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https://github.com/vulkano-rs/vulkano.git
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7788847b04
* mesh-shader-triangle example: copied from instancing example * mesh-shader-triangle example: move shaders to separate files * mesh-shader example: rename example * mesh-shader example: implement mesh shader generating geometry * mesh-shader example: fix instance data indexing partially, still has struct alignment issues * mesh-shader example: fixed instance buffer alignment issues * remove unnecessary things Co-authored-by: marc0246 <40955683+marc0246@users.noreply.github.com> * mesh-shader example: cargo fmt * mesh-shader example: rename shaders to end in .glsl * mesh-shader example: added color out variable, docs * mesh-shader example: rename shader again * mesh-shader example: reformat shader code * mesh-shader example: cargo fmt with nightly --------- Co-authored-by: Firestar99 <4696087-firestar99@users.noreply.gitlab.com> Co-authored-by: marc0246 <40955683+marc0246@users.noreply.github.com>
18 lines
306 B
TOML
18 lines
306 B
TOML
[package]
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name = "mesh-shader"
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version = "0.0.0"
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edition = "2021"
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publish = false
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[[bin]]
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name = "mesh-shader"
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path = "main.rs"
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test = false
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bench = false
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doc = false
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[dependencies]
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vulkano = { workspace = true, features = ["macros"] }
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vulkano-shaders = { workspace = true }
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winit = { workspace = true }
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