mirror of
https://github.com/vulkano-rs/vulkano.git
synced 2024-10-30 14:02:30 +00:00
b507034df7
* Use shaderc instead of glsl-to-spirv for shader compilation * added some setup notes
31 lines
646 B
YAML
31 lines
646 B
YAML
image: ubuntu:xenial
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before_script:
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- apt-get update
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- apt-get -y install sudo curl git file g++ cmake
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- curl -sf https://raw.githubusercontent.com/brson/multirust/master/blastoff.sh | sh -s -- --yes
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- multirust default nightly
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stages:
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- test
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- deploy
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job1:
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stage: test
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script:
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- cargo test -v --manifest-path vulkano-shaders/Cargo.toml
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- cargo test --no-run -v --manifest-path vulkano/Cargo.toml
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pages:
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stage: deploy
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only:
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- master
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script:
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- cargo doc --manifest-path vulkano/Cargo.toml
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- rm -rf public
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- mkdir public
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- cp -R vulkano/target/doc/* public
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artifacts:
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paths:
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- public
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