mirror of
https://github.com/gfx-rs/wgpu.git
synced 2024-11-21 22:33:49 +00:00
70 lines
2.2 KiB
Nix
70 lines
2.2 KiB
Nix
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# This file is only relevant for Nix and NixOS users.
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# What's actually meant by "Nix" here is not UNIX, but the *package manager* Nix, see https://nixos.org/.
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# If you are
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# on macOS (and not using nix-darwin)
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# or on Windows (and not using Nix in WSL),
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# you can carelessly ignore this file.
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#
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# Otherwise, if you *do* use Nix the package manager,
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# this file declares
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# common dependencies
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# and some nice tools
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# which you'll most likely need when working with wgpu.
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# Feel free to copy it into your own project if deemed useful.
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#
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# To use this file, just run `nix-shell` in this folder,
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# which will drop you into a shell
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# with all the deps needed for building wgpu available.
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#
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# Or if you're using direnv (https://direnv.net/),
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# use `direnv allow` to automatically always use this file
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# if you're navigating into this or a subfolder.
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{ pkgs ? import <nixpkgs> {} }:
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pkgs.mkShell rec {
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buildInputs = with pkgs; [
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# necessary for building wgpu in 3rd party packages (in most cases)
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libxkbcommon
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wayland xorg.libX11 xorg.libXcursor xorg.libXrandr xorg.libXi
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alsa-lib
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fontconfig freetype
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shaderc directx-shader-compiler
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pkg-config cmake
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mold # could use any linker, needed for rustix (but mold is fast)
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libGL
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vulkan-headers vulkan-loader
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vulkan-tools vulkan-tools-lunarg
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vulkan-extension-layer
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vulkan-validation-layers # don't need them *strictly* but immensely helpful
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# necessary for developing (all of) wgpu itself
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cargo-nextest cargo-fuzz
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# nice for developing wgpu itself
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typos
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# if you don't already have rust installed through other means,
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# this shell.nix can do that for you with this below
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yq # for tomlq below
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rustup
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# nice tools
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gdb rr
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evcxr
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valgrind
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renderdoc
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];
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shellHook = ''
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export RUSTC_VERSION="$(tomlq -r .toolchain.channel rust-toolchain.toml)"
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export PATH="$PATH:''${CARGO_HOME:-~/.cargo}/bin"
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export PATH="$PATH:''${RUSTUP_HOME:-~/.rustup/toolchains/$RUSTC_VERSION-x86_64-unknown-linux/bin}"
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export LD_LIBRARY_PATH="$LD_LIBRARY_PATH:${builtins.toString (pkgs.lib.makeLibraryPath buildInputs)}";
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rustup default $RUSTC_VERSION
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rustup component add rust-src rust-analyzer
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'';
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}
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