(encoder, &src, &dst, size)
}
trace::Command::RunComputePass {
commands,
dynamic_offsets,
} => unsafe {
let mut offsets = &dynamic_offsets[..];
let mut pass = wgc::command::RawPass::new_compute(encoder);
for com in commands {
pass.encode(&com);
if let wgc::command::ComputeCommand::SetBindGroup {
num_dynamic_offsets,
..
} = com
{
pass.encode_slice(&offsets[..num_dynamic_offsets as usize]);
offsets = &offsets[num_dynamic_offsets as usize..];
}
}
let (data, _) = pass.finish_compute();
self.command_encoder_run_compute_pass::<B>(encoder, &data);
},
trace::Command::RunRenderPass {
target_colors,
target_depth_stencil,
commands,
dynamic_offsets,
} => unsafe {
let mut offsets = &dynamic_offsets[..];
let mut pass = wgc::command::RawPass::new_render(
encoder,
&wgc::command::RenderPassDescriptor {
color_attachments: target_colors.as_ptr(),
color_attachments_length: target_colors.len(),
depth_stencil_attachment: target_depth_stencil.as_ref(),
},
);
for com in commands {
pass.encode(&com);
if let wgc::command::RenderCommand::SetBindGroup {
num_dynamic_offsets,
..
} = com
{
pass.encode_slice(&offsets[..num_dynamic_offsets as usize]);
offsets = &offsets[num_dynamic_offsets as usize..];
}
}
let (data, _) = pass.finish_render();
self.command_encoder_run_render_pass::<B>(encoder, &data);
},
}
}
self.command_encoder_finish::<B>(encoder, &wgt::CommandBufferDescriptor { todo: 0 })
}
}
fn main() { fn main() {
#[cfg(feature = "winit")]
use winit::{event_loop::EventLoop, window::WindowBuilder};
env_logger::init(); env_logger::init();
let folder = match std::env::args().nth(1) { //TODO: setting for the backend bits
let dir = match std::env::args().nth(1) {
Some(arg) if Path::new(&arg).is_dir() => PathBuf::from(arg), Some(arg) if Path::new(&arg).is_dir() => PathBuf::from(arg),
_ => panic!("Provide the folder path as the parameter"), _ => panic!("Provide the dir path as the parameter"),
}; };
let file = File::open(folder.join(trace::FILE_NAME)).unwrap(); log::info!("Loading trace '{:?}'", dir);
let file = File::open(dir.join(trace::FILE_NAME)).unwrap();
let actions: Vec<trace::Action> = ron::de::from_reader(file).unwrap(); let actions: Vec<trace::Action> = ron::de::from_reader(file).unwrap();
log::info!("Found {} actions", actions.len());
let event_loop = EventLoop::new(); #[cfg(feature = "winit")]
let mut builder = WindowBuilder::new(); let event_loop = {
builder = builder.with_title("wgpu player"); log::info!("Creating a window");
let window = builder.build(&event_loop).unwrap(); EventLoop::new()
};
#[cfg(feature = "winit")]
let window = WindowBuilder::new()
.with_title("wgpu player")
.with_resizable(false)
.build(&event_loop)
.unwrap();
let global = wgc::hub::Global::new("player", IdentityPassThroughFactory); let global = wgc::hub::Global::new("player", IdentityPassThroughFactory);
let mut surface_id_manager = wgc::hub::IdentityManager::from_index(1);
let mut adapter_id_manager = wgc::hub::IdentityManager::default(); let mut adapter_id_manager = wgc::hub::IdentityManager::default();
let mut device_id_manager = wgc::hub::IdentityManager::default(); let mut command_buffer_id_manager = wgc::hub::IdentityManager::default();
#[cfg(feature = "winit")]
let (_size, surface) = { let (_size, surface) = {
let size = window.inner_size(); let size = window.inner_size();
let id = surface_id_manager.alloc(wgt::Backend::Empty); let id = wgc::id::TypedId::zip(1, 0, wgt::Backend::Empty);
let surface = global.instance_create_surface(&window, id); let surface = global.instance_create_surface(window.raw_window_handle(), id);
(size, surface) (size, surface)
}; };
@ -84,7 +205,10 @@ fn main() {
.pick_adapter( .pick_adapter(
&wgc::instance::RequestAdapterOptions { &wgc::instance::RequestAdapterOptions {
power_preference: wgt::PowerPreference::Default, power_preference: wgt::PowerPreference::Default,
#[cfg(feature = "winit")]
compatible_surface: Some(surface), compatible_surface: Some(surface),
#[cfg(not(feature = "winit"))]
compatible_surface: None,
}, },
wgc::instance::AdapterInputs::IdSet( wgc::instance::AdapterInputs::IdSet(
&vec![ &vec![
@ -92,30 +216,180 @@ fn main() {
adapter_id_manager.alloc(wgt::Backend::Dx12), adapter_id_manager.alloc(wgt::Backend::Dx12),
adapter_id_manager.alloc(wgt::Backend::Metal), adapter_id_manager.alloc(wgt::Backend::Metal),
], ],
|id| wgc::id::TypedId::unzip(*id).2, |id| id.backend(),
), ),
) )
.unwrap(); .unwrap();
let limits = match actions.first() { let mut device = wgc::id::DeviceId::default();
Some(&trace::Action::Init { ref limits }) => limits.clone(),
other => panic!("Unsupported first action: {:?}", other),
};
let device = gfx_select!(adapter => global.adapter_request_device( log::info!("Executing actions");
adapter, for action in actions {
&wgt::DeviceDescriptor { use wgc::device::trace::Action as A;
extensions: wgt::Extensions {
anisotropic_filtering: false,
},
limits,
},
device_id_manager.alloc(wgt::Backend::Vulkan)
));
for action in actions.into_iter().skip(1) {
match action { match action {
_ => {} A::Init { limits } => {
log::info!("Initializing the device");
device = gfx_select!(adapter => global.adapter_request_device(
adapter,
&wgt::DeviceDescriptor {
extensions: wgt::Extensions {
anisotropic_filtering: false,
},
limits,
},
wgc::id::TypedId::zip(1, 0, wgt::Backend::Empty)
));
}
A::CreateBuffer { id, desc } => {
let label = Label::new(&desc.label);
gfx_select!(device => global.device_create_buffer(device, &desc.map_label(|_| label.as_ptr()), id));
}
A::DestroyBuffer(id) => {
gfx_select!(device => global.buffer_destroy(id));
}
A::CreateTexture { id, desc } => {
let label = Label::new(&desc.label);
gfx_select!(device => global.device_create_texture(device, &desc.map_label(|_| label.as_ptr()), id));
}
A::DestroyTexture(id) => {
gfx_select!(device => global.texture_destroy(id));
}
A::CreateTextureView {
id,
parent_id,
desc,
} => {
let label = desc.as_ref().map_or(Label(None), |d| Label::new(&d.label));
gfx_select!(device => global.texture_create_view(parent_id, desc.map(|d| d.map_label(|_| label.as_ptr())).as_ref(), id));
}
A::DestroyTextureView(id) => {
gfx_select!(device => global.texture_view_destroy(id));
}
A::CreateSampler { id, desc } => {
let label = Label::new(&desc.label);
gfx_select!(device => global.device_create_sampler(device, &desc.map_label(|_| label.as_ptr()), id));
}
A::DestroySampler(id) => {
gfx_select!(device => global.sampler_destroy(id));
}
A::CreateSwapChain { id: _, desc } => {
#[cfg(feature = "winit")]
{
log::info!("Initializing the swapchain");
window.set_inner_size(winit::dpi::PhysicalSize::new(desc.width, desc.height));
gfx_select!(device => global.device_create_swap_chain(device, surface, &desc));
}
#[cfg(not(feature = "winit"))]
let _ = desc;
}
A::GetSwapChainTexture { id, parent_id } => {
gfx_select!(device => global.swap_chain_get_next_texture(parent_id, id)).unwrap();
}
A::PresentSwapChain(id) => {
gfx_select!(device => global.swap_chain_present(id));
}
A::CreateBindGroupLayout { id, label, entries } => {
let label = Label::new(&label);
gfx_select!(device => global.device_create_bind_group_layout(
device,
&wgc::binding_model::BindGroupLayoutDescriptor {
label: label.as_ptr(),
entries: entries.as_ptr(),
entries_length: entries.len(),
},
id));
}
A::DestroyBindGroupLayout(id) => {
gfx_select!(device => global.bind_group_layout_destroy(id));
}
A::CreatePipelineLayout {
id,
bind_group_layouts,
} => {
gfx_select!(device => global.device_create_pipeline_layout(
device,
&wgc::binding_model::PipelineLayoutDescriptor {
bind_group_layouts: bind_group_layouts.as_ptr(),
bind_group_layouts_length: bind_group_layouts.len(),
},
id));
}
A::DestroyPipelineLayout(id) => {
gfx_select!(device => global.pipeline_layout_destroy(id));
}
A::CreateBindGroup {
id,
label,
layout_id,
entries,
} => {
use wgc::binding_model as bm;
let label = Label::new(&label);
let entry_vec = entries
.into_iter()
.map(|(binding, res)| wgc::binding_model::BindGroupEntry {
binding,
resource: match res {
trace::BindingResource::Buffer { id, offset, size } => {
bm::BindingResource::Buffer(bm::BufferBinding {
buffer: id,
offset,
size,
})
}
trace::BindingResource::Sampler(id) => bm::BindingResource::Sampler(id),
trace::BindingResource::TextureView(id) => {
bm::BindingResource::TextureView(id)
}
},
})
.collect::<Vec<_>>();
gfx_select!(device => global.device_create_bind_group(
device,
&wgc::binding_model::BindGroupDescriptor {
label: label.as_ptr(),
layout: layout_id,
entries: entry_vec.as_ptr(),
entries_length: entry_vec.len(),
},
id
));
}
A::DestroyBindGroup(id) => {
gfx_select!(device => global.bind_group_destroy(id));
}
A::CreateShaderModule { id, data } => {
let spv = wgt::read_spirv(File::open(dir.join(data)).unwrap()).unwrap();
gfx_select!(device => global.device_create_shader_module(
device,
&wgc::pipeline::ShaderModuleDescriptor {
code: wgc::U32Array {
bytes: spv.as_ptr(),
length: spv.len(),
},
},
id
));
}
A::DestroyShaderModule(id) => {
gfx_select!(device => global.shader_module_destroy(id));
}
A::WriteBuffer { id, data, range } => {
let bin = std::fs::read(dir.join(data)).unwrap();
let size = (range.end - range.start) as usize;
gfx_select!(device => global.device_set_buffer_sub_data(device, id, range.start, &bin[..size]));
}
A::Submit(commands) => {
let encoder = gfx_select!(device => global.device_create_command_encoder(
device,
&wgt::CommandEncoderDescriptor {
label: std::ptr::null(),
},
command_buffer_id_manager.alloc(device.backend())
));
let comb = gfx_select!(device => global.encode_commands(encoder, commands));
gfx_select!(device => global.queue_submit(device, &[comb]));
}
} }
} }
} }

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@ -109,13 +109,13 @@ impl RawPass {
} }
#[inline] #[inline]
unsafe fn encode<C: peek_poke::Poke>(&mut self, command: &C) { pub unsafe fn encode<C: peek_poke::Poke>(&mut self, command: &C) {
self.ensure_extra_size(C::max_size()); self.ensure_extra_size(C::max_size());
self.data = command.poke_into(self.data); self.data = command.poke_into(self.data);
} }
#[inline] #[inline]
unsafe fn encode_slice<T: Copy>(&mut self, data: &[T]) { pub unsafe fn encode_slice<T: Copy>(&mut self, data: &[T]) {
let align_offset = self.data.align_offset(mem::align_of::<T>()); let align_offset = self.data.align_offset(mem::align_of::<T>());
let extra = align_offset + mem::size_of::<T>() * data.len(); let extra = align_offset + mem::size_of::<T>() * data.len();
self.ensure_extra_size(extra); self.ensure_extra_size(extra);

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@ -610,7 +610,7 @@ impl<G: GlobalIdentityHandlerFactory> Global<G> {
match device.trace { match device.trace {
Some(ref trace) => { Some(ref trace) => {
let mut trace = trace.lock(); let mut trace = trace.lock();
let data_path = trace.make_binary("buffer", data); let data_path = trace.make_binary("bin", data);
trace.add(trace::Action::WriteBuffer { trace.add(trace::Action::WriteBuffer {
id: buffer_id, id: buffer_id,
data: data_path, data: data_path,
@ -1481,7 +1481,7 @@ impl<G: GlobalIdentityHandlerFactory> Global<G> {
match device.trace { match device.trace {
Some(ref trace) => { Some(ref trace) => {
let mut trace = trace.lock(); let mut trace = trace.lock();
let data = trace.make_binary("shader", unsafe { let data = trace.make_binary("spv", unsafe {
slice::from_raw_parts(desc.code.bytes as *const u8, desc.code.length * 4) slice::from_raw_parts(desc.code.bytes as *const u8, desc.code.length * 4)
}); });
trace.add(trace::Action::CreateShaderModule { id, data }); trace.add(trace::Action::CreateShaderModule { id, data });
@ -2420,7 +2420,7 @@ impl<G: GlobalIdentityHandlerFactory> Global<G> {
Some(ref trace) => { Some(ref trace) => {
let mut trace = trace.lock(); let mut trace = trace.lock();
let size = sub_range.size_to(buffer.size); let size = sub_range.size_to(buffer.size);
let data = trace.make_binary("buffer", unsafe { let data = trace.make_binary("bin", unsafe {
slice::from_raw_parts(ptr, size as usize) slice::from_raw_parts(ptr, size as usize)
}); });
trace.add(trace::Action::WriteBuffer { trace.add(trace::Action::WriteBuffer {

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@ -160,7 +160,7 @@ impl Trace {
pub fn make_binary(&mut self, kind: &str, data: &[u8]) -> String { pub fn make_binary(&mut self, kind: &str, data: &[u8]) -> String {
self.binary_id += 1; self.binary_id += 1;
let name = format!("{}{}.bin", kind, self.binary_id); let name = format!("data{}.{}", self.binary_id, kind);
let _ = std::fs::write(self.path.join(&name), data); let _ = std::fs::write(self.path.join(&name), data);
name name
} }

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@ -208,14 +208,14 @@ impl<I: Clone> AdapterInputs<'_, I> {
impl<G: GlobalIdentityHandlerFactory> Global<G> { impl<G: GlobalIdentityHandlerFactory> Global<G> {
#[cfg(feature = "raw-window-handle")] #[cfg(feature = "raw-window-handle")]
pub fn instance_create_surface<W: raw_window_handle::HasRawWindowHandle>( pub fn instance_create_surface(
&self, &self,
window: &W, handle: raw_window_handle::RawWindowHandle,
id_in: Input<G, SurfaceId>, id_in: Input<G, SurfaceId>,
) -> SurfaceId { ) -> SurfaceId {
use raw_window_handle::RawWindowHandle as Rwh; use raw_window_handle::RawWindowHandle as Rwh;
let surface = match window.raw_window_handle() { let surface = match handle {
#[cfg(target_os = "ios")] #[cfg(target_os = "ios")]
Rwh::IOS(h) => Surface { Rwh::IOS(h) => Surface {
#[cfg(feature = "gfx-backend-vulkan")] #[cfg(feature = "gfx-backend-vulkan")]

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@ -85,6 +85,9 @@ pub enum BufferMapState {
Idle, Idle,
} }
unsafe impl Send for BufferMapState {}
unsafe impl Sync for BufferMapState {}
pub enum BufferMapOperation { pub enum BufferMapOperation {
Read { Read {
callback: crate::device::BufferMapReadCallback, callback: crate::device::BufferMapReadCallback,