mirror of
https://github.com/vulkano-rs/vulkano.git
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4d0e709c18
* Fix device memory missing p_next structures * Fix exportable attachment image missing p_next; Fix mutable bit off * Fix fd export for StorageImage * Add gl-interop example; Remove debug assert comment * Fix gl-interop example being run on Windows and MacOS * Add builder field to DeviceMemoryBuilder
27 lines
1.0 KiB
TOML
27 lines
1.0 KiB
TOML
[package]
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name = "examples"
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version = "0.1.0"
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edition = "2018"
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authors = ["Pierre Krieger <pierre.krieger1708@gmail.com>"]
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publish = false
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[dependencies]
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# The `vulkano` crate is the main crate that you must use to use Vulkan.
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vulkano = { path = "../vulkano" }
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# Provides the `shader!` macro that is used to generate code for using shaders.
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vulkano-shaders = { path = "../vulkano-shaders" }
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# The Vulkan library doesn't provide any functionality to create and handle windows, as
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# this would be out of scope. In order to open a window, we are going to use the `winit` crate.
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winit = "0.25"
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# The `vulkano_win` crate is the link between `vulkano` and `winit`. Vulkano doesn't know about winit,
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# and winit doesn't know about vulkano, so import a crate that will provide a link between the two.
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vulkano-win = { path = "../vulkano-win" }
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cgmath = "0.18"
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png = "0.17"
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time = "0.3"
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serde = { version = "1.0", features = ["derive"] }
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ron = "0.6"
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rand = "0.8.4"
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glium = { git = "https://github.com/glium/glium.git", rev = "812416e" } |