vulkano/Cargo.toml
Nicholas Lordello b507034df7 Use shaderc instead of glsl-to-spirv for shader compilation (#947)
* Use shaderc instead of glsl-to-spirv for shader compilation
* added some setup notes
2018-09-21 00:24:24 +10:00

14 lines
166 B
TOML

[workspace]
members = [
"examples",
"vk-sys",
"vulkano",
"vulkano-shaders",
"vulkano-shader-derive",
"vulkano-win"
]
exclude = [
"www"
]