mirror of
https://github.com/vulkano-rs/vulkano.git
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803eacfcd6
* Create generic render pass description type, macro generates that instead of making its own type * Replace EmptySinglePassRenderPassDesc with empty() constructor * Remove RenderPass type parameter * Remove RenderPassAbstract trait, type parameters that use it. Add GraphicsPipelineAbstract::subpass and Framebuffer::render_pass * Remove RenderPassDescClearValues trait * Remove RenderPassSubpassInterface and RenderPassCompatible traits * Change RenderPassDesc into a struct * Rename framebuffer module to render_pass, move/rename other things * Rustfmt + changelog * Documentation update |
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src | ||
Cargo.toml | ||
readme.md | ||
run_all.sh |
Examples
These examples use unreleased functionality of vulkano. For a snapshot of the examples at the latest vulkano release take a look at the examples repository
Running the examples:
cargo run --bin <example>
Example:
cargo run --bin triangle
If you want to compare performances with other libraries, you should pass the --release
flag as
well. Rust is pretty slow in debug mode.