mirror of
https://github.com/vulkano-rs/vulkano.git
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baf863ce33
* Add `BufferContentsLayout` * Rework `BufferContents` * Add `BufferContents` derive macro * Relax restrictions of shader code generation * Fix examples * Add additional invariant to `Subbuffer` * Shorten paths a bit * Remove a bit of bloat * Add `Sized` constraint to element traits * Fix an oopsie * Add `Aligned` * Add support for deriving `BufferContents` for sized types * Fix alignment and padding issues * Fix docs and add examples for `BufferContents` * Adjust shader macro * Add tests * Adjust `Vertex` example * Remove bytemuck re-export * Update examples * Workaround bytemuck's array elements that are `AnyBitPattern` limitation * Add more alignments * Fix an earlier oopsie * Rework vulkano-shaders * Fix examples * Fix some rogue tabs in examples * Add `AsRef` and `AsMut` implementation for `Padded` * Remove useless code duplication * Make the `BufferContents` derive macro the same for all types * Add example docs for `Padded` * Work around trivial bounds * More example docs * Minor consistency adjustment * Add `serde` to the list of cargo features * Make clippy happy again
32 lines
802 B
TOML
32 lines
802 B
TOML
[package]
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name = "vulkano-shaders"
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version = "0.32.0"
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edition = "2021"
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authors = [
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"Pierre Krieger <pierre.krieger1708@gmail.com>",
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"The vulkano contributors",
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]
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repository = "https://github.com/vulkano-rs/vulkano"
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description = "Shaders rust code generation macro"
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license = "MIT/Apache-2.0"
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documentation = "https://docs.rs/vulkano"
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homepage = "https://vulkano.rs"
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keywords = ["vulkan", "bindings", "graphics", "gpu", "rendering"]
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categories = ["rendering::graphics-api"]
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[lib]
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proc-macro = true
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[dependencies]
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ahash = "0.8"
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heck = "0.4"
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proc-macro2 = "1.0"
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quote = "1.0"
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shaderc = "0.8"
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syn = { version = "1.0", features = ["full", "extra-traits"] }
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vulkano = { version = "0.32.0", path = "../vulkano" }
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[features]
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shaderc-build-from-source = ["shaderc/build-from-source"]
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shaderc-debug = []
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