vulkano/examples/triangle/Cargo.toml

22 lines
614 B
TOML

[package]
name = "triangle"
version = "0.0.0"
edition = "2021"
publish = false
[[bin]]
name = "triangle"
path = "main.rs"
test = false
bench = false
doc = false
[dependencies]
# The `vulkano` crate is the main crate that you must use to use Vulkan.
vulkano = { workspace = true }
# Provides the `shader!` macro that is used to generate code for using shaders.
vulkano-shaders = { workspace = true }
# The Vulkan library doesn't provide any functionality to create and handle windows, as
# this would be out of scope. In order to open a window, we are going to use the `winit` crate.
winit = { workspace = true }