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cf31f4e059
* Check formatting in CI * Fix existing fomatting inconsistencies * Update PR template
20 lines
566 B
Rust
20 lines
566 B
Rust
// This module exposes what is needed in order to draw with a deferred rendering system.
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//
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// The main code is in the `system` module, while the other modules implement the different kinds
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// of lighting sources.
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pub use self::system::{FrameSystem, Pass};
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use vulkano::{buffer::BufferContents, pipeline::graphics::vertex_input::Vertex};
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mod ambient_lighting_system;
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mod directional_lighting_system;
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mod point_lighting_system;
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mod system;
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#[derive(BufferContents, Vertex)]
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#[repr(C)]
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struct LightingVertex {
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#[format(R32G32_SFLOAT)]
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position: [f32; 2],
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}
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