vulkano/examples/triangle/Cargo.toml
marc0246 4c515a81cb
Improve the examples' directory structure (#2375)
* Make each example its own workspace member

* Fix runtime-shader example

* Fix shader-include example

* Fix teapot example

* Fix `run_all.sh`

* Fix output files getting saved in cwd

* Fix spelling for examples readme filename

* Remove wrong leftover dependencies for gl-interop

* Fix pipeline-cache example

* Clearer .gitignore

* Help cargo be less useless
2023-10-29 18:46:14 +01:00

19 lines
581 B
TOML

[package]
name = "triangle"
version = "0.0.0"
edition = "2021"
publish = false
[[bin]]
name = "triangle"
path = "main.rs"
[dependencies]
# The `vulkano` crate is the main crate that you must use to use Vulkan.
vulkano = { path = "../../vulkano" }
# Provides the `shader!` macro that is used to generate code for using shaders.
vulkano-shaders = { path = "../../vulkano-shaders" }
# The Vulkan library doesn't provide any functionality to create and handle windows, as
# this would be out of scope. In order to open a window, we are going to use the `winit` crate.
winit = "0.28"