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https://github.com/vulkano-rs/vulkano.git
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22 lines
664 B
TOML
22 lines
664 B
TOML
[package]
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name = "triangle"
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version = "0.0.0"
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edition = "2021"
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publish = false
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[[bin]]
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name = "triangle"
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path = "main.rs"
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test = false
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bench = false
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doc = false
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[dependencies]
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# The `vulkano` crate is the main crate that you must use to use Vulkan.
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vulkano = { workspace = true, default-features = true }
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# Provides the `shader!` macro that is used to generate code for using shaders.
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vulkano-shaders = { workspace = true }
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# The Vulkan library doesn't provide any functionality to create and handle windows, as
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# this would be out of scope. In order to open a window, we are going to use the `winit` crate.
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winit = { workspace = true, default-features = true }
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