vulkano/examples/Cargo.toml
Ilya Lakhin af3ea98d5e
Shader types derive (#1460)
* Shader struct types derives and impls

* Vulkano Shaders fixes and cleanup. Example for Types-meta option

* Changelog update

* cargo fmt
2020-12-20 12:08:55 +07:00

25 lines
951 B
TOML

[package]
name = "examples"
version = "0.1.0"
edition = "2018"
authors = ["Pierre Krieger <pierre.krieger1708@gmail.com>"]
publish = false
[dependencies]
# The `vulkano` crate is the main crate that you must use to use Vulkan.
vulkano = { path = "../vulkano" }
# Provides the `shader!` macro that is used to generate code for using shaders.
vulkano-shaders = { path = "../vulkano-shaders" }
# The Vulkan library doesn't provide any functionality to create and handle windows, as
# this would be out of scope. In order to open a window, we are going to use the `winit` crate.
winit = "0.24"
# The `vulkano_win` crate is the link between `vulkano` and `winit`. Vulkano doesn't know about winit,
# and winit doesn't know about vulkano, so import a crate that will provide a link between the two.
vulkano-win = { path = "../vulkano-win" }
cgmath = "0.17"
png = "0.15.0"
time = "0.1.38"
serde = { version="1.0.114", features = ["derive"] }
ron = "0.6.0"