#version 310 es

precision highp float;
precision highp int;

layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;


void barriers() {
    memoryBarrierBuffer();
    barrier();
    memoryBarrierShared();
    barrier();
    memoryBarrierImage();
    barrier();
    return;
}

void main() {
    barriers();
    return;
}

