wgpu/tests/snapshots.rs

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//TODO: move this to a binary target once Rust supports
// binary-specific dependencies.
use std::{fs, path::PathBuf};
const DIR_IN: &str = "tests/in";
const DIR_OUT: &str = "tests/out";
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bitflags::bitflags! {
struct Targets: u32 {
const IR = 0x1;
const ANALYSIS = 0x2;
const SPIRV = 0x4;
const METAL = 0x8;
const GLSL = 0x10;
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const DOT = 0x20;
const HLSL = 0x40;
const WGSL = 0x80;
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}
}
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#[derive(Default, serde::Deserialize)]
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struct Parameters {
#[cfg_attr(not(feature = "spv-out"), allow(dead_code))]
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spv_version: (u8, u8),
#[cfg_attr(not(feature = "spv-out"), allow(dead_code))]
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spv_capabilities: naga::FastHashSet<spirv::Capability>,
#[cfg_attr(not(feature = "spv-out"), allow(dead_code))]
spv_debug: bool,
#[cfg_attr(not(feature = "spv-out"), allow(dead_code))]
spv_adjust_coordinate_space: bool,
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#[cfg(all(feature = "deserialize", feature = "msl-out"))]
#[serde(default)]
msl: naga::back::msl::Options,
#[cfg(all(not(feature = "deserialize"), feature = "msl-out"))]
msl_custom: bool,
#[cfg_attr(not(feature = "glsl-out"), allow(dead_code))]
#[serde(default)]
glsl_desktop_version: Option<u16>,
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}
#[allow(dead_code, unused_variables)]
fn check_targets(module: &naga::Module, name: &str, targets: Targets) {
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let root = env!("CARGO_MANIFEST_DIR");
let params = match fs::read_to_string(format!("{}/{}/{}.param.ron", root, DIR_IN, name)) {
Ok(string) => ron::de::from_str(&string).expect("Couldn't find param file"),
Err(_) => Parameters::default(),
};
let info = naga::valid::Validator::new(naga::valid::ValidationFlags::all())
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.validate(module)
.unwrap();
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let dest = PathBuf::from(root).join(DIR_OUT).join(name);
#[cfg(feature = "serialize")]
{
if targets.contains(Targets::IR) {
let config = ron::ser::PrettyConfig::default().with_new_line("\n".to_string());
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let string = ron::ser::to_string_pretty(module, config).unwrap();
fs::write(dest.with_extension("ron"), string).unwrap();
}
if targets.contains(Targets::ANALYSIS) {
let config = ron::ser::PrettyConfig::default().with_new_line("\n".to_string());
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let string = ron::ser::to_string_pretty(&info, config).unwrap();
fs::write(dest.with_extension("info.ron"), string).unwrap();
}
}
#[cfg(feature = "spv-out")]
{
if targets.contains(Targets::SPIRV) {
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check_output_spv(module, &info, &dest, &params);
}
}
#[cfg(feature = "msl-out")]
{
if targets.contains(Targets::METAL) {
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check_output_msl(module, &info, &dest, &params);
}
}
#[cfg(feature = "glsl-out")]
{
if targets.contains(Targets::GLSL) {
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for ep in module.entry_points.iter() {
check_output_glsl(module, &info, &dest, ep.stage, &ep.name, &params);
}
}
}
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#[cfg(feature = "dot-out")]
{
if targets.contains(Targets::DOT) {
let string = naga::back::dot::write(module, Some(&info)).unwrap();
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fs::write(dest.with_extension("dot"), string).unwrap();
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}
}
#[cfg(feature = "hlsl-out")]
{
if targets.contains(Targets::HLSL) {
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check_output_hlsl(module, &dest);
}
}
#[cfg(feature = "wgsl-out")]
{
if targets.contains(Targets::WGSL) {
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check_output_wgsl(module, &info, &dest);
}
}
}
#[cfg(feature = "spv-out")]
fn check_output_spv(
module: &naga::Module,
info: &naga::valid::ModuleInfo,
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destination: &PathBuf,
params: &Parameters,
) {
use naga::back::spv;
use rspirv::binary::Disassemble;
let mut flags = spv::WriterFlags::empty();
if params.spv_debug {
flags |= spv::WriterFlags::DEBUG;
}
if params.spv_adjust_coordinate_space {
flags |= spv::WriterFlags::ADJUST_COORDINATE_SPACE;
}
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let options = spv::Options {
lang_version: params.spv_version,
flags,
capabilities: Some(params.spv_capabilities.clone()),
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};
let spv = spv::write_vec(module, info, &options).unwrap();
let dis = rspirv::dr::load_words(spv)
.expect("Produced invalid SPIR-V")
.disassemble();
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fs::write(destination.with_extension("spvasm"), dis).unwrap();
}
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#[cfg(feature = "msl-out")]
fn check_output_msl(
module: &naga::Module,
info: &naga::valid::ModuleInfo,
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destination: &PathBuf,
params: &Parameters,
) {
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use naga::back::msl;
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#[cfg_attr(feature = "deserialize", allow(unused_variables))]
let default_options = msl::Options::default();
#[cfg(feature = "deserialize")]
let options = &params.msl;
#[cfg(not(feature = "deserialize"))]
let options = if params.msl_custom {
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println!("Skipping {}", destination);
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return;
} else {
&default_options
};
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let pipeline_options = msl::PipelineOptions {
allow_point_size: true,
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};
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let (string, _) = msl::write_string(module, info, options, &pipeline_options).unwrap();
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fs::write(destination.with_extension("msl"), string).unwrap();
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}
#[cfg(feature = "glsl-out")]
fn check_output_glsl(
module: &naga::Module,
info: &naga::valid::ModuleInfo,
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destination: &PathBuf,
stage: naga::ShaderStage,
ep_name: &str,
params: &Parameters,
) {
use naga::back::glsl;
let options = glsl::Options {
version: match params.glsl_desktop_version {
Some(v) => glsl::Version::Desktop(v),
None => glsl::Version::Embedded(310),
},
shader_stage: stage,
entry_point: ep_name.to_string(),
};
let mut buffer = String::new();
let mut writer = glsl::Writer::new(&mut buffer, module, info, &options).unwrap();
writer.write().unwrap();
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let ext = format!("{:?}.glsl", stage);
fs::write(destination.with_extension(&ext), buffer).unwrap();
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}
#[cfg(feature = "hlsl-out")]
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fn check_output_hlsl(module: &naga::Module, destination: &PathBuf) {
use naga::back::hlsl;
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let string = hlsl::write_string(module).unwrap();
fs::write(destination.with_extension("hlsl"), string).unwrap();
}
#[cfg(feature = "wgsl-out")]
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fn check_output_wgsl(module: &naga::Module, info: &naga::valid::ModuleInfo, destination: &PathBuf) {
use naga::back::wgsl;
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let string = wgsl::write_string(module, info).unwrap();
fs::write(destination.with_extension("wgsl"), string).unwrap();
}
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#[cfg(feature = "wgsl-in")]
#[test]
fn convert_wgsl() {
let root = env!("CARGO_MANIFEST_DIR");
let inputs = [
(
"empty",
Targets::SPIRV | Targets::METAL | Targets::GLSL | Targets::HLSL | Targets::WGSL,
),
(
"quad",
Targets::SPIRV | Targets::METAL | Targets::GLSL | Targets::DOT,
),
("boids", Targets::SPIRV | Targets::METAL),
("skybox", Targets::SPIRV | Targets::METAL | Targets::GLSL),
(
"collatz",
Targets::SPIRV | Targets::METAL | Targets::IR | Targets::ANALYSIS,
),
("shadow", Targets::SPIRV | Targets::METAL | Targets::GLSL),
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("image", Targets::SPIRV | Targets::METAL),
("texture-array", Targets::SPIRV | Targets::METAL),
("operators", Targets::SPIRV | Targets::METAL | Targets::GLSL),
(
"interpolate",
Targets::SPIRV | Targets::METAL | Targets::GLSL,
),
("access", Targets::SPIRV | Targets::METAL),
];
for &(name, targets) in inputs.iter() {
println!("Processing '{}'", name);
let file = fs::read_to_string(format!("{}/{}/{}.wgsl", root, DIR_IN, name))
.expect("Couldn't find wgsl file");
match naga::front::wgsl::parse_str(&file) {
Ok(module) => check_targets(&module, name, targets),
Err(e) => panic!("{}", e),
}
}
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}
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#[cfg(feature = "spv-in")]
fn convert_spv(name: &str, adjust_coordinate_space: bool, targets: Targets) {
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let root = env!("CARGO_MANIFEST_DIR");
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let module = naga::front::spv::parse_u8_slice(
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&fs::read(format!("{}/{}/{}.spv", root, DIR_IN, name)).expect("Couldn't find spv file"),
&naga::front::spv::Options {
adjust_coordinate_space,
flow_graph_dump_prefix: None,
},
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)
.unwrap();
check_targets(&module, name, targets);
naga::valid::Validator::new(naga::valid::ValidationFlags::all())
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.validate(&module)
.unwrap();
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}
#[cfg(feature = "spv-in")]
#[test]
fn convert_spv_quad_vert() {
convert_spv("quad-vert", false, Targets::METAL);
}
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#[cfg(feature = "spv-in")]
#[test]
fn convert_spv_shadow() {
convert_spv("shadow", true, Targets::IR | Targets::ANALYSIS);
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}
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#[cfg(feature = "glsl-in")]
fn convert_glsl(
name: &str,
entry_points: naga::FastHashMap<String, naga::ShaderStage>,
_targets: Targets,
) {
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let root = env!("CARGO_MANIFEST_DIR");
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let _module = naga::front::glsl::parse_str(
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&fs::read_to_string(format!("{}/{}/{}.glsl", root, DIR_IN, name))
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.expect("Couldn't find glsl file"),
&naga::front::glsl::Options {
entry_points,
defines: Default::default(),
},
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)
.unwrap();
//TODO
//check_targets(&module, name, targets);
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}
#[cfg(feature = "glsl-in")]
#[test]
fn convert_glsl_quad() {
let mut entry_points = naga::FastHashMap::default();
entry_points.insert("vert_main".to_string(), naga::ShaderStage::Vertex);
entry_points.insert("frag_main".to_string(), naga::ShaderStage::Fragment);
convert_glsl("quad-glsl", entry_points, Targets::SPIRV | Targets::IR);
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}