mirror of
https://github.com/vulkano-rs/vulkano.git
synced 2024-11-21 22:34:43 +00:00
158 lines
6.3 KiB
Rust
158 lines
6.3 KiB
Rust
use vulkano::{
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device::{
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physical::PhysicalDeviceType, Device, DeviceCreateInfo, DeviceExtensions, QueueCreateInfo,
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},
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instance::{
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debug::{
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DebugUtilsMessageSeverity, DebugUtilsMessageType, DebugUtilsMessenger,
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DebugUtilsMessengerCallback, DebugUtilsMessengerCreateInfo,
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},
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Instance, InstanceCreateFlags, InstanceCreateInfo, InstanceExtensions,
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},
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VulkanLibrary,
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};
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fn main() {
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// Vulkano Debugging Example Code
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//
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// This example code will demonstrate using the debug functions of the Vulkano API.
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//
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// There is documentation here about how to setup debugging:
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// https://vulkan.lunarg.com/doc/view/1.0.13.0/windows/layers.html
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//
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// .. but if you just want a template of code that has everything ready to go then follow
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// this example. First, enable debugging using this extension: `VK_EXT_debug_utils`.
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let extensions = InstanceExtensions {
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ext_debug_utils: true,
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..InstanceExtensions::empty()
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};
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let library = VulkanLibrary::new().unwrap();
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// You also need to specify (unless you've used the methods linked above) which debugging
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// layers your code should use. Each layer is a bunch of checks or messages that provide
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// information of some sort.
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//
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// The main layer you might want is `VK_LAYER_LUNARG_standard_validation`. This includes a
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// number of the other layers for you and is quite detailed.
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//
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// Additional layers can be installed (gpu vendor provided, something you found on GitHub, etc)
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// and you should verify that list for safety - Vulkano will return an error if you specify
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// any layers that are not installed on this system. That code to do could look like this:
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println!("List of Vulkan debugging layers available to use:");
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let layers = library.layer_properties().unwrap();
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for l in layers {
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println!("\t{}", l.name());
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}
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// NOTE: To simplify the example code we won't verify these layer(s) are actually in the layers
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// list.
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let layers = vec!["VK_LAYER_KHRONOS_validation".to_owned()];
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// Important: pass the extension(s) and layer(s) when creating the vulkano instance.
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let instance = Instance::new(
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library,
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InstanceCreateInfo {
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flags: InstanceCreateFlags::ENUMERATE_PORTABILITY,
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enabled_layers: layers,
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enabled_extensions: extensions,
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..Default::default()
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},
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)
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.expect("failed to create Vulkan instance");
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// After creating the instance we must register the debug callback.
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//
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// NOTE: If you let this debug_callback binding fall out of scope then the callback will stop
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// providing events.
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let _debug_callback = unsafe {
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DebugUtilsMessenger::new(
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instance.clone(),
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DebugUtilsMessengerCreateInfo {
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message_severity: DebugUtilsMessageSeverity::ERROR
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| DebugUtilsMessageSeverity::WARNING
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| DebugUtilsMessageSeverity::INFO
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| DebugUtilsMessageSeverity::VERBOSE,
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message_type: DebugUtilsMessageType::GENERAL
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| DebugUtilsMessageType::VALIDATION
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| DebugUtilsMessageType::PERFORMANCE,
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..DebugUtilsMessengerCreateInfo::user_callback(DebugUtilsMessengerCallback::new(
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|message_severity, message_type, callback_data| {
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let severity = if message_severity
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.intersects(DebugUtilsMessageSeverity::ERROR)
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{
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"error"
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} else if message_severity.intersects(DebugUtilsMessageSeverity::WARNING) {
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"warning"
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} else if message_severity.intersects(DebugUtilsMessageSeverity::INFO) {
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"information"
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} else if message_severity.intersects(DebugUtilsMessageSeverity::VERBOSE) {
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"verbose"
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} else {
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panic!("no-impl");
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};
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let ty = if message_type.intersects(DebugUtilsMessageType::GENERAL) {
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"general"
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} else if message_type.intersects(DebugUtilsMessageType::VALIDATION) {
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"validation"
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} else if message_type.intersects(DebugUtilsMessageType::PERFORMANCE) {
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"performance"
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} else {
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panic!("no-impl");
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};
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println!(
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"{} {} {}: {}",
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callback_data.message_id_name.unwrap_or("unknown"),
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ty,
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severity,
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callback_data.message
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);
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},
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))
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},
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)
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}
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.ok();
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// Create Vulkan objects in the same way as the other examples.
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let device_extensions = DeviceExtensions {
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..DeviceExtensions::empty()
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};
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let (physical_device, queue_family_index) = instance
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.enumerate_physical_devices()
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.unwrap()
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.filter(|p| p.supported_extensions().contains(&device_extensions))
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.map(|p| {
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(!p.queue_family_properties().is_empty())
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.then_some((p, 0))
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.expect("couldn't find a queue family")
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})
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.min_by_key(|(p, _)| match p.properties().device_type {
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PhysicalDeviceType::DiscreteGpu => 0,
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PhysicalDeviceType::IntegratedGpu => 1,
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PhysicalDeviceType::VirtualGpu => 2,
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PhysicalDeviceType::Cpu => 3,
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PhysicalDeviceType::Other => 4,
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_ => 5,
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})
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.expect("no device available");
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let (_device, _queues) = Device::new(
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physical_device,
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DeviceCreateInfo {
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enabled_extensions: device_extensions,
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queue_create_infos: vec![QueueCreateInfo {
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queue_family_index,
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..Default::default()
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}],
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..Default::default()
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},
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)
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.expect("failed to create device");
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// (At this point you should see a bunch of messages printed to the terminal window -
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// have fun debugging!)
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}
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