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https://github.com/vulkano-rs/vulkano.git
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23 lines
884 B
TOML
23 lines
884 B
TOML
[package]
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name = "examples"
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version = "0.1.0"
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edition = "2018"
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authors = ["Pierre Krieger <pierre.krieger1708@gmail.com>"]
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publish = false
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[dependencies]
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# The `vulkano` crate is the main crate that you must use to use Vulkan.
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vulkano = { path = "../vulkano" }
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# Provides the `shader!` macro that is used to generate code for using shaders.
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vulkano-shaders = { path = "../vulkano-shaders" }
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# The Vulkan library doesn't provide any functionality to create and handle windows, as
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# this would be out of scope. In order to open a window, we are going to use the `winit` crate.
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winit = "0.20"
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# The `vulkano_win` crate is the link between `vulkano` and `winit`. Vulkano doesn't know about winit,
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# and winit doesn't know about vulkano, so import a crate that will provide a link between the two.
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vulkano-win = { path = "../vulkano-win" }
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cgmath = "0.17"
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png = "0.15.0"
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time = "0.1.38"
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