This is an active GitHub mirror of the WebGPU implementation in Rust, which now lives in "gfx/wgpu" of [Mozilla-central](https://hg.mozilla.org/mozilla-central/file/tip/gfx/wgpu). Issues and pull requests are accepted, but some bidirectional synchronization may be involved.
This is an experimental [WebGPU](https://www.w3.org/community/gpu/) implementation, exposing both Rust and C interfaces as a native static library. It's written in Rust and is based on [gfx-hal](https://github.com/gfx-rs/gfx) with help of [gfx-extras](https://github.com/gfx-rs/gfx-extras). See the upstream [WebGPU specification](https://gpuweb.github.io/gpuweb/) (work in progress).
- [gfx-rs/wgpu-rs](https://github.com/gfx-rs/wgpu-rs) - idiomatic Rust wrapper with [a few more examples](https://github.com/gfx-rs/wgpu-rs/tree/master/examples) to get a feel of the API
This repository contains C-language examples that link to the native library targets and perform basic rendering and computation. Please refer to our [Getting Started](https://github.com/gfx-rs/wgpu/wiki/Getting-Started#getting-started) page at the wiki for more information.